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BlackJack24

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  1. With my eyes is everything ok and i know how to do such a things, but it's still ugly so don't play a smart guy...
  2. Chicken's, zombies... It could be a better mob's ;) But thanks for share.
  3. Raptordd and this is not terrible,gay,stupid.ugly? ;)) it is more ugly than shared npc.
  4. Ugly helmet... Not for serious server.
  5. It's a shame to share such a things... No credits, no translate...
  6. Still need help for this problem... My java skill's is not enough to do it by myself.
  7. Is it possible to change the code in L2Augmentation.java for get more than one augment skill on same weapon? BTW, need help in this topic too http://maxcheaters.com/forum/index.php?topic=228682.0 Thanks for any information or help!
  8. What should i change or add to this code for using this item without character restart? Now you cant see added points without restart. /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package net.sf.l2j.gameserver.handler.itemhandlers; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; /** * @author Stefoulis15 **/ public class ScrollOfClanRepPoints implements IItemHandler { private static final int ITEM_IDS[] = { 9190 }; public void useItem(L2PlayableInstance playable, L2ItemInstance item) { L2PcInstance activeChar = (L2PcInstance) playable; if (activeChar.getClan() == null) { activeChar.sendMessage("You do not have any clan!"); return; } else if (activeChar.getClan().getHasUsedRepItem(true)) { activeChar.sendMessage("You have already used this item!"); return; } else if (!activeChar.isClanLeader()) { activeChar.sendMessage("You are not clan leader!"); return; } activeChar.getClan().setReputationScore(1000, true); activeChar.getClan().setHasUsedRepItem(true); activeChar.sendMessage("Your clan's reputation score is now " + activeChar.getClan().getReputationScore() + ""); activeChar.broadcastUserInfo(); playable.destroyItem("Consume", item.getObjectId(), 1, null, true); } public int[] getItemIds() { return ITEM_IDS; } }
  9. activeChar.getClan().setReputationScore(1000, true); With this line of code your clan reputation points will be set to 1000 but not get! If you want to get points, have to write: activeChar.getClan().setReputationScore(activeChar.getClan().getReputationScore() +1000, true); And there is one problem, when you get your clan reputation point, you have to restart to see it in Clan Info... Maybe someone can help to change code without need to restart after use the item?
  10. You could write this in your firs post... Thanks for help & lock the topic.
  11. If you don't know what to say, be quiet! Yes, Pawn Viewer, Npc Viewer, Skill Viewer.
  12. I need information about developers console on GOD client. Maybe someone can help me how to open this thing?
  13. Understand, thanks for information and lock the topic.
  14. I already know this, but i need information of import 2 obj files to 1 ukx,
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