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msimos

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  1. # ---------------------------------------------------------------------------

    # Game Server Settings

    # ---------------------------------------------------------------------------

    # This is the server configuration file. Here you can set up the connection information for your server.

    # This was written with the assumption that you are behind a router.

    # Dumbed Down Definitions...

    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

    # ---------------------------------------------------------------------------

     

     

    # ---------------------------------------------------------------------------

    # Networking

    # ---------------------------------------------------------------------------

    # ---------------------------------------------------------------------------

    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

    # Common settings...

    # 127.0.0.1 - If you are playing alone on a test server

    # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

    # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

    # If this IP is resolvable by the Login Server, just leave *.

    # ---------------------------------------------------------------------------

    # Default: *

    ExternalHostname =l2fantasyworld.no-ip.biz 

     

    # ---------------------------------------------------------------------------

    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

    # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

    # If this IP is resolvable by the Login Server, just leave *.

    # ---------------------------------------------------------------------------

    # Default: *

    InternalHostname = 127.0.0.1

     

    # Default: 127.0.0.1

    LoginHost = 0.0.0.0

     

    # Default: 9014

    LoginPort = 9014

     

    # Default: *

    GameserverHostname = 0.0.0.0

     

    # Default: 7777

    GameserverPort = 7777

     

     

    # ---------------------------------------------------------------------------

    # Database

    # ---------------------------------------------------------------------------

    # Uncomment the appropriate driver and url for the database you're using. If you don't know what this is... www.google.com

    Driver = com.mysql.jdbc.Driver

    #Driver = org.hsqldb.jdbcDriver

    #Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

    URL = jdbc:mysql://localhost/l2jdb

    #URL = jdbc:hsqldb:hsql://localhost/l2jdb

    #URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

    #Database user info (using root user is not recommended)

    Login = root

    Password =

     

    # Default: 100

    MaximumDbConnections = 100

     

    # Default: 0

    MaximumDbIdleTime = 0

     

    # ---------------------------------------------------------------------------

    # Misc Server Settings

    # ---------------------------------------------------------------------------

    # This is the server ID that the Game Server will request.

    # Example: 1 = Bartz

    # Default: 1

    RequestServerID = 1

     

    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.

    # Default: True

    AcceptAlternateID = True

     

    # Datapack root directory.

    # Defaults to current directory from which the server is started unless the below line is uncommented.

    #DatapackRoot = C:/Work/tmp/DataPack

     

    # Define how many players are allowed to play simultaneously on your server.

    # Default: 100

    MaximumOnlineUsers = 100

     

    # Minimum and maximum protocol revision that server allow to connect.

    # Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision.

    # Default: 12

    MinProtocolRevision =1

     

    # Default: 17

    MaxProtocolRevision =999

     

     

    # ---------------------------------------------------------------------------

    # Misc Player Settings

    # ---------------------------------------------------------------------------

    # Character name template.

    # Example: CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

    # The above setting will allow names with first capital letter, next three small letters, and any (capital or not) letter or number, like OmfgWTF1

    # Most rational to have CnameTemplate = [A-Z][a-z]*

    # The above setting will allow names only of letters with first one capital, like Omfgwtf

    # Default .* (as many of any symbols)

    CnameTemplate = .*

    PetNameTemplate = .*

     

