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I-LeO-I

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Posts posted by I-LeO-I

  1. I turned him to stay in shape as part of the bow by the hand up to it in 3d max and exporting obj and neither did the status and when it will not is not certain. = /

    Ai hand dropped the bow and was trying to a npc so they need the animation of the NPC and MeshAnimation right? then how do I care what MeshAnimation to be together with the SkeletalMesh Archive

  2. Well guys I was giving a look at the tutorials that have UKX here i thought of LauQ but could not fleece i got discouraged, even more after I found the tutorial in another forum. Right things done as shown in the tutorial but toh having a problem that the bow that toh trying to catch the Animation and separated so she's not getting tah normal in hand she gets up. Here is a picture so you can see better.

    I appreciate whoever can help me.

    14shcgm.jpg

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