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lepc

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  1. assa2_pc.jpg

     

    Published by: Ubisoft

    Developed by: Ubisoft Montreal

    Release Date: November 17, 2009

    Genre: Action

     

    assassins-creed-ii-20090819095257122.jpg

     

     

    assassins-creed-ii-20090819095306232_640w.jpg

     

     

    Delve deeper into the secret society of assassins with the sequel to the blockbuster action-adventure game. Assassin's Creed 2 is an epic story of family, vengeance and conspiracy set in the pristine, yet brutal, backdrop of a Renaissance Italy. Ezio befriends Leonardo da Vinci, takes on Florence's most powerful families and ventures throughout the canals of Venice where he learns to become a master assassin. This game retains the core gameplay experience that made the first opus a resounding success and features new experiences that will surprise and challenge players.

     

    Videos

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  2. 418db9a4f8772bc47d069056cb80e530.jpg

     

    Section 8 is a large-scale, futuristic first person shooter that brings strategy and tactics to the first-person shooter genre in a game where players can modify the battlefield on the fly.

     

    The game's name refers to the super elite squad of powered armor infantry that serve as the focus of the single-player content. The squad’s nickname is because of its penchant for taking on suicide missions that no one else will tackle.

    ESRB Rating: T for Violence

    Genre: First-Person Shooter

    Online Play: 40 Versus

    Also Available On: Xbox 360

    Release Date: September 1, 2009

    MSRP: $49.99

     

     

    General Features

     

        * Play in Single Player Campaign, Online Multiplayer, or Instant Action on all of the multiplayer maps against a robust and competitive AI

        * No more classes, completely customize the Loadouts of weapons, gear, and passive module upgrades for your powered armor suit

        * Burn-In Spawning deploys from dropships 15,000 feet above the battlefield, and choose anywhere on the map to land

        * Dynamic Combat Missions (DCMs) offer a robust player-driven objective system, allowing for dynamically generated missions during the course of combat

        * Vehicle and Deployable Requisition can be delivered anywhere on the map

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