    # Maximum number of characters per account.

    # Default: 7 (client limit)

    CharMaxNumber = 7 ektos ama enois ayto

  2. Lineage2Ver413杨﹪㻶굖鳟ꊟ蘈嵇朚㞤㉆륗೅躲竸Ꙗ챒精㬇ᆭ邰⣇暇贄懲꒾乭掕⺝椩稙颎渻ꎬׇ툿纖⻲흥ӑⳂ휁ၛẲ㑔詮Ⅶﵸ鐛⍸姧◘䕒鄷䲪ꤘ膨鏼믠ż薮푃퇣ﶼᘠ봼ㇴല刚畹䘕˰ꎢ괌芣窃व捡ꍳ씑姂苯嗄繉跌뱋틷胂䧑鶷琿糏ᄕ驲쀡ಃ嵟䖙흲몜劣钠✥ᄆ䷔ᣇ區⒰泊㦨뙮Ꝧ奦竧䜮䱔꪿Ḁ䃸䜭ᩲ赠딡僨躪詹ϖ們綔焍跏갾粉됉᯾ꐙ뙱茦菱렷炴ጜ迬憳シ易T蛣뱵㕤蛔聃線줬럽☀蝺㤗枋곕ᙢከ䏹聛静冖⏿䵫嘮鱎槆ర变虎보䡧嘛椌컀ញ䌲‷빱鉕䭑蓈骼哹愦䣃ࡈ㤗ၹ자뤧岭圡惦잘耚늉촁⮛뱺⿥쵊䞜蹤▄㔄텅簴㘛롷’낂圦죴笫蒿ᣀ⩀퀘஑䧅轛ᥧ둇﹯旇ᝆ䚁쒸❚級ꎾꬦ켤膚쉯學磓村윒㮖뻐⣷즔紇㏾幠齃烺柭姱住㜵晹罦梴ꣽ頧Ⱂ髅ᵸṑࣲ垓⢮隣뭕⿕擌㽯揗쇕焓綬⾶–᠇嫆㘉퍀粨䳬䩵䜕⫨절틠꘺첄傔婚䑉挥絔ᗭ樉ؔ皺滛谾劊軼鹖씛䑶㨐迤ꅦ썓퍻㛾讼ᾇꐭ㖟麥㇩䤬綕ﮎ⺠븺큗⥒﫟ꛁ넍桬踎줏핶꼋黴㎇緉홃쒭멣熿祐㪜千穉훨➶扛۷䘌蘈╬⌁葧锧互ⅵଧ惇㜡⹋∹鵂뫕剤ǧ鎖됆駎撺ૐ裮उ䷞帿ᅈ忛餐ቺၰ➾飚毱蝥ᢖ參肂㤚ଡ଼笻涜ẑ昺䍧䨂骥ꍢㅞ멗᪰男㣩坏᠇鸰⧒믄ᮡ蛋갷鵒ଘᜯ熉ᇷᤩ√⭲聅㾆嵰斂쾝⊧⬝늷窞䴭琰뢠䓋닐㱻칅甡玧⨬꣏㡹탲⺛룫찗﹐᪈躕퀶෢⽦챲ꄤ馡䈬팶饇﹫標썦ﶙ昡旍臵龉꓏崟웾⫝̸띩졤ꅹ绿螇䅔尅ヿ웮⧱ꢂ肴룾୾岨ꈵ퀙㍘찆Ҽ磂痊竐퀔듯鬋胷篷⫿ⵢ跆츍֊켝㿬⚕会刣Յ몝㐢ዦ剩跸灅㚧凅혣ᑛ⥘輌꠸⎭⶧菊㰆좇ⴣ석䧍Ქឞọ讑諥ঌ⣥씂魚쀜畴ꕎ裠꩏굓菒뜲䬾蛚逸娄ꘁ﷟ᴜۑ㐔㕪ﱍ鹨Ṽ朖컟在檦㗋ﭷ嶷ᤵ䜓ᩧ郛죕ﭤ޽啂鿈尧鎮颬ġ쑌昭ᡐ㤄쏍ꋇ뻢㤋툍獓娹ⲡ䂸ꤛ⚥韡羮ꌑ㋓넟㌒佁㹓瓓夃ᵉᙒ冢Ꮶ做숥녳桕针ஔ䅿⿩所࣡ҍ꼁锝춝홏풴䗀ꜥ튖溒∓磞噜湫u铽묐ꗉᓎ鼱䦦虨ꌭ㿸⟎乔䔈⹰㱉䁾氜튨髾㺻ྈ覰ᰖጅ䱏Ꞽ⽸톶졇嘔ꗈ뙣ᡞ鞪泛쏈ס⇣ꍹѧ闽ઘ驁⊲攋ᰦ稾霧驰軞⻛