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mochitto

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  1. This script is for auto add attribute to your weapon/armor. How I use it? All what you need for use is Elemental stone/crystal/jewel and item. You must edit line 16 and 17 and put your name of elemental stone and item like STONE = "#$Divine Stone" ITEM = "#$Recurve Thorne Bow" You dont forget syntax of string is #$ and full string must be in "" so "#$My jewel name" is correct. // Auto Add Attribute // Server: all // Autor: mochitto // Date: 1. 10. 2010 // Special thanks for L2.NET contributors // rev.: 11 PRINT_TEXT "SCRIPT STARTED!]" INCLUDE "StdLib\Inventory.l2c" DEFINE_GLOBAL ARRAYLIST Inven DEFINE_GLOBAL INT ItemID DEFINE_GLOBAL STRING STONE DEFINE_GLOBAL STRING ITEM // Edit the elemental stone name and name of item STONE = "#$Fire Stone" ITEM = "#$Archangel Sword {PvP}" // Main section // =============================== GET_INVENTORY Inven FOREACH A INVENTORY Inven IF Inven.A.NAME == ITEM SLEEP 200 PRINT_TEXT "Found item: +<&Inven.A.ENCHANT&> <&Inven.A.NAME&>" PRINT_TEXT "Elements start in 5 sec." SLEEP 5000 ItemID = Inven.A.ID ADD_ELEMENT ENDIF NEXTEACH PRINT_TEXT "Item <&ITEM&> was not found :(" PRINT_TEXT "SCRIPT STOPED!]" END_SCRIPT FUNCTION ADD_ELEMENT DEFINE INT COUNT 0 WHILE ZERO == ZERO GET_INVENTORY Inven SLEEP 800 FOREACH A INVENTORY Inven IF Inven.A.NAME == STONE COUNT = Inven.A.COUNT USE_ITEM "<&Inven.A.ITEM_ID&>" SLEEP 400 IF COUNT > 1 PRINT_TEXT "Element with <&Inven.A.NAME&>" INJECT "D0 35 00 <&ItemID.GET_HEX32&>" ELSE BREAK 4 ENDIF ENDIF NEXTEACH IF COUNT == 0 BREAK 2 ENDIF SLEEP 25 WEND PRINT_TEXT "<&STONE&> was not found :(" PRINT_TEXT "SCRIPT STOPED!]" END_SCRIPT RETURN VOID
  2. Try me script: http://insane-gamers.com/showthread.php/6754-Raid-Boss-checker Happy Botting
  3. Yes, this is my work :P
  4. Hi, my req is avatar and sig :-) Im playing Lineage 2 and developing L2J. Thanks :-)
  5. Very nice Skin ty.
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