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CrazyDeagle

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Everything posted by CrazyDeagle

  1. Welcome in maxcheaters and have fun!!
  2. a lot of projet thanks for your sharing ^^
  3. Welcome in maxcheaters and have fun
  4. Ok thanks you i will check if i find someone. any people give +1 ?? to him
  5. Plz a screeenshot i want see.
  6. Ok thanks you man i will try when i see the info i want ^^ Good luck
  7. Thanks for your aio i will chek. Do You check if the link is not dead?
  8. More info plz what is the fixed in your pack Why i download your pack and not a orther give more argument
  9. Nice share guma thanks for your sharing ^^
  10. Ok if i understand i need change this + case 4: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!"); + break; + case 6: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage!"); + break; by this if (quakeSystem < 4) Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!"); else if (quakeSystem > 4 && quakeSystem < 6) Announcements.getInstance().announceToAll("The player "+target.getName()+ "stoped the rampage to "+this.getName()+"with "+quakeSystem); right no more line to add?
  11. Yeh but if i want add more? For example if the player get the quake 4 and he dead before the quake 6, they will send in global chat X "The player "+target.getName()+ "stoped the rampage to "+this.getName()+"with "+quakeSystem and if the player is on Quake 6 before the next quake they will send in global chat "The player "+target.getName()+ "stoped the Dominating to "+this.getName()+"with "+quakeSystem
  12. Welcome in maxcheaters man
  13. Hello everyone i seach a quake ssytem update. For example when i kill X player on speer i get this in the chat + case 4: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!"); + break; I want a alternative. When i dead in the chat i can see this THE PLAYER (Player Kill me) stoped the rampage to (my character name) with (number kill i get before dead) ### Eclipse Workspace Patch 1.0 #P L2J_CT3 Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 3433) +++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -35,6 +35,7 @@ import javolution.util.FastMap; import net.sf.l2j.Config; import net.sf.l2j.L2DatabaseFactory; +import net.sf.l2j.gameserver.Announcements; import net.sf.l2j.gameserver.GameTimeController; import net.sf.l2j.gameserver.GeoData; import net.sf.l2j.gameserver.GmListTable; @@ -543,9 +544,13 @@ /** Bitmask used to keep track of one-time/newbie quest rewards*/ private int _newbie; + /**Quake System*/ + private int quakeSystem = 0; + private boolean _noble = false; private boolean _hero = false; - + + /** The L2FolkInstance corresponding to the last Folk wich one the player talked. */ private L2Npc _lastFolkNpc = null; @@ -5410,6 +5415,7 @@ { reviveRequest(this, null, false); } + quakeSystem = 0; return true; } @@ -5621,6 +5627,42 @@ { // Add karma to attacker and increase its PK counter setPvpKills(getPvpKills() + 1); + quakeSystem++; + + switch(quakeSystem) { + case 4: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!"); + break; + case 6: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage!"); + break; + case 8: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree!"); + break; + case 10: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill!"); + break; + case 12: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable!"); + break; + case 14: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on an Ultra Kill!"); + break; + case 16: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike"); + break; + case 18: + Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick!"); + break; + case 20: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ludricrous Kill!"); + break; + case 24: + Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit!"); + default: + ; + } + // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter sendPacket(new UserInfo(this)); Thanks you
  14. Welcome in Maxcheaters and Have fun :p
  15. Yeh the light and the heavy are the same I make a update Before download this files install this files http://www.maxcheaters.com/forum/index.php?topic=64383.0
  16. Welcome in maxcheaters!!
  17. I think the mage set is include and is the same for the orc fighter.
  18. Hello everyone today i will share you the Desert Eagle For Interlude Screenshots: Heavy: Light: Robe: Screen Shot Weapon Download Link: http://www.maxcheaters.com/forum/index.php?topic=64383.0 Set Desert Eagle Desert Eagle Weapon Credit: CaioxD
  19. Omg so nice i like make this for all race :P thanks for your share ^^
  20. http://www.maxcheaters.com/forum/index.php?topic=149113.0 delete this because already share here http://www.maxcheaters.com/forum/index.php?topic=149116.msg1072324#new
  21. Download and nice pack. why he need compile? You can make... Real nice share
  22. Real nice pack is a ???? thanks for your sharing ^^
  23. for me is nice so i will see this tomorrow
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