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rockalapacs

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  1. just a bit rework: package com.l2jfree.gameserver.handler.voicedcommandhandlers; import com.l2jfree.gameserver.handler.IVoicedCommandHandler; import com.l2jfree.gameserver.model.actor.instance.L2PcInstance; import com.l2jfree.gameserver.model.entity.events.CTF; import com.l2jfree.gameserver.model.entity.events.DM; import com.l2jfree.gameserver.model.entity.events.TvT; import com.l2jfree.gameserver.network.serverpackets.NpcHtmlMessage; public class Eventjoin implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "join", "leave" }; public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target) { if (!TvT._joining && !DM._joining && !CTF._joining) { NOevent(activeChar); } if (command.startsWith("join")) { if (TvT._joining) { JoinTVT(activeChar); } if (DM._joining) { JoinDM(activeChar); } if (CTF._joining) { JoinCTF(activeChar); } } else if(command.startsWith("leave")) { if (TvT._joining) { LeaveTVT(activeChar); } if (DM._joining) { LeaveDM(activeChar); } if (CTF._joining) { LeaveCTF(activeChar); } } return true; } public String[] getVoicedCommandList() { return VOICED_COMMANDS; } public boolean JoinTVT (L2PcInstance activeChar) { if ( activeChar == null) { return false; } NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage( 0 ); int playerLevel = activeChar.getLevel(); if (activeChar._inEventTvT) { npcHtmlMessage.setHtml("<html><body>You are participating this event already.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } if (activeChar.isInOlympiadMode()) { npcHtmlMessage.setHtml("<html><body>You are in olympiad.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } if (activeChar.isInJail()) { npcHtmlMessage.setHtml("<html><body>You are in JAIL.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } if ( activeChar.isCursedWeaponEquipped()) { npcHtmlMessage.setHtml("<html><body>You are not allowed to participate to the Event with a Cursed Weapon.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else if (playerLevel < TvT._minlvl) { npcHtmlMessage.setHtml("<html><body>You must be at least level "+ TvT._minlvl +" to participate to this Event.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else if (playerLevel > TvT._maxlvl) { npcHtmlMessage.setHtml("<html><body>Your lvl is bigger than "+ TvT._maxlvl +", sorry you cannot join.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else if (activeChar.getKarma() > 0) { npcHtmlMessage.setHtml("<html><body>You are not allowed to participate to the Event with Karma.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else { TvT.addPlayer(activeChar,""); npcHtmlMessage.setHtml("<html><body>You are joined to Event.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return true; } } public boolean JoinDM (L2PcInstance activeChar) { if ( activeChar == null) { return false; } NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage( 0 ); int playerLevel = activeChar.getLevel(); if (activeChar._inEventDM) { npcHtmlMessage.setHtml("<html><body>You are participating this event already.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } if (activeChar.isInJail()) { npcHtmlMessage.setHtml("<html><body>You are in JAIL.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } if (activeChar.isInOlympiadMode()) { npcHtmlMessage.setHtml("<html><body>You are in olympiad.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } if ( activeChar.isCursedWeaponEquipped()) { npcHtmlMessage.setHtml("<html><body>You are not allowed to participate to the Event with a Cursed Weapon.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else if (playerLevel < DM._minlvl) { npcHtmlMessage.setHtml("<html><body>You must be at least level "+ DM._minlvl +" to participate to this Event.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else if (playerLevel > DM._maxlvl) { npcHtmlMessage.setHtml("<html><body>Your lvl is bigger than "+ DM._maxlvl +", sorry you cannot join.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else if (activeChar.getKarma() > 0) { npcHtmlMessage.setHtml("<html><body>You are not allowed to participate to the Event with Karma.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else { DM.addPlayer(activeChar); npcHtmlMessage.setHtml("<html><body>You are joined to Event.