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macdonald12

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Posts posted by macdonald12

  1. Stupid question... My server is based on latest L2JFree pack, so if works on my server, so then works on all others L2JFree IL servers if admins it's not fixed it by selfs.

    I know for a fact this bug doesn't work in servers based on L2JFree's IL source, so probably it's due to a customization on you own server.

     

    If you don't believe me, just make a fresh checkout and test it ;)

  2. Nowhere is stated how this protection will be enforced server side, while that's the most important part. It's easy to develop client side protections like you stated, but it becomes  useless unless it's checked for server side.

     

    Edit:

     

    This will be a client-sided protection which is realy hard to crack so I recommend you using this if you don't want cheaters in your server

    If it's a standalone program, why would people run it if it's not checked server side?

     

    If it's implemented within L2's system folder, why would people use that system folder if it's not checked server side?

     

    To me this sounds like a protection that doesn't even need to be cracked, it can just be bypassed ;)

  3. sorry but was playing from 10 minustes :(

    when problem is fixed I will come back :D couse I realy like this server

    Your karma has been cleared. I've also announced already that this would be fixed on next restart. There was a problem with the algorithm for clearing because i did not expect so many low-level characters to pk....It's easily solved but i did not want to make a restart that fast.

     

    would be more amazing if you put down a little bit the shop price.I dont have even eongh adena to buy shots lol

     

    I understand the prices of the GM-shop are a bit overdone, but it's mainly to encourage people to craft/create/buy them from other players and to sustain economy, since the GM-shop should not be the main way for getting these items.

     

     

    For everyone else, we have 1134 characters created since 18.00 GMT today, all are welcome :)

  4. I don't care about donations here... it's just senseless to make boxes for 80 mins buffs... It's like full NPC buffer in towns.

    But if You want to play on server with 50% normal players and 50% boxes... go on. gl.

    Just because buffs are 80 minutes doesn't mean you don't need to create the classes that cast them. Sure, their usefulness is pretty much reduced to standing / being logged in town whenever needed, but that doesn't mean that players don't have to put effort into leveling up these chars. There are still sieges and raids which undoubtedly last longer then 80 minutes, so go figure... Simply said: suggesting a full-out NPC buffer because of increased buff times is pure stupidity... If other servers have it, that's fine. We don't ;)

     

    I dont think thats the better way to answer a question.

     

    InTopic: What about noblesse system?

    Players need to do the regular noblesse quest to obtain this status. Quest rewards (ie. for moonstones) are increased tho.

     

    Nice flame skills :p so what about server population?i mean before the wipe?and how many ppl on do u expect at opening?

    In the past, we had 400 ~ 500 players averaging at peak times, which was increasing on a weekly basis. However, this declined heavily once we moved to Gracia II, Gracia Final and Epilogue. So for that reason we are going back to a fresh, Interlude start.

     

    Btw, thanks Kiefer :)

  5. The big difference is that L2Off servers are based on NCsoft's stolen c4 retail files whereas L2J (+forks) are an open source project which handles the client's packets and emulates the server. Obviously, running a L2Off server has been proved illegally (in the United States).

     

    Anyways, because off the lack of source code for the L2Off c4 files, any updates/additions for it are based on so called extenders. You can either write your own, buy one or find someone who will make one for you. Rarely does L2Off's development get shared, more often it gets leaked and thus it's users/exploiters depend heavily on these (retail) leaks.

  6. Adding an extra field in the character table (vote, true/false) and doing a check for it in Enterworld.java to add the debuff would probably be the best (easiest) way.

     

    Then on your website you could execute a query like this when a player votes:

     

    <?php
    
    mysql_query("UPDATE characters SET vote = true WHERE char_name = '$charName'");
    
    ?>
    

     

    Either way this is not done by just PHP ;)

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