朗ӕꁉ韡兇ꆾँꪥ蓀☽蔡ⷻ镨ꂴ﫪㯪轻彗웛땐럾局瀢慕ᐒⴕג￘ᚠ秎⊰숝⻂총衩蝙솞罔䙾᬴푬鉧烤題ꉀᩭ衊ᑚ旫㐥⥀㣷἞係河﷫ᗭ鸠嫞՗㣚⋻푃೓뀰쳵㣒彚侑鮿䌒걪칥ʅ昖쐃덴槀硛緧歶퀮둫त烆킟䓍螪굒놋檉입❊뉔媷萮ध怉퉻ꁛ忪츨作⬝稺ᮁ茽詻數专纵黧뗈ჟ耂ᓤ澙☗䒡贩艼瞎䎡诼禃䘺谽䕪佻둨쟤ꌤ뿑잊⪃爑昚鴂벅⥉졐៬㥆ᑀ꿃﶐룱곹᭽殧핣ﭖ蟝黣怗꡵떮穵灑鏳쟀碌⠩铪힘줧Ȝ︻숑ⰵᐴ旹駱㿒ᮤ庴㩤泀鑌ທ驼톜⃷㺤Ἥꙛ쭞↧䖱萿↵ꗲࠄ赣ʑ뙒篗鷹儤햏⽣팑褥འ﮻㛋泌㩳蝑搸撪㱊᣼핽爟댙ⶁ쮰뇁꠾עᬦ㧽篟쫑롋纋縞꺭䳃씗쎛詣놻㍌肊详쓲⿤糋툓营覩픐噼赳庸芆孬뽼ꐷꇇ箅♯枀෕뼆퍋䡎븻嶈⭚骹챹䥏競攓┪摊㛐잙瀷禇廕䒏㲇딻ꎲ策봂궘辏喟禯䋦쿸鯏뢣◉铇曜뗾襘㿀⅘走鼛젉䱝떇愜薌▓ಈ뾾쀓ᶋ슔㣉쭤庸옛ꔽ᫺鲓Ѣ釟ᡤ㭾띀⒗썉ⲹખ࿲顄ㄒ覽쳆튼✌탵絽ﶀ⮆ᓊ틯껃ྡྷ梢砪醲⺡㸘ᓻ쭸斠ﱶ谲㭉ෞⱦ㕥첯䩿눆텞㲼睟釢饎ꋵꢼ园ᱥ䋅Ꜯ奺堕忦◷㨵휧䊥蹨咪쒚諉鎶倴픁㹢搖᳇䥊괥쫚ꜰ隤Ƶ犦ﶧ쁏맢佣嚪㊐龚鐂△暕ݿ屄젽禟鉶讛곺信芀㵾鱼낢荀锝薂斷ᴐ䑒䊓伦픗䙪ﭬ索澷웹濟趒Ġ뵽ꅢɏꫀꞌ윤ԅ팴虂ઽ㗠箤쎮埳휹䷄ꊚꢸ騿Ϟ輏蜾㜸肿냦让鐖섷䲏᥀ⷖ敏岄ꔤ敥㋳⟅搟獾ῙỜ࣊謰뽕⚴좩➰樒绅惘惹欐씺ﶅ睽絩⹡驝躅븲籩휻ᆍӅ踖뭽Ḋ躲膕銎菮ჴԏ襔契囙躤케ұ䡟僟顝▛䨜Ꝕ艿尺晼肳貀쑊䞩健⥖ԟ퇧삘㺫㇄⚯⡤죦쌬垑⽵樈ઠ䷌툊䃀䈔蕂䫘캧䅂ൟힿ䝹녏坘阈졫暫輸那釙끁ጋ↰䪠坣럣뙆ᑯ,췢떦㆚煶贲꘏ꅈ춍ɍ蚩皎㽂詎餻疌朞킯珮ꌢ蘙먌⃃惰礨섛㭋㊈᜽锋鉶牉ྸ蠖攼쮔ኴ⎕ⳟᘿ芘⑎샪躛筸丁Ɔ댇撉᰿첦ࠨ偂ᷫ淟䵜ͮ젏亠勿⑏꺏䜫@漸뇓刂६ཋ䂽硠뾸﬎܋咏ྪ廓̦ﱡ鿮素땤鏓쐮솯㳟㙥賊⠡敼픣鹏芻찧ឰ叐女ꑧ㿅螣榁碤莤莙㟂㩲튅劎ꭉﰠ䐂箛齃㲫㬤⏲怮嵛ᰪ쨓ꏈ妽맢㒁鞙觫䯓怷䰮㸌ᯏ葉뮸逐﮺掌㒱䎿⡓㽝펓ᇂ瘗ఛ䴐켣큣䥲﹐明鱅욼傯䗋䲩០筼︊➳鲛䴣교໤嫑౤희낞螃馫早逐竿渮館祍粼枡䯸?翳E멋䴴陡㶗껐迂ᶢﴑᝣ믪얥ﴘ홤⾴ᮮ웙፠欛挥㫦ⵟ휥뱅醎૰ᵯ쨔謫꫓ં㷍籼ൣ᧎쓊ꠛ೨㔷䱈짤䜄隶￱흳뷊蒖ް漩肫屠ᝯ⳥疔ᔁ㼸샌苹몪䕆ꨆ˃ㅄ嶛ꠒ劦菓称䖗蟬釲럂钠䛆⟲      ᕴ峨 

