Topic UPDATED : 14.7.2013
How will be the enchantment system
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Normal Scrolls system
* So when u will go to enchant one item the chance rating on Normals scrolls starts : ( Safe first is +8 after enchant is +9 now the rating system will start to counting -5% at every plus.)
For example : +8-100% , +9-95% , +10-90%.
Notice that : When the weapon or armor break, the enchantment item will disappear.
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Blessed Scrolls system
* So with Blessed Scrolls you have more 10% on Enchant from the Normal Scrolls Chance rate , what i mean :
For Example : +8-110% , +9-105% , +10-100% , +11-95% , +12-90%.
Notice that : When the weapon or armor break, the enchantment item will return to +8.
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Crystals Scrolls system
* So with Crystals Scrolls you have -10% on Enchant from the Normal Scrolls Chance rate , what i mean :
For Example : +8-90% , +9-85% , +10-80% , +11-75% , +12-70%.
Notice that : When the weapon or armor break, the enchantment item will be -1 , like if u have one item +15 and you want to enchant this with crystal scrolls and breake the item will go +14.
* This is our Enchant panel in game , when u enchant one item u have to deciding if u continue with enchant or not , for more informations in game.