Hello, as the topic says, i am developing a bot, with a programing language called AUTOIT.That programing language is being used by old diablo 2 bot called mmbot, and if done correctly it is impossible to catch. I already botted this way on 3 servers, and non of them seems to have cached me. However the bot has it limitations, one of which is it needs a specific terrain to be able to work.It needs clear field without bumps or rocks, and it is helfull if the mobs aren't too social or agro...
I used this bot to spoil steel/ori ore/m ore in crypts of disgrace near shtutagrt, spoiling grave robbers. There is one particular position where terrain is such, that you can bot very easily. It has two grave robber scouts, and 3 grave robber rangers, which is great.
I was wondering if anyone could help me develop its features even more, by telling me, about the similar terrains anywhere on the map.
Thus far bot has two mods. first one is free mod where it can run and hit and spoil, and do whatever...it is great but the bot needs speceific terrain for that.
Second mod is static mob, where we find a mob that SPAWNS IN THE SAME PLACE (or very close to that) everytime so the bot can wait it there and spoil/kill it. The second mode is slower but it can work almost anywhere where the mobs spawn in close regions. An example place i found to be excellent is when u go to garden of eva, there is a place when u go downstairs, where two NOS monseters appear one by other, and they do it all the time. That is perfect for a bot...I also use spoiler there, and i can have over 1000cbp for an 8 hours.
So please bot needs more testing, and i would appreciate you telling me where can i find either terrains for the bots first mod, or static mobs.
I would also like those mob to have at least some kind of interesting spoil/drop.
Thanks in advance.