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TexasJunior

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  1. mmm auto to 3erw pou me eipes.. . to thema ine oti tha eprepe auto na iparxi.. :D 251.--- /trunk/Eclipse/java/net/sf/l2j/gameserver/model/actor/instance/L2NpcBufferInstance.java (revision 421) 252.+++ /trunk/Eclipse/java/net/sf/l2j/gameserver/model/actor/instance/L2NpcBufferInstance.java (revision 423) 253.@@ -18,4 +18,6 @@ 254. import java.util.concurrent.ScheduledFuture; 255. 256.+import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; 257.+ 258. import net.sf.l2j.gameserver.ThreadPoolManager; 259. import net.sf.l2j.gameserver.datatables.NpcBufferSkillIdsTable; 260.@@ -191,4 +193,9 @@ 261. if (command.startsWith("npc_buffer_heal")) 262. { 263.+ if (!playerInstance.getFloodProtectors().getBuffer().tryPerformAction("npc_buffer_heal")) 264.+ { 265.+ playerInstance.sendPacket(ActionFailed.STATIC_PACKET); 266.+ return; 267.+ } 268. if (playerInstance.getCurrentHp() == 0 || playerInstance.getPvpFlag() > 0) 269. { 270.@@ -204,4 +211,9 @@ 271. if (command.startsWith("npc_buffer_cancel")) 272. { 273.+ if (!playerInstance.getFloodProtectors().getBuffer().tryPerformAction("npc_buffer_cancel")) 274.+ { 275.+ playerInstance.sendPacket(ActionFailed.STATIC_PACKET); 276.+ return; 277.+ } 278. if (playerInstance.getCurrentHp() == 0 || playerInstance.getPvpFlag() > 0) 279. { 280.@@ -215,4 +227,9 @@ 281. if (command.startsWith("npc_buffer_buff")) 282. { 283.+ if (!playerInstance.getFloodProtectors().getBuffer().tryPerformAction("npc_buffer_buff")) 284.+ { 285.+ playerInstance.sendPacket(ActionFailed.STATIC_PACKET); 286.+ return; 287.+ } 288. String[] params = command.split(" "); 289. int skillId = Integer.parseInt(params[1]); ego dn eksigisa kala soz :D
  2. pO kathos pernousa flood protect ola kala ola mia xara ftanw sxedon sto telos kai den vrisko auto /trunk/Eclipse/java/net/sf/l2j/gameserver/model/actor/instance/L2NpcBufferInstance.java L2Npcbufferinstance.java ---- > den uparxei!!! twra ti kanw ??? :D
  3. phx announce fixes thank you rain :) kai dleogr thank you too gia alo help meso pm :D
  4. l2j :P .. dn 3erw an iparxi ego mexri tr archid etrexa all alaksa se java prin 2 meres
  5. olo to egrapsa .. dn dokimasa na to kanw compile oses fores m bgazi warning ine sigoura oti dn ginete compile :P
  6. Exw trelathei sta 10 pou pernaw to ena mou bgazei error :D Edo kolisa pali http://www.maxcheaters.com/forum/index.php?topic=34850.0 kitakste pos to perasa... kai oti m bgazi error http://img686.imageshack.us/i/74241435.jpg/
  7. xexe ama sou pw doulepse?? :P..1000.thank youuuu :))))
  8. autn tn stigmh den exo kapoia foto gia to error alla kalutera na ginotan na fix to /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.handler.itemhandlers; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance; /** * * @author HanWik */ public class HeroItem implements IItemHandler { private static final int[] ITEM_IDS = { YOUR ITEM ID - replace here }; public void useItem(L2PlayableInstance playable, L2ItemInstance item) { if (!(playable instanceof L2PcInstance)) return; L2PcInstance activeChar = (L2PcInstance)playable; int itemId = item.getItemId(); if (itemId == YOUR ITEM ID - replace here) // Item to become hero { activeChar.setHero(true); activeChar.broadcastUserInfo(); } } /** * @see net.sf.l2j.gameserver.handler.IItemHandler#getItemIds() */ public int[] getItemIds() { return ITEM_IDS; } } wste na ginete discard to item otan to vazis :P pou me work 100%
