Interlude Faction server based on l2jserver.
Features
*Two Factions engine.
*Race faction system + configs(true or false) if true all new character will be like this:
(Human,Elf,Dwarf Female - Good Faction)
(D.elf, Orc, Dwarf Male - Evil Faction).
*Custom killer aden drop rate system + configs.
*Random spawn gatekeeper.
*Exp and SP from killing an enemy.
*Clan Reputation for killing other Faction.
*Custom Anti - Heavy System.
*Vote reward system(only hopzone).
*Quake system.
*Top 50 killers on comunity board(alt+B in game)
Custom Enchant engine
*Auto item enchant system + voice command:
Weapon A grade from +1 to +3 each 30 kills
Weapon A grade from +4 to +7 each 60 kills
Weapon A grade from +8 to +10 each 90 kills
Weapon S grade from +1 to +3 each 50 kills
Weapon S grade from +4 to +7 each 100 kills
Weapon S grade from +8 to +10 each 150 kills
For Armors 2x smaller kills.
You can change numbers in source java file.
Custom Map engine
*Auto map change system.
*Auto map voting system(not working well, need to be fixed).
*Auto faction spawn guards on map.
*Easy map management(mysql).
VoiceCommands
* .fct for new characters to accept faction(only if race faction system - false).
* .stat to view how many good and evil are killed each other on this map round,
vote for next map,
look what will be the next map.
* .prof to change profession.
* .enchant to choose what item you want to enchant.
Protections
* From doss(minimal source protection).
* From phx(minimal source protection).
* From farm(each kill records in mysql).
* From dual-box(auto kick same ip).
*All necessary npc are inside.
Server was tested(one month) and fixed all finded bugs.
Price
Interlude Faction pack + source 150 Euros.
Payment methods
Paypal
For buying or having questions PM.