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modemas

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  1. Thanks, Added Statistics NPC in game.
  2. Hello, I'm glad to announce Grand Opening Date! STARTING DATE: 27TH OF JULY 18:00PM EET (19:00 LT) time Don't miss your chance to JOIN US! We are waiting for You!
  3. Call your friend and join, more ppl == faster test and sooner grand opening!
  4. PTS started, come and try all these features.
  5. Hello, I'm glad to announce Grand Opening Date! STARTING DATE: 27TH OF JULY 18:00PM EET (19:00 LT) time Don't miss your chance to JOIN US! We are waiting for You! Infomation: Xp rate - x5000 Sp rate - x5000 Adena rate - x1 Drop rate - x1 Starting level - 76 Starting adena - 10k No Weight Penalty No Grade Pennalty Enchate rates: Simple scroll - 80% Blessed scroll - 85% Crystal scroll - 50% Max enchant with Simple/Blessed scrolls - 12 Max enchant with Crystal scrolls - 16 If enchanting fails using blessed/crystal scroll enchant level sets to 3/10 Max buffs - 30+4 Champion monsters: Spawn chance - 5% Hp multiplier - x8 Reward multiplier - x10 Drop - Silver Dragon Coin(20) - 30% chance Olympiad: Start time - 9:00 PM (server time) End time - 0:00 AM Hero Period 1 week Period changes every Friday Clans: Maximum clan members - 15 Clan members to start clan war - 5 Clanhalls with special features (3 clanhalls available only by going in CHW Event) Other features: Unique Rebirth System with Special Rebirth skills (more information ingame at Rebirth Manager). Third rebirth skill is only available for Main Class. Every time player take a rebirth his level sets to 40 and XP rate is decreased. Also after third rebirth player can get exp until he reach 75 level. After that exp is only available by killing players. XP rate after: 1st rebirth - 2000 2nd rebirth - 1000 3rd rebirth - 500 Daily Legend System - Each day System selects player who has maximum count of Legend Points. Players can get Legend Points for each PvP win, duel win, kill in events, Raidbosses and other activities. Also Legend Player gets VIP status and special skill as long as he is Legend. RaidBoss Gatekeeper - gatkeeper only available if Raidboss Hp is higher than 60% Clan Portal System - clan leader spawns a Clan Flag which teleports clan members to it Party Portal System - party member spawns a Party Flag which teleports clan members to it Augmenation System - available 2 active skills at the same time + 1 passive Item Auction System - Each day system selects different item (can be enchanted) and stores it at Item Auction Manager then players can bid to get that item. Bid is avaible only by adena points that can be exchanged from Adena at Item Auction Manager. If you loose auction you will be able to get back 60% of your bidded adena points. Adena points can be exchanged to Adena also. Clan Hall Wars - it's like Olympiad Games but with Clans. Each clan leader can select 9 clan members that will fight againts other clan for weekly reward - Clan Hall. Each Friday will be selected 3 clans with maximum amount of points and as a reward they get Clan Halls. Also each clan member gets VIP status and special skill as long as they have clanhall. Start time - 6:00 PM End time - 9:00 PM Period - 1 week Period changes every Friday Battle Zone with occupation system - It's pvp arena where players can fight againts each others, there is safe spot around gatekeeper to take a rest. Every hour this zone is occupied by Intruders Clan (Monsters) your mission is to kill all Intruders and resque Battle Zone. Donator System a.k.a. VIP - For 48 hours you will be able to use .buff command (in town), on every revive/teleport auto noblesse blessing buff, on subclass change restores last buffs and colored title. VIP Item - to become VIP Noblesse Item - to become Noble .online - shows number of online player in server .lpoints - shows how much Legend Points you have Events: TvT - Team versus Team Ultimate Survival - it's like Mass PvP Event where you are one against all. Event has 2 different zones which changes during event. There is more event functions which you can find in-game. It's hard to describe all that stuff so don't waste your time and join us NOW! We are waiting for you. Detailed information you can find here: http://community.l2bonus.eu/index.php/topic,4.0.html L2Bonus.eu JOIN US NOW!
  6. Hello, Maybe somebody knows how to edit config properties to make ls and gs on different VPS login properties This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = * # The port on which login will listen for GameServers LoginPort = 9014 serevr properties #================================================================= # Gameserver setting # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname = # The Loginserver host and port LoginPort = 9014 LoginHost = Which IPs Should I write to make connection between ls and gs? Thank You.
  7. I have found a solution. This can be done by editing "addEffectFromQueue" method in CharEffectList.java.
  8. i guess your's example is in other chronicle but nvm, stackType equals abnormalType I think. Actually I want to make Augmentation buffs stackable but only 2 e.g. if I make all different augmentation buffs stackType they all be stackable, so I need to find properly way to make available 2 buffs at the same time
  9. Hello, Where all stack types are defined? I searched in skill package but no results. e.g. if I want to create my own stack type is it possible? (i guess if someone tell where all types are defined it will be possible :D ) What stackOrder does? (can't understand :-\) Thanks.
  10. I was talking about last rev. before Contribution2Use system. (i guess it's 214 rev. or smth), but nvm , now I'm using 243 rev. where it's corrected. Thanks Tryskell for sharing
  11. Hello, i'm using Acis last free rev. and after some work on it adding features for pvp server, i have found some crit bugs like summons dont disappear after death/( after killing them ), etc. So, my question would be: maybe someone knows more crit bugs which causes normal gameplay problems? Thank You.
  12. thanks, it will be useful gor me
  13. thanks for code, btw nice share :]
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