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sTaB

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Everything posted by sTaB

  1. today i will make update!will all fixes
  2. dn ta 8elw egw gam*8i sta codes alla auto dn mporo na to vro
  3. wraia dwste m to na to addaro sto source m
  4. paides 3eri kanis kane guide na leei pos na kanw min forane oi dagger kai oi archer heavy armor?
  5. w0w Nc Share keep Going Bro
  6. sta configs koita3e leei kapou o guard na min trwei ta mods apo true kanto false
  7. server makes updates ;)
  8. no dn lipi tpt
  9. and now?what i must to do?
  10. kai omos to koita3a 100fores tpt alla ews tr pame kala me to idio no-ip
  11. paides oxi to pack einai apoklistika diko m compiled dn paizei na fteei i java an kai fixara to mmocore ligo stamatise na ta kani alla perimeno akoma na dw
  12. extrenal:my no-ip internal:127.0.0.1 or my ip (cmd/ipconfig)
  13. oxi egw mpenw mia xara otan mpenoun oi alloi tous kolaei ston login... leei light alla dn mpenoun mesa kai tote mou vgazei auta ta errors
  14. i change my no-ip and again.....
  15. i look it and nothink...
  16. Hi Guys I have one problem with loginserver java.net.UnknownHostException: My No-ip at java.net.Inet6AddressImpl.lookupAllHostAddr(Native Method) at java.net.InetAddress$1.lookupAllHostAddr(Unknown Source) at java.net.InetAddress.getAddressFromNameService(Unknown Source) at java.net.InetAddress.getAllByName0(Unknown Source) at java.net.InetAddress.getAllByName(Unknown Source) at java.net.InetAddress.getAllByName(Unknown Source) at java.net.InetAddress.getByName(Unknown Source) at net.sf.l2j.loginserver.serverpackets.ServerList.write(ServerList.java :134) at com.l2jserver.mmocore.network.SelectorThread.prepareWriteBuffer(Selec torThread.java:606) at com.l2jserver.mmocore.network.SelectorThread.writePacket(SelectorThre ad.java:530) at com.l2jserver.mmocore.network.SelectorThread.run(SelectorThread.java: What is this how can i fix it,i have my own pack based on l2j i have to much java codes pliz help me
  17. Paidia ekana tetio topic pali to provlima m einai sto login server dld m parousiazi kati 8a sas to grapso to ti edo kita3te ti einai afto? java.net.UnknownHostException: My No-ip at java.net.Inet6AddressImpl.lookupAllHostAddr(Native Method) at java.net.InetAddress$1.lookupAllHostAddr(Unknown Source) at java.net.InetAddress.getAddressFromNameService(Unknown Source) at java.net.InetAddress.getAllByName0(Unknown Source) at java.net.InetAddress.getAllByName(Unknown Source) at java.net.InetAddress.getAllByName(Unknown Source) at java.net.InetAddress.getByName(Unknown Source) at net.sf.l2j.loginserver.serverpackets.ServerList.write(ServerList.java :134) at com.l2jserver.mmocore.network.SelectorThread.prepareWriteBuffer(Selec torThread.java:606) at com.l2jserver.mmocore.network.SelectorThread.writePacket(SelectorThre ad.java:530) at com.l2jserver.mmocore.network.SelectorThread.run(SelectorThread.java: ti error einai afta mipos xalase kanena java code kai xriazete pali egatastasi? episeis xrhsimopios l2j
  18. again same error :/ :'( :'(
  19. i Have Error With |Login Topic UpDated
  20. ok you will see soon!!
  21. ame dn exw provlima
  22. pali to idio
  23. simfono me ton vazelo :p
  24. # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=l2deathground.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=127.0.0.1 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname=* # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=100 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=true # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=0 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=True #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50
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