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Nefer

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Posts posted by Nefer

  1. Hello guys, it seems that lot of people got some problems downloading git repository so i decided to create a compiled version so all can test new updates.

    This version is in beta, so don't use for LIVE server. The compiled pack is about development branch.

    Please test it and report all problems/bugs.

    1 - Download the pack.
    2 - Configure loginserver/gameserver database id pass.
    3 - Use install/tools to install the database (remember to change id and pass of mysql)
    4 - Start login server and gameserver.

    Download here the pack: http://www.l2jfrozen.com/l2jfrozen_beta_1.0.7z

    Thank you for testing!

     

    IMPORTANT: Report bugs on our forum http://www.l2jfrozen.com/forum/index.php?topic=21697.msg70254;topicseen#new

    Enjoy
    Nefer

  2. Hello ursers,

     

    I want to say welcome to Vadim Didenko joining L2jfrozen’s Team. He got the knowledge and the skill to improve the quality of L2jfrozen pack.

     

    ● Practical software engineer with hands-on experience in Java and web development.
    ● A good experience with gaming (MMORPG) domain.

     

    Blog: http://www.l2jfrozen.com
    Forum: http://www.l2jfrozen.com/forum
    Svn: http://subversion.assembla.com/svn/L2jFrozenInterlude/trunk/
    Timeline: http://www.assembla.com/spaces/L2jFrozenInterlude/stream/

     

    Cheers,
    Nefer

  3. Interlude Nostalgia by GigaRent.it

    Server L2OFF

    logo1.png

        At the request of many nostalgic born NOSTALGIA the server L2OFF Interlude in memory of the good old days .

     

        Features:

        - Interlude Server L2Off ( no L2J ) .

        - Full Rate 10x.

        - Stable Fiber Optic Connection 100Mbit .

        - Incentives through voting and advertising to the server that will provide the player a variety of rewards.

        - Several events fun and engaging for you and your family.

        - Service Teamspeak3 always available 24/7 with dedicated channels for Clan Active .

     

        Staff will follow you on your journey always available to help and will be ready to listen to your suggestions .

        Good Game.

     

    IMPORTANT:

     

    The server isn't mine. It's a real L2OFF that will stay online for years. Every year~ the server will be updated to new chronicle. The last chronicle will be H5.

     

    The main community is Italian, but as on old server there will be for sure international clan.

     

    The server will be online on Saturday at 10 AM. More information on website. http://www.lineage2.gigarent.it

  4. [CORE] Remember to update Your DATAPACK hitConditionBonus. (Thanks to l2jserver.com)

    - Support for hitConditionBonus, AccCombat is affected by different conditions. (thanks nik l2jserver)

    - Fixed Advanced Flag got double hp. (Thanks squallcs for fix)

    - Fixed debuff slot on buff/debuff bar of player. (Thanks OnePaTuBHuK for report)

    - Updated is_Debuff() with missing skills type.

    - Fixed update DeathPenality after char restart. (Thanks squallcs for fix)

    - Fixed some warnings caused by Cooltime implementations. (Thanks Iridin for report)

    - Update formula calcHitMiss(). (Thanks WyPik for report)

    - Cleanup and format.

     

    * Remember always to test new commit on your Test server.

    * Report bug on forum www.l2jfrozen.com/forum

     

    TOPIC -> http://www.l2jfrozen.com/forum/index.php?topic=20881.0

  5. [CORE] Continuing cleanup bug report section.

    - Fixed focused force visual update bug. (Thanks squallcs for fix)

    - Fixed MaxDebuffAmount config. (Thanks squallcs for fix)

    - Fixed EffectTeleportProtection bug. (Thanks solton57010 for report)

    - Fixed Private store buy/sell BUG with empty buglist/selllist. (Thanks squallcs for fix)

    - Fixed error page when learning fishing skills and enchant skills. (Thanks OnePaTuBHuK for report)

    - Fixed it's not possible pick up the object if you exceed the maximum weight. (Thanks squallcs for fix)

    - Fixed archer attack after skill. (Thanks solton57010 for report)

    - Fixed sell/buy list empty. (Thanks Iridin for report)

     

    * Remember always to test new commit on your Test server.

    * Report bug on forum www.l2jfrozen.com/forum

     

    http://www.l2jfrozen.com/forum/index.php?topic=20869.0

  6. [CORE][DP] Welcome to user squallcs on L2jfrozen's staff as Java developer.

    - Fixed load of "banned_ip.cfg". (Thanks JPDist® for report)

    - Fixed scroll of resurrection bug for pet. (Thanks Kadoshi for report)

    - Fixed SIGNET like L2OFF if the skill is not offensive must effect only the caster, clan, ally, party.

    - Fixed SIGNET like L2OFF if the skill is offensive must not effect the caster, clan, ally, party.

    - Implemented Day of Doom. (Thanks OnePaTuBHuK for fix)

    - Fixed custom npc id 54 multisell error. (Thanks spadie for report)

    - Fixed NPE on getCurrentSkill(). (Thanks SongSeung for report)

    - Fixed heal on self purple without CTRL. (Thanks aris23 f0r report)

    - General cleanup and format.

    * Remember always to test new commit on your Test