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Omax

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About Omax

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  1. mostly ressists.
  2. Good, keep it comming, though its a bit offensive that such an obviuos prob wasnt solved in beta.
  3. xDDDDDD no comment.
  4. Huge disappointment. First of all u never listened to Benihime's advices so writing smth on forum AGAIN would be pointless. Second were u actually doing smth after beta? cus asside from 1 new pvp area nothing has changed, not to mention class balance is a joke. if anything the gameplay got worse from beta period... had high hopes and really believed in this project, but yet again miracle aint happened. Right now the server can serve as a 15 min steam blow off place, thats all. sorry.
  5. that was irony dude...
  6. your welcome, but it's actually NOT summer anymore in case ya missed it and different countries have different timetables, not to mention the weather differs everywhere so that assumption might be wrong in my opinion. Now the thing about ppl online, your server is based on exp through pvp so that's why its even more vital to constantly have at least some1 online, other servers i wouldnt care that much but yours directly depends on that. Ofc i dont know what changes u made on the areas so cant really judge right now, but it's just a reminder.
  7. well that was mighty nice of you :D knowing how bitchy you can be xDD i've got a question though, since im not too familiar with maxcheaters forum and i dont know exactly, but shouldnt you make like another post of your server, but not in the prieview's section? Just have concerns about active ppl online count... Also, any ideas on how to attract full clans or smth, asside from random players? Also, why is the opening hour not 20.00 GMT+2 but 13.00? Arent you worried that players might be in school, work place etc.? Looking forward to the G.O. :)
  8. I agree.
  9. That just proves how easy it is to lvl up, deleveling system is spot on and its needed in my opinion. Being afraid to pvp? if thats the case, no reason a person would come to this kind of featured server in the first place. Anyway u start from lvl 76 its pvp all the way, but deleving gives it a bit more dynamic gameplay. As far as end game goes staff still adding things to the server and the basis, as it was always, is the pvp, thats the end game for you... :) Though as i stated earlier, pvp area should be changed. P.S. Accumulate bigger community, for pvp=exp system it's vital. Liked the server.
  10. luv ya too honny puff ;D /highhopesforthisserver
  11. Yo, impressive project, wish all the luck in the world, though i'd be concerned about community's attraction. It's no secret, with such elaborate system, server absolutely HAS to have steady population and in this day of age you should call your server a success if it stays up and running 2 weeks and longer. So what i'm trying to say is that for a success you need to manage the f*ck out of the balance system and put the same effort or even more in managing the population. Also do not reveal all of the ideas you have in the open just yet, keep it under control and devise a strategy. And a bonus q. what should a player look forward to when he reaches 200 pvp count, aside from more pvps? is it the "End Game"? :) just food for thought.
  12. stalker... xD how do u like ma 2 post overall here, pretty badass! On topic: Not a single -beep- is given about money making and what not, as long as the server provides the game play i remember L2 Aegis had, though that was mostly 'cus of the clans that were attracted, so my initial advice, contact as many remaining clans as u possibly can ("remaining" 'cus L2 is an old game) and get them to commit, the rest will follow. To a random, lazy ass, no free time having, low life like myself such features like no questable nobl and subs are just what i'm looking for, so good luck.
  13. +1
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