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piekar

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  1. Hi. Any idea how create pvp zone ? i mean when i go (out of giran town) im getting flag.
  2. Hi my problem is : My Scarlet van Halisha when he have 20% of hp dont making 2nd transformation. Any sugestion where searching the problem?. npcdata and npcpos is ok so mby in db ?
  3. Try this skilldata.txt: "skill_begin skill_name=[s_dance_of_inspiration2] /* [Dance of Inspiration] */ skill_id=272 level=2 operate_type=A2 magic_level=46 effect={{p_hit;{all};4;diff}} operate_cond={} is_magic=1 mp_consume1=0 mp_consume2=0 cast_range=400 effective_range=-1 skill_hit_time=2.5 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=0 activate_rate=-1 lv_bonus_rate=0 basic_property=none abnormal_time=120 abnormal_lv=1 abnormal_type=dance_of_inspiration attribute=attr_none effect_point=438 target_type=target affect_scope=single affect_range=1300 affect_limit={0;0} next_action=none debuff=0 ride_state={@ride_none} skill_end" >>>>>>>>operate_cond=(no nned wepon) or you most add some duals to npc <<<<<<
  4. skill_begin skill_name=[s_fighter_s_will_skill_final] skill_id=5559 level=1 operate_type=A2 magic_level=81 effect={{p_physical_attack;{sword;blunt;dualfist;pole;dagger;fist;dual};300;diff};{p_attack_speed;{all};10;per}} operate_cond={{equip_weapon;{sword;blunt;dualfist;pole;dagger;fist;dual}}} is_magic=0 mp_consume2=0 cast_range=-1 effective_range=-1 skill_hit_time=0 skill_cool_time=0 skill_hit_cancel_time=0 reuse_delay=0 activate_rate=-1 lv_bonus_rate=0 basic_property=none abnormal_time=10 abnormal_lv=1 abnormal_type=fighters_will attribute=attr_none effect_point=50 target_type=self affect_scope=single affect_limit={0;0} next_action=none debuff=0 ride_state={@ride_none} skill_end skill_begin skill_name=[s_archer_s_will_skill_final] skill_id=5560 level=1 operate_type=A2 magic_level=81 effect={{p_physical_attack;{bow;crossbow};200;diff};{p_hit;{bow;crossbow};8;diff};{p_attack_range;{bow;crossbow};50;diff}} operate_cond={{equip_weapon;{bow;crossbow}}} is_magic=0 mp_consume2=0 cast_range=-1 effective_range=-1 skill_hit_time=0 skill_cool_time=0 skill_hit_cancel_time=0 reuse_delay=0 activate_rate=-1 lv_bonus_rate=0 basic_property=none abnormal_time=10 abnormal_lv=1 abnormal_type=archers_will attribute=attr_none effect_point=50 target_type=self affect_scope=single affect_limit={0;0} next_action=none debuff=0 ride_state={@ride_none} skill_end skill_begin skill_name=[s_fighter_s_will_scroll] skill_id=2444 level=1 operate_type=A1 magic_level=-1 effect={{i_learn_skill;s_fighter_s_will_skill_parental}} operate_cond={{target_not_class;doomcryer};{target_not_class;dominator};{target_not_class;shillien_saint};{target_not_class;spectral_master};{target_not_class;storm_screamer};{target_not_class;evas_saint};{target_not_class;elemental_master};{target_not_class;hierophant};{target_not_class;spectral_dancer};{check_level;81;85}} is_magic=2 mp_consume2=0 item_consume={[forgotten_scroll_fighter_s_will];1} cast_range=-1 effective_range=-1 skill_hit_time=0 skill_cool_time=0 skill_hit_cancel_time=0 reuse_delay=0 attribute=attr_none effect_point=0 target_type=self affect_scope=single affect_limit={0;0} next_action=none ride_state={@ride_none} skill_end skill_begin skill_name=[s_archer_s_will_scroll] skill_id=2445 level=1 operate_type=A1 magic_level=-1 effect={{i_learn_skill;s_archer_s_will_skill_parental}} operate_cond={{target_class;sagittarius;moonlight_sentinel;ghost_sentinel};{check_level;81;85}} is_magic=2 mp_consume2=0 item_consume={[forgotten_scroll_archer_s_will];1} cast_range=-1 effective_range=-1 skill_hit_time=0 skill_cool_time=0 skill_hit_cancel_time=0 reuse_delay=0 attribute=attr_none effect_point=0 target_type=self affect_scope=single affect_limit={0;0} next_action=none ride_state={@ride_none} skill_end skill_begin skill_name=[s_fighter_s_will_skill_parental] skill_id=758 level=1 operate_type=P magic_level=81 effect={{p_autocast_when_attack;[s_fighter_s_will_skill_final];[all];2}} skill_end skill_begin skill_name=[s_archer_s_will_skill_parental] skill_id=759 level=1 operate_type=P magic_level=81 effect={{p_autocast_when_attack;[s_archer_s_will_skill_final];[all];2}} skill_end looking for help
  5. haha, yea that i know, but what i most change on s_archer_s_will line?
  6. Hi i have a problem with this 2 skills. Archers and Fighters Will activated from bow for exemple. where i need search to fix tgis problem? I hit npc from dagger --> ativate Archers Will. Some1 can help me ?
  7. Hi i have a some problem with html files, some1 can send me a 1 html file with this action - bypass ....
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