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drakoo

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Posts posted by drakoo

  1. Ok I'll send photos of how the problem occurs!

     

    1 - The player dies for example for an NPC. And listen for 30 seconds.

    print1ti.jpg

     

    2 - After being moved to the arena he has the option of ToVillage for about 10 seconds ..

    width=1024 height=578http://img693.imageshack.us/img693/3037/print2m.jpg[/img]

     

    3 - He clicks ToVillage and so will be teleported to a village.

    width=1024 height=592http://img213.imageshack.us/img213/2328/shot00005w.jpg[/img]

     

    4 - Wait for the Tie or Win

    width=1024 height=592http://img205.imageshack.us/img205/990/shot00007an.jpg[/img]

     

     

     

    With the temporary fixed the following happens.

    width=1024 height=578http://img693.imageshack.us/img693/3037/print2m.jpg[/img]

     

    If the player does not click in To village

     

    width=1024 height=592http://img204.imageshack.us/img204/3681/shot00004ah.jpg[/img]

     

    I hope that is easier to understand now xD

  2. The problem is because the player dies and is waiting to Be pulled to the olympiad, When He Arrives in ToVillage click  stadium.

    Then he waits tie or win in the Village.

     

     

    The temporary fix, is to resurrect, just when you start counting 60 seconds, but before 60 seconds the player click ToVillage.

    And so it waits Victoria or Tie = (

     

    You have no idea how bloquiar the button to village?

    So the player would have to wait for the ress

     

    Again personal apology for my bad english

  3. Hello guys!

    I have a problem in the Grave olympiads ...

     

    The players now before teleported to stadio They Are, They run, and die pros guards of the cities, after waiting and are teleported to the stadium.

    They Killed Within reach it, and if the opponent's hp is low skill by agumar Active Etc, When he wins even dead.

    If the opponent's HP is full TIE happens.

    I await the help of you

     

    Temporari Fix by parizakis

     

     

     

    / / Relive the player if he / she is dead
                                   if (player.isDead ())
                                   (
                                           player.doRevive ();
                                   )
    
    
    
                    / / Heal Player fully
                    player.setCurrentCp (player.getMaxCp ());
                    player.setCurrentHp (player.getMaxHp ());
                    player.setCurrentMp (player.getMaxMp ());

     

     

    Helped? yes!

    But When He arrives at the stadio, players click on to village before 60 seconds and are teleported to the villa, and are awaiting tie or win.

    Would like to resurrect the player before the 60 seconds ... resurrect, When it is moved to the arena ..

    tovillage or disable the option?

    Or even better to Be kicked out of the game so instead of Receiving ress .. because then he would lose. To Be resurrected again and add ...

    I look forward to Your help, thank you!

     

    Excuse me for my horrible English ... I used google online translator.

  4. Hello guys!

    I have a problem in the Grave olympiads ...

     

    The players now before they are teleported to stadio, they run, and die pros guards of the cities, after waiting and are teleported to the stadium.

    They killed it within reach, and if the opponent's hp is low skill by agumar Active Etc, he wins even when dead.

    If the opponent's HP is full TIE happens.

    I await the help of you and I use the svn l2jteon ready to be worked.

    I await your help thanks!

     

    Temporari Fix by parizakis

     

    +                              //Revive the player if he/she is dead
    +                              if (player.isDead())
    +                              {
    +                                      player.doRevive();
    +                              }
    
    
    
                    // Heal Player fully
                    player.setCurrentCp(player.getMaxCp());
                    player.setCurrentHp(player.getMaxHp());
                    player.setCurrentMp(player.getMaxMp());

     

     

    Helped? yes!

    But when he arrives at the stadio, players click on to village before 60 seconds and are teleported to a villa, and are awaiting tie or win.

    Would like to resurrect the player before the 60 seconds ... resurrect, when it is moved to the arena ..

    or disable the option tovillage?

    Or even better to be kicked out of the game so instead of receiving ress .. because then he would lose. to be resurrected again and add ...

    I look forward to your help, thank you!

  5. Hello guys!

    I have a problem in the Grave olympiads ...

     

    The players now before they are teleported to stadio, they run, and die pros guards of the cities, after waiting and are teleported to the stadium.

    They killed it within reach, and if the opponent's hp is low skill by agumar Active Etc, he wins even when dead.

    If the opponent's HP is full TIE happens.

    I await the help of you and I use the svn l2jteon ready to be worked.

    I await your help thanks!

  6. Two errors while compiling Interlude L2jteon. can you help me?

     

        [javac] Compiling 1403 source files to C:\Documents and Settings\Drako\workspace\L2JTeon-Project5\L2JTeon\build\classes

        [javac] C:\Documents and Settings\Drako\workspace\L2JTeon-Project5\L2JTeon\java\net\sf\l2j\gameserver\handler\voicedcommandhandlers\transfer.java:13: class transferhelp is public, should be declared in a file named transferhelp.java

        [javac] public class transferhelp implements IVoicedCommandHandler

        [javac]        ^

        [javac] C:\Documents and Settings\Drako\workspace\L2JTeon-Project5\L2JTeon\java\net\sf\l2j\gameserver\handler\voicedcommandhandlers\transfer.java:22: cannot find symbol

        [javac] symbol  : variable target

        [javac] location: class net.sf.l2j.gameserver.handler.voicedcommandhandlers.transferhelp

        [javac]        if (Util.calculateDistance(activeChar, target, true) > 150)

        [javac]                                                ^

        [javac] Note: C:\Documents and Settings\Drako\workspace\L2JTeon-Project5\L2JTeon\java\net\sf\l2j\gameserver\GeoEngine.java uses or overrides a deprecated API.

        [javac] Note: Recompile with -Xlint:deprecation for details.

        [javac] 2 errors

     

  7. Well guys ... Added on Teon, a mod of advertisements, PvP / Pk, extracted from the timeline L2JOFFICIAL ..

     

    It works all beauty, and announces the pvps pks ...

    Anyway the ads are being given in Chat GM [/ B] ..

    And it becomes a mess ... because the server is PvP.

     

    What I want to do?

    Changing the ads to Chat Superior (Where it shows the damage etc. ..)

    See how this mod.

     

    http://trac.assembla.com/L2jOfficial/changeset/746

     

    From what I've been watching WHAT makes the ads be taken in the GM chat lines are as follows:

    Announcements.getInstance (). AnnounceToAll (sm) [/ B]

    Announcements.getInstance (). AnnounceToAll (msg); [/ B]

     

    Anyone know tell me how can I be given the announcement in chat for ALL top players in the game?

    Thanks!

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