Jump to content

BestPower*

Members
  • Posts

    91
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by BestPower*

  1. Paidia katevazw kati apo to m-torrent ... kapou m grafei

    Ληφθηκαν : .... και Αποσταλθηκαν : ... πρεπει να περιμενω και τα δυο να τελειωσουν ??

  2. Paidia i olympiada exei ena provlima...eno arxizei kanonika stin 18:00 , mporw na dilosw kanonika omws den mpenw stin oly..oute egw oute kaneis allos apo ton server..ti na kanw??

     

    # ---------------------------------------------------------------------------

    # Olympiad Settings

    # ---------------------------------------------------------------------------

    # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.

    # Warning:

    # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.

    # ---------------------------------------------------------------------------

    # Default: 1

    CurrentCycle = 1

     

    # Default: 0

    Period = 0

     

    # Default: 0

    OlympiadEnd = 0

     

    # Default: 0

    ValidationEnd = 0

     

    # Default: 0

    NextWeeklyChange = 0

  3. Thelw ston server m na mpoun kai oi filoi m omws den mporw na ton kanw...

     

    loipon :

     

    SERVER : L2J BRASIL CT2.3 PRE

     

    NO-IP : L2JCRIME7777.NO-IP.COM

     

    INTERNAL IP : 192.168.1.5

    ExternalHostname = 127.0.0.1
    
    # ---------------------------------------------------------------------------
    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
    # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
    # If this IP is resolvable by the Login Server, just leave *.
    # ---------------------------------------------------------------------------
    # Default: *
    InternalHostname = 127.0.0.1
    
    # Where's the Login server this gameserver should connect to
    # Default: 127.0.0.1
    LoginHost = 127.0.0.1
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    # Default: *
    GameserverHostname = *
    
    # Default: 7777
    GameserverPort = 7777
    

     

    EGW TO EXW KANEI ETSI :

    # ---------------------------------------------------------------------------
    # Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    # Common settings...
    # 127.0.0.1 - If you are playing alone on a test server
    # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
    # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
    # If this IP is resolvable by the Login Server, just leave *.
    # ---------------------------------------------------------------------------
    # Default: *
    ExternalHostname = l2jcrime7777.no-ip.biz
    
    # ---------------------------------------------------------------------------
    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
    # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
    # If this IP is resolvable by the Login Server, just leave *.
    # ---------------------------------------------------------------------------
    # Default: *
    InternalHostname = 127.0.0.1
    
    # Where's the Login server this gameserver should connect to
    # Default: 127.0.0.1
    LoginHost = 127.0.0.1
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    # Default: *
    GameserverHostname = *
    
    # Default: 7777
    GameserverPort = 7777
    

     

    LOGINSERVER.PROPERTIES :

    # ---------------------------------------------------------------------------
    # Login Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    # Common settings...
    # 127.0.0.1 - If you are playing alone on a test server
    # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
    # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
    # ---------------------------------------------------------------------------
    # Default: 127.0.0.1
    ExternalHostname = 127.0.0.1
    
    # ---------------------------------------------------------------------------
    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
    # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
    # ---------------------------------------------------------------------------
    # Default: 127.0.0.1
    InternalHostname = 127.0.0.1
    
    # ---------------------------------------------------------------------------
    # If you are behind a router which using its own local IP for Port Forwarding then set this to the routers
    # local IP if you want people outside your internal network to be able to connect to your server.
    # ---------------------------------------------------------------------------
    # RouterHostname = 
    
    # Bind ip of the LoginServer, use * to bind on all available IPs
    # Default: *
    LoginserverHostname = *
    
    # Default: 2106
    LoginserverPort = 2106
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs
    # Default: *
    LoginHostname = *
    
    # The port on which login will listen for GameServers
    # Default: 9014
    LoginPort = 9014
    
    # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
    # Default: 15
    IpUpdateTime = 15
    

     

    TO EKANA ETSI :

    # ---------------------------------------------------------------------------
    # Login Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    # Common settings...
    # 127.0.0.1 - If you are playing alone on a test server
    # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
    # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
    # ---------------------------------------------------------------------------
    # Default: 127.0.0.1
    ExternalHostname = l2jcrime7777.no-ip.biz
    # ---------------------------------------------------------------------------
    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
    # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
    # ---------------------------------------------------------------------------
    # Default: 127.0.0.1
    InternalHostname = 127.0.0.1
    
    # ---------------------------------------------------------------------------
    # If you are behind a router which using its own local IP for Port Forwarding then set this to the routers
    # local IP if you want people outside your internal network to be able to connect to your server.
    # ---------------------------------------------------------------------------
    # RouterHostname = 
    
    # Bind ip of the LoginServer, use * to bind on all available IPs
    # Default: *
    LoginserverHostname = *
    
    # Default: 2106
    LoginserverPort = 2106
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs
    # Default: *
    LoginHostname = *
    
    # The port on which login will listen for GameServers
    # Default: 9014
    LoginPort = 9014
    
    # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
    # Default: 15
    IpUpdateTime = 15

     

    kai sto l2.ini evala :

     

    ServerAddr=l2jcrime7777.no-ip.biz

     

    omws den mporw na mpw oute kai egw.......(ta startgameserver kai startloginserver anoigoun kanonika xwris provlima+++exw anoixta kai ta ports) ligo help ama mporeite..THNX

     

  4. 1) aplos evala ta arxeia : server.properties kai loginserver.properties etsi opws einai sta arxei tou server m

     

    2) exw anoixta ports

     

    3) exw kanei no-ip

     

    NO-IP : l2jCrime7777.no-ip.biz [External IP]

     

    4) aplos thelw na mathw p na valw tin NO-IP (external ip) kai tin 192.168.1.3 IP tou PC m (internal ip) na mporoun na mpoun kai oi filoi m .!!!

     

     

    _______________________________________________________________________________

     

    4)allaxe tin ip apo to system (l2.ini)

     

    Otan vazv edw tin NO-IP (sto ServerAddr= .....) den mporw na mpw ston server oute egw oute oi filoi m...enw ta StartGameServer kai StartLoginServer .bat arxeia den exoun kanena provlima...

  5. HI GUYS,

     

    Exw psaksei pantou kai tpt...sorry o to rwtaw afto alla exw provlimatistei...exw kane enan L2j Server CT2.3 kai thelw na mpoun kai oi filoi m apo to diko tous PC..Exw dokimasei ta panta omws meta den mporousa oute egw na mpw alloa oute kai oi filoi m...Sigoura ekana kapoio la8os...Mporite na me help??

     

    SERVER : L2J CT2.3 (L2J BRASIL PRE)

    NO-IP : l2jCrime7777.no-ip.biz [External IP]

    InternalHostname : 192.168.1.x [internal IP]

     

    Ligo help p vazw to kathena apo afta se :

     

    1) server.properties

    # ---------------------------------------------------------------------------
    # Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    # Common settings...
    # 127.0.0.1 - If you are playing alone on a test server
    # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
    # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
    # If this IP is resolvable by the Login Server, just leave *.
    # ---------------------------------------------------------------------------
    # Default: *
    ExternalHostname = 127.0.0.1
    
    # ---------------------------------------------------------------------------
    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
    # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
    # If this IP is resolvable by the Login Server, just leave *.
    # ---------------------------------------------------------------------------
    # Default: *
    InternalHostname = 127.0.0.1
    
    # Where's the Login server this gameserver should connect to
    # Default: 127.0.0.1
    LoginHost = 127.0.0.1
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    # Default: *
    GameserverHostname = *
    
    # Default: 7777
    GameserverPort = 7777

     

     

    2) loginserver.properties

    # Default: 2106
    LoginserverPort = 2106
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs
    # Default: *
    LoginHostname = *
    
    # The port on which login will listen for GameServers
    # Default: 9014
    LoginPort = 9014
    
    # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
    # Default: 15
    IpUpdateTime = 15

  6. File tha prepei na anoikseis ta port t rooter s prwta kai fysika na exeis dynamic ip / no-ip

     

    Ports : 80 / 777 / 2009 / 2106 {ama thumame kala}

     

    Gia na anoikseis ta ports arxika pigene edw :

    http://portforward.com/

    Meta dialegeis to rooter s , meta epilegeis Lineage II!! Meta apla akoloutha tis odigies p tha s vgalei !!

    Gia no-ip apla mpes edw :

    http://www.no-ip.com

    Gine melos kai kane tin no-ip sou ( add hosts )! Einai polu eukolo , uparxou tosa kai tosa guide psake kai ligo!! ;)

×
×
  • Create New...