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return true; } } public boolean JoinCTF (L2PcInstance activeChar) { if ( activeChar == null) { return false; } NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage( 0 ); int playerLevel = activeChar.getLevel(); if (activeChar._inEventCTF) { npcHtmlMessage.setHtml("<html><body>You are participating this event already.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } if (activeChar.isInJail()) { npcHtmlMessage.setHtml("<html><body>You are in JAIL.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } if (activeChar.isInOlympiadMode()) { npcHtmlMessage.setHtml("<html><body>You are in olympiad.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } if ( activeChar.isCursedWeaponEquipped()) { npcHtmlMessage.setHtml("<html><body>You are not allowed to participate to the Event with a Cursed Weapon.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else if (playerLevel < CTF._minlvl) { npcHtmlMessage.setHtml("<html><body>You must be at least level "+ CTF._minlvl +" to participate to this Event.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else if (playerLevel > CTF._maxlvl) { npcHtmlMessage.setHtml("<html><body>Your lvl is bigger than "+ CTF._maxlvl +", sorry you cannot join.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else if (activeChar.getKarma() > 0) { npcHtmlMessage.setHtml("<html><body>You are not allowed to participate to the Event with Karma.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return false; } else { CTF.addPlayer(activeChar, ""); npcHtmlMessage.setHtml("<html><body>You are joined to Event.</body></html>"); activeChar.sendPacket( npcHtmlMessage ); return true; } } public boolean LeaveTVT (L2PcInstance activeChar) { if ( activeChar == null) { return false; } TvT.removePlayer(activeChar); NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(0); npcHtmlMessage.setHtml( "<html><body>Your participation in the Team VS Team has been removed.</body></html>" ); activeChar.sendPacket( npcHtmlMessage ); return true; } public boolean LeaveDM (L2PcInstance activeChar) { if ( activeChar == null) { return false; } DM.removePlayer(activeChar); NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(0); npcHtmlMessage.setHtml( "<html><body>Your participation in the Death Match has been removed.</body></html>" ); activeChar.sendPacket( npcHtmlMessage ); return true; } public boolean LeaveCTF (L2PcInstance activeChar) { if ( activeChar == null) { return false; } CTF.removePlayer(activeChar); NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(0); npcHtmlMessage.setHtml( "<html><body>Your participation in the Capture The Flag has been removed.</body></html>" ); activeChar.sendPacket( npcHtmlMessage ); return true; } public boolean NOevent (L2PcInstance activeChar) { if ( activeChar == null) { return false; } NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(0); npcHtmlMessage.setHtml( "<html><body>We don't have any event now. Sorry</body></html>" ); activeChar.sendPacket( npcHtmlMessage ); return true; } } - you can use .join/.leave command for TVT,CTF and DM. - you can't join from jail - you can't join when you are at olympiad and i think much more :) for L2jFree enjoy
  2. wrong section
  3. if you dont want global chat then just turn off that... and set REGION the trade chanel
  4. why do you want an interlude server? :)
  5. LOOOOOOL damn you have an l2j server... and you don't know how to create an item????? OMG S.U.I.C.I.D.E
  6. how much topic do you need with same value? :) btw l2jfree... (as in another topic.. :) )
  7. i get errors only when i fckd up the codes :)
  8. {HUNGARIAN L} csao, hát ebben nemhiszem hogy sokan segítenének neked. mivel több féle fajta módon meglehet csinálni és aki nem kezdő a lineage-ben akkor az meg is tudja csinálni. nagy munka, de hát ez van :) ps.: frissíts az 1.2.10-es pack-re :P {/HUNGARIAN L} sorry for non english language :)
  9. esto perfecciona :D :D :D
  10. +1 reason to make a lot of bot :P :D but thx for share :D
  11. you can download the full stapable version. http://l2jfree.com:8060/changelog/l2jfree/ created by L2jFree team
  12. do you tell me how can i make these items? its so wonderful :D thx share and your answer(ofc if i will get it :P)
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