  3. # ---------------------------------------------------------------------------

    # Login Server Settings

    # ---------------------------------------------------------------------------

    # This is the server configuration file. Here you can set up the connection information for your server.

    # This was written with the assumption that you are behind a router.

    # Dumbed Down Definitions...

    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

    # ---------------------------------------------------------------------------

     

     

    # ---------------------------------------------------------------------------

    # Networking

    # ---------------------------------------------------------------------------

    # ---------------------------------------------------------------------------

    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

    # Common settings...

    # 127.0.0.1 - If you are playing alone on a test server

    # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

    # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

    # ---------------------------------------------------------------------------

    # Default: 127.0.0.1

    ExternalHostname = l2fantasyworld.no-ip.biz

     

    # ---------------------------------------------------------------------------

    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

    # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

    # ---------------------------------------------------------------------------

    # Default: 127.0.0.1

    InternalHostname = 127.0.0.1

     

    # Bind ip of the LoginServer, use * to bind on all available IPs

    # Default: *

    LoginserverHostname = 0.0.0.0

     

    # Default: 2106

    LoginserverPort = 2106

     

    # The address on which login will listen for GameServers, use * to bind on all available IPs

    # Default: *

    LoginHostname = 0.0.0.0

     

    # The port on which login will listen for GameServers

    # Default: 9014

    LoginPort = 9014

     

    # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

    # Default: 15

    IpUpdateTime = 15

     

     

    # ---------------------------------------------------------------------------

    # Security

    # ---------------------------------------------------------------------------

    # Default: True

    LogLoginController = True

     

    # How many times you can provide an invalid account/pass before the IP gets banned.

    # Default: 10

    LoginTryBeforeBan = 10

     

    # Time you won't be able to login back again after LoginTryBeforeBan tries to login.

    # Default: 600 (10 minutes)

    LoginBlockAfterBan = 600

     

    # If set to True any GameServer can register on your login's free slots

    # Default: False

    AcceptNewGameServer = False

     

    # Enforce GameGuard authorization from client?

    # If True, login server will kick client if the client bypassed GameGuard authentication.

    # Default: True

    ForceGGAuth = True

     

    # Flood Protection. All values are in MILISECONDS.

    # Default: True

    EnableFloodProtection = True

     

    # Default: 15

    FastConnectionLimit = 15

     

    # Default: 700

    NormalConnectionTime = 700

     

    # Default: 350

    FastConnectionTime = 350

     

    # Default: 50

    MaxConnectionPerIP = 50

     

     

    # ---------------------------------------------------------------------------

    # Database

    # ---------------------------------------------------------------------------

    # Uncomment the appropriate driver and url for the database you're using. If you don't know what this is... www.google.com

    Driver = com.mysql.jdbc.Driver

    #Driver = org.hsqldb.jdbcDriver

    #Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

    URL = jdbc:mysql://localhost/l2jdb

    #URL = jdbc:hsqldb:hsql://localhost/l2jdb

    #URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

    #Database user info (using root user is not recommended)

    Login = root

    Password =

     

    # Default: 10

    MaximumDbConnections = 10

     

    # Default: 0

    MaximumDbIdleTime = 0

     

     

    # ---------------------------------------------------------------------------

    # Misc.

    # ---------------------------------------------------------------------------

    # If False, the license (after the login) will not be shown.

    # Default: True

    ShowLicence = False

     

    # Default: True

    AutoCreateAccounts = True

     

     

    # ---------------------------------------------------------------------------

    # Developer Settings

    # ---------------------------------------------------------------------------

    # Default: False

    Debug = False

     

    # Default: False

    Assert = False

     

    # Default: False

    Developer = False

  4. hi pedes 8a i8ela an rotiso kati gt m exei spasi taneyra kai dn mporo na to bro exo ftia3i enan server mpeni kanonika enas filos m sto pass alla ekei p eiani na diale3eis gia (bartz)kai tetia dn sinexizi tora dn 3ero ama ftei p m grafi sto login server oti dn m perni tin ip :P pedia ali8ia xriazomai help gt ta exo pe3i : :'( ???

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