Jump to content

linkinpark21

Members
  • Posts

    65
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by linkinpark21

  1. a katalava ok ty paidia! DELETE THIS TOPIC !
  2. katalathos to ekana edw
  3. 3ereis ayto to npc pou s vgazei otan ftiaxneis enan new char kai se kanei h good h evil
  4. paides epeidh tha ftiaksw gia prwth fora GvE server mporeite na m peite pou tha vrw fuction manager , ena shop kai mia gatekeeper gia GvE ? epsaksa alla dn vriskw kati :S
  5. paides pou tha vrw mia fuction manager ? gia GvE server
  6. ginetai na kanei kapoios an dn tou einai kopos ta hosts tou upload ? gt egw eixa allaksei kai dn 3erw pou phgan ta alla pou eixe to pc apo mono t :S paizeI kai na ta diegrapsa//ktlva kanenas....
  7. tpt ta idia pali.....mipws ftaine ta hosts ?
  8. to ekana alla e3akolouthei na exei to idio prob :S
  9. les na prosballa to systhma me thn no-ip kai na mhn mpainei ? xD //otan les on topic?
  10. thn no-ip thn eftiaksa gia na dw an tha anoiksei o server mhn gelasete :P server.properties: # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=127.0.0.1 GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=gamwtonkwlos.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=192.168.1.67 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Packet Handler Debug PacketHandlerDebug = False # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 loginserver.properties: # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=gamwtonkwlos.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=192.168.1.67 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname=127.0.0.1 LoginserverPort=2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname=127.0.0.1 # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = False # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=10 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts= true # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=0 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=True #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50
  11. to l2.ini einai swsto kai ta configs epishs ta ports einai anoixta (53,80,7777,2106,2009) alla kai pali tpt dn ginetai
  12. re paidia aman dld dn antexw allo please help gt tha spasw to pc dn mporw allo!!!!! olo kapou tha kollhsei ! pfffffffff anoiksa enan l2jfree server interlude kai tou ekana kanonika install db mia xara ta panta sta configs einai h ip swsth kai sto l2.ini alla otan anoigw to client (ennoeitai oti einai anoixta ta:Loginserver.bat/gameserver.bat) dn kanei tpt vazw account kai dn m vgazei oute oti einai lathos o kwdikos oute tpt apla etc dn mpainei kai dn vgazei tpt sto login server h sto gameserver...pfff please help eleos dld pia me thn gkantemia m !
  13. file poly wraio fainetai to pack tha to checkarw kai tha s pw gnwmh :) gj
  14. vrikes tpt ? :/
  15. ok w8 alla mhn gelaseis me thn no-ip thn eftiaksa na dw an tha anoiksei aytos o server :P # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfree.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname=0.0.0.0 GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=sougamwtosoi.no-ip.org # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=192.168.1.67 # Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks) InternalNetworks= # Define optional networks and router IPs # IP (200.100.200.100) or fully qualified domain name # (google.com) that resolves to an IP (use ping to determine if a domain resolves). # Format: ip,net/mask;ip,net/mask,net/mask # (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*) # Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server OptionalNetworks= # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 3 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=50 # Datapack root directory, defaults to current directory from which the server is started #DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL # Define character name template # These ones are regular expressions, visit http://www.regular-expressions.info for details # Note: Checking lengths are done server side, but keep it in pattern for future purposes # Character name ( Default [A-Za-z0-9\-]{3,16} ) CnameTemplate=[A-Za-z0-9\-]{3,16} # Pet name ( Default [A-Za-z0-9\-]{3,16} ) PetNameTemplate=[A-Za-z0-9\-]{3,16} # Clan and ally name ( [A-Za-z0-9 \-]{3,16} ) ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16} # Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} ) TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} # Maximum number of chars per account - 0 = illimited - default = 7 CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 1 MaxProtocolRevision = 999 #--------------------------------------------- # Safe Reboot configuration #--------------------------------------------- # This will prevent some exploit during restart/shutdown process SafeReboot = True # To use following options, SafeReboot must be set to True # Time in seconds before server complete shutdown/reboot, when # following striction take effect SafeRebootTime = 10 # Disable item enchant SafeRebootDisableEnchant=True # Disable players teleportations SafeRebootDisableTeleport=False # Disable craft and crystallize SafeRebootDisableCreateItem=False # Disable trades and shops SafeRebootDisableTransaction=False # Disable actions between players SafeRebootDisablePcIteraction=False # Disable actions on NPC SafeRebootDisableNpcIteraction=False # Network traffic optimization: minimum time between sending char's hp/mp status update packet. NetworkTrafficOptimization = False NetworkTrafficOptimizationMs = 1100 # Flood Protection # if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked # warning not tested made a quickhack for squeezed :) FloodProtection = False PacketLimit = 500 PacketTimeLimit = 1100 # ================================================================ # JMX Administration # ================================================================ # Port to connect with l2jmx, -1 to disable jmx completely admin_portJMX=-1 # Port to connect to jmx via HTTP, -1 to disable # disable it if it is not local test # http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging) # It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url ! admin_portHTTP=-1 # password for keystore_file, the keystore file should be in config folder. # Comment it or remove the keystore file if you doesn't want to activate secure socket. #keystore_password=password # keystore file # this file is used to store a SSL certificate for your jmx server. # You have to create it with keytool like this : # $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost" # Change myKeystore, myPassword and myhost for your own needs # You have to give this file to all people that will use l2jmx #keystore=keystore.jks
  16. me opoiodhpote account kai na mpw to exw valei auto create to account kai vazw sthn tyxh oti na'nai alla kai kanonika account alla twra m egine light me 9999ping kai ekleisa kai 3ana anoiksa loginserver/gameserver alla tpt
  17. kai tote gt dn mporw na mpw ?
  18. nai omws gt na mhn dwsw shmasia ? to eixa 3ananoiksei to pack kai douleye mia xara prin 1 mhna peripou
  19. paidia exw sikwsei enan server interlude kai anoigei kanonika omws paw na mpw me ena account pataw login kai ekei pou m vgazei na dialeksw server pou deixnei ping klp exei kanoniko ping kai einai light omws dn mporw na mpw kai m leei sto loginserver ayto : WARN : Object of class [net.sf.l2j.loginserver.beans.Accounts] with identifier [rgar]: not found opoios 3erei gia poion logo ginetai ayto as m pei ty.
  20. ok afou einai lathos kante to move enas mod alla please help ligo
  21. paides kalhmera exw enan l2 c4 server kai to client m exei prob otan paw na mpw m skaei critical kai m leei ayto: General protection fault! History: WM_DESTROY <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- MessagePump <- MainLoop ti skata exei pathei ? mia mpainei kanonika kai mia m vgazei ayto 3erei kanenas tpt ? :S DELETE THIS TOPIC...
  22. it works on interlude server????
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock