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Posts posted by En3rgik
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No one will give you ready code.
// Source File Name: CommunityBoard.java package com.l2jfrozen.gameserver.communitybbs; import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.communitybbs.Manager.BaseBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.BuffBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.ClanBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.FriendsBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.MailBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.PostBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.RegionBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.RepairBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.TeleBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.TopBBSManager; import com.l2jfrozen.gameserver.communitybbs.Manager.TopicBBSManager; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.network.L2GameClient; import com.l2jfrozen.gameserver.network.SystemMessageId; public class CommunityBoard { private static class SingletonHolder { protected static final CommunityBoard _instance = new CommunityBoard(); private SingletonHolder() { } } protected CommunityBoard() { } public static CommunityBoard getInstance() { return SingletonHolder._instance; } public void handleCommands(L2GameClient client, String command) { L2PcInstance activeChar = client.getActiveChar(); if(activeChar == null) return; if(!Config.ENABLE_COMMUNITY_BOARD) { activeChar.sendPacket(SystemMessageId.CB_OFFLINE); return; } if(command.startsWith("_bbshome")) TopBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsloc")) RegionBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsclan")) ClanBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsmemo")) TopicBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_maillist_0_1_0_")) MailBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_friend") || command.startsWith("_block")) FriendsBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbstopics")) TopicBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsposts")) PostBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbstop")) TopBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbstele")) TeleBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsbuff")) BuffBBSManager.getInstance().parseCmd(command, activeChar); else if(command.startsWith("_bbsrepair")) RepairBBSManager.getInstance().parseCmd(command, activeChar); else BaseBBSManager.separateAndSend((new StringBuilder()).append("<html><body><br><br><center>The command: ").append(command).append(" isn't implemented.</center></body></html>").toString(), activeChar); } public void handleWriteCommands(L2GameClient client, String url, String arg1, String arg2, String arg3, String arg4, String arg5) { L2PcInstance activeChar = client.getActiveChar(); if(activeChar == null) return; if(!Config.ENABLE_COMMUNITY_BOARD) { activeChar.sendPacket(SystemMessageId.CB_OFFLINE); return; } if(url.equals("Topic")) TopicBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, activeChar); else if(url.equals("Post")) PostBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, activeChar); else if(url.equals("Region")) RegionBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, activeChar); else if(url.equals("Notice")) ClanBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, activeChar); else if(url.equals("Mail")) MailBBSManager.getInstance().parseWrite(arg1, arg2, arg3, arg4, arg5, activeChar); else BaseBBSManager.separateAndSend((new StringBuilder()).append("<html><body><br><br><center>The command: ").append(url).append(" isn't implemented.</center></body></html>").toString(), activeChar); } }
// Source File Name: CommunityBoard.java package com.l2jfrozen.gameserver.communitybbs; // Referenced classes of package com.l2jfrozen.gameserver.communitybbs: // CommunityBoard private static class CommunityBoard$SingletonHolder { protected static final CommunityBoard _instance = new CommunityBoard(); private CommunityBoard$SingletonHolder() { } }
i have this code for Community Board but i dont know adapted : https://mega.nz/#!QRwzXRYK
Key:
!9ymvkLtzucGflvi3uhD5FxW_SMupwV7UHSjUEDPS14g
Mirror: http://www.megafileupload.com/k5cg/Community_Board_by____________For_Interlude.rar
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i need info for adapted another community board & all in one item in l2j interlude
i have found another community board & all in one item but i dont know adapted in .java
*sry for my bad english
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You don't want to copy others, but you can look at their sources at least... :lol:
thanks for ur help
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ENG:
How can i create my personal Item " All in one Item " buffer & gmshop/seller or my personal Community Shop & Buffer for interlude L2jfrozen i need info and ur help maxchaters i dont want copy from another ppl.
Thanks & sry for my bad english !
RO: Salut
Pot sa si platesc prin paypal pentru a fi invatat si ajutat numai sa aveti rabdare cu mine ms .
Cum as putea crea si eu un ITEM care sa il aiba orice prieten care intra pe servar sa il aiba in inventar "Pentru l2jfrozen si nu numai " cu buffer si gmshop ecc. sau de preferat ar fi Community Board tot cu buffer. gmshop, augment, info server ecc... va rog frumos dati-mi si mie o mana de ajutor as doar sa le invat sa fac si nu sa copiez dupa alti.
*sunt disponibil sa folosesc si skype sau alte prog pentru mai multe info.
Multumesc
Exemplu:
Community Board :
https://www.youtube.com/watch?v=UshGItD0VUM
Item GmShop Buffer ecc. :
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L2jDream.
Simply, not exists. It can be found only at your dreams.
ok .... ;) :))
SVN ?
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Hi all
what you do think ? which is the best project interlude without bugs and whit full access ?
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thx for ur BIG help
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i dont have big experience for adapt for emu l2jserver
can you help me ? thx
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Hi guys where can i found AIO: Item ShopFULL or Coin ShopFULL + Buffer & Teleporter for Interlude c6
because i dont want use NPC for my dedicated project server
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CTRL + SHIFT + O
thx for ur help "VIP"
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so change the imports from com.l2jfrozen to net.sf.l2j and if you have errors post here...
is not only for change that import is and another file & code in this pack community board
net.sf.l2j is file .JAD
com.l2jfrozen is file .JAVA
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in
so what is this? ????
you try to add the code and you got errors?
and i ask you for what pack is the community board code of you have? no in what pack you want add
man this my file fronzen, you need adapt the code net.sf.l2j in l2jfrozen and i dont know adapt i dont have this experience for adapt
net.sf.l2j - i found of another site and i need for my server ( l2jfrozen )
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for what pack is the code?
i need for L2JFROZEN Interlude
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Can you help me PLEASE for adapt this file Community Board by BlesseNtumble(int) for L2JFROZEN interlude
Download File: http://www.mediafire.com/download/j087rsysxbldhd7/java_Interlude.rar
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Help me PLEASE whit adapt this community board, (Shop, Buffer, Teleport) for l2jfrozen interludeCredits: Blayzer - blayzer
Insaide Archive:
Download File: http://dump.uz/a3fe00f84ba4678ec15d0573078285e2Download File: http://rghost.net/57487717
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I was searching on internet for erheia pack and found this pack and decide to share it,maybe some one will need it,it does work with latest erheia client
Here is link for compiled pack with backup and with patched system,works on java 8
https://mega.co.nz/#!Ux1GCRiD!ebB9YY6fvpjqalhAGghlz_H-R5uyZ8qOO2bTXJEA8Zo
Here is Svn link
http://svn.l2jfree.com/l2jtw_server/L2JTW_Server_Ertheia/
http://svn.l2jfree.com/l2jtw_dp/L2JTW_DataPack_Ertheia/
Some SS
Link is Down ?
https://mega.co.nz/#!Ux1GCRiD!ebB9YY6fvpjqalhAGghlz_H-R5uyZ8qOO2bTXJEA8Zo
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What a old pack you tried to use ?
1.6 compliant JVM
Java 1.6, not even 7 :D
Basically, Int packs
- aCis
- hellas
- frozen
thx SweeTs i have in PC java :
- jre8
- jdk1.8.0_11
- jre7
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Need good project Interlude without bugs and whit almost 10 events inside
Is possible find free Exist ? >:D
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Reinstall your java to java 7, if you want to use any project.
ok thx now change my java
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GameServer: Loading Scripts.
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
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1. ERROR in \Orfen.java (at line 247)
npc.broadcastPacket(new NpcSay(npc.getObjectId(),0,npc.getNpcId(),Text[R
nd.get(4)].replace("PLAYERNAME",caster.getName().toString())));
^^^^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The type java.lang.CharSequence cannot be resolved. It is indirectly referenced
from required .class files
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2. ERROR in \Orfen.java (at line 247)
npc.broadcastPacket(new NpcSay(npc.getObjectId(),0,npc.getNpcId(),Text[R
nd.get(4)].replace("PLAYERNAME",caster.getName().toString())));
^^^^^^^
The method replace(char, char) in the type String is not applicable for the argu
ments (String, String)
----------
3. ERROR in \Orfen.java (at line 296)
npc.broadcastPacket(new NpcSay(npc.getObjectId(),0,npcId,Text[Rnd.get(3)
].replace("PLAYERNAME",attacker.getName().toString())));
^^^^^^^
The method replace(char, char) in the type String is not applicable for the argu
ments (String, String)
----------
3 problems (3 errors)The type java.lang.CharSequence cannot be resolved. It is i
ndirectly referenced from required .class files
The method replace(char, char) in the type java.lang.String is not applicable fo
r the arguments (java.lang.String, java.lang.String)
The method replace(char, char) in the type java.lang.String is not applicable fo
r the arguments (java.lang.String, java.lang.String)
Failed executing script: C:\L2JHellas\gameserver\data\scripts\ai\individual\Orfe
n.java. See Orfen.java.error.log for details.
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
Annotation processing got disabled, since it requires a 1.6 compliant JVM
GameServer: The Cache of scripts is disabled.
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Check This: http://l2jhellas.info/
Buildfile: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\build.xml [echo] Building L2j Hellas. Clean: [delete] Deleting directory D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core Building Dirs: [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\classes [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\doc [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\doc\3rdPartyLicenses [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver [mkdir] Created dir: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\libs Version: [echo] version = 454 Compile: [echo] Compiling L2J Hellas. [javac] Compiling 1448 source files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\classes [javac] warning: [options] bootstrap class path not set in conjunction with -source 1.7 [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:32: warning: '_' used as an identifier [javac] private static final String _ = "\t"; [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:41: warning: '_' used as an identifier [javac] output.append(_); [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:43: warning: '_' used as an identifier [javac] output.append(_); [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:47: warning: '_' used as an identifier [javac] output.append(_); [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:49: warning: '_' used as an identifier [javac] output.append(_); [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\L2JHellasC\java\com\l2jhellas\logs\FileLogFormatter.java:52: warning: '_' used as an identifier [javac] output.append(_); [javac] ^ [javac] (use of '_' as an identifier might not be supported in releases after Java SE 8) [javac] 7 warnings Jar: [jar] Building jar: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\l2jhellas.jar [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\libs dist: Build: [echo] Creating L2J Hellas Server: [copy] Copying 18 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\libs [copy] Copying 3 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver [copy] Copying 3 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\doc [copy] Copying 9 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\doc\3rdPartyLicenses [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login\config [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Admin [copy] Copying 8 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Events [copy] Copying 13 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Main [copy] Copying 8 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Mods [copy] Copying 4 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Network [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Network\IPConfig [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Olympiad [copy] Copying 4 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login\config\Network [copy] Copying 1 file to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login\config\Network\IPConfig [copy] Copying 4 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\gameserver\config\Others [copy] Copying 3 files to D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\dist\login\config\Others [zip] Building zip: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\L2J_Hellas_Core_454.zip [mkdir] Created dir: C:\L2JHellas [mkdir] Created dir: C:\L2JHellas\Backup [echo] Store L2jhellas. [unzip] Expanding: D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core\L2J_Hellas_Core_454.zip into C:\L2JHellas [echo] Backup L2jhellas. [copy] Copying 1 file to C:\L2JHellas\Backup [delete] Deleting directory D:\Line][age C6 Interlude Server + Client\Dev.Server\workspace\build\Core [echo] L2J Hellas Server version:454 stored in C:/L2JHellas. [echo] Please visit our forum http://l2jhellas.info/ [echo] Owner Boorinio. BUILD SUCCESSFUL Total time: 27 seconds
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what is the best interlude project stable, protect & free ?
i want open little serve for my friends and i want that info .
Thanks All !
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http://teraonline.org/ zone lv.30 raid boss skills lv.30
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good job, very nice, thx for share.
Source INT ( Stable ) for used whit my friends
in Request Server Development Help [L2J]
Posted
What source code INT stable i can use for play/mod. whit my CommunityClan ?