SSnakEE's post in Armor's Set Effect With Hero Aura was marked as the answer
Hmm, i tested It now, and it works :P
UserInfo.java: (you see hero aura on yourself)
if (_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD)==helmId &&
_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) ==glovesId &&
_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) == chestId &&
activeChar.getInventory()..getPaperdollItemId(Inventory.PAPERDOLL_LEGS) == legsId &&
_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) == bootsId)
{
writeC(1);
}
else
{
writeC((_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA)) ? 1 : 0); // Hero Aura
}
CharInfo.java (other players see hero aura on you)
if (_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD)==helmId &&
_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) ==glovesId &&
_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST) == chestId &&
_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS) == legsId &&
_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET) == bootsId)
{
writeC(1);
}
else
{
writeC((_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA)) ? 1 : 0); // Hero Aura
}