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Gries

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  1. Gries's post in Code Npe was marked as the answer   
    int npcId = getTemplate().getId(); switch (npcId) { case 150: final L2PcInstance player = killer.getActingPlayer(); if (player != null) { final L2Clan clan = player.getClan(); if (clan != null) { clan.addReputationScore(10, true); // Change 10 with the reputation points you want to add upon kill monster } final L2Summon summon = killer.getSummon(); if (summon != null) { return false; } player.sendMessage("Your Clan Reputation is increased by 10."); } Changed code like that, now it is working without any NPE, thank you all  ^-^
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