  9. yy...to thema einai se auto to code me kapio tropo na bi kati tetoio.. activeChar.broadcastUserInfo(); playable.destroyItem("Destroy", item.getObjectId(), 1, null, false); peripou... episis vrika kai auto package net.sf.l2j.gameserver.handler.itemhandlers; import net.sf.l2j.Config; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance; import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; public class HeroItem implements IItemHandler { private static final int ITEM_IDS[] = { 9172 }; public void useItem(L2PlayableInstance playable, L2ItemInstance item) { if(!(playable instanceof L2PcInstance)) return; L2PcInstance activeChar = (L2PcInstance)playable; if(activeChar.isHero()) { NpcHtmlMessage HtmlMessage = new NpcHtmlMessage(1); HtmlMessage.setHtml("<html><body>Sorry, You are already Hero!</html></body>"); activeChar.sendPacket(HtmlMessage); } else { activeChar.broadcastPacket(new MagicSkillUse(activeChar, activeChar, 2025, 1, 1, 1)); activeChar.setHero(true); NpcHtmlMessage HtmlMessage = new NpcHtmlMessage(1); HtmlMessage.setHtml("<html><body>Congratulation now you are Hero, The Status will Removed in Restart.!</html></body>"); activeChar.sendPacket(HtmlMessage); activeChar.broadcastUserInfo(); playable.destroyItem("Destroy", item.getObjectId(), 1, null, false); } } } public int[] getItemIds() { return ITEM_IDS; } alla auto m bgazi error ::(
  10. to provlima mou einai pws .. an gini hero me to item pou tou edosa...to item den feugi alla menei ekei.. :( exo auton ton kwdika /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.handler.itemhandlers; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance; /** * * @author HanWik */ public class HeroItem implements IItemHandler { private static final int[] ITEM_IDS = { YOUR ITEM ID - replace here }; public void useItem(L2PlayableInstance playable, L2ItemInstance item) { if (!(playable instanceof L2PcInstance)) return; L2PcInstance activeChar = (L2PcInstance)playable; int itemId = item.getItemId(); if (itemId == YOUR ITEM ID - replace here) // Item to become hero { activeChar.setHero(true); activeChar.broadcastUserInfo(); } } /** * @see net.sf.l2j.gameserver.handler.IItemHandler#getItemIds() */ public int[] getItemIds() { return ITEM_IDS; } }
  11. l2j eqaul xrisimopoio ego kai eimai arketa euxaristimenos an k l2j k l2jfree tha protimousa k go alla dn iparxi nomizo alo to svn tous gt kai ego pou prospathisa mou ta ebgaze akura ..
  12. HellO I Sell Full Donate Char Here >--> www.l2leviticus.com <---< The Char Is: Soultaker Lvl10 Have Dark Crystal Set +20, Major Arcana Set +20 Raid Boss Jewels +20 Tattoo Of Absolute +20 1,000 Gold Bar Monster Only Warlord Zombie Shield (Reflect Shield) Arcana Mace Acumen +20 And The Best ! Have 3 Passive Skills - 5 Active Skills Passive P.Def lvl10 - M.Def lvl10 - Empower lvl10 Active P.def lvl10 - M.def Lvl10 - Empower Lvl10 - Agillity Lvl10 Prominence lvl10 (The Best Aug Skill At Server (2/3 M.CRIT)and big power) :D Char Price 35Euro Payment Methods: Only Paysafe
  13. First post hidden , because me ekanan polla pm gia na to kanw hide :s
  14. magkia sou tote , emeis oi ftwxoi to kanoume aliws ;)
  15. esi den xriazete na to kaneis an exis toses , apla tou les autounou pou stis edose na s dosi actives ;P
  16. Δουλεύει 100% , σιγά το ρεύμα που κάει ο υπολογιστής :P Aν θες δεν τον αφήνεις 5μέρες και 2ώρες αν μαζέψεις αρκετά vote stone κάνεις δουλειά
  17. Καλησπέρα σας, Συγνώμη αν το bug έχει ξανα γίνει πόστ εδώ δεν το είδα , το bug που ακολουθεί το σκέφτηκα και το έπραξα μόνος μου Στον Leviticus δεν επιτρέπει της life stone ή ta vote stone που χρειάζονται για life stone να γινόνται trade!(ta vote stone ta perneis apo vote system kathe 5vote tou srv dil) Λοιπόν , εγώ έκανα 10chars και τους άφησα να μαζεύουν vote stone 5μέρες , μετά απο 5μέρες είχε ο καθένας απο 100vote stone Aπο εδώ ξεκινάμε πήγένετε με το μποτ σας στο gm shop αγοράζετε της life stone και ένα weapon για να της κουμπόσετε Πηγένετε τώρα στον blacksmith , Παράλληλα έρχεστε με τον main char σας δίπλα στο μπότ! κάνετε trade με το μποτ σας το main char και βάζετε απο το μποτ σας στο trade chat το όπλο που θα κάνετε aug !!!!!!!!ΠΡΟΣΟΧΗ ΔΕΝ ΠΑΤΑΤΕ ΟΚ ΤΟ ΑΦΗΝΕΤΕ ΟΠΩΣ ΕΙΝΑΙ!!!!τώρα με το μποτ κάντε κανονικά aug!! όταν τύχετε ένα skill που θέλετε απλά πατίστε όκ στο trade και ΒΟΥΑΛΑ το wep me to aug μετακινήθηκε sto main char !!! :D Tested apo emena Work 100% More bug gia ton server comming soon.. exo polla dokimasmena kai pianoun alla tha sas ta pw 1-1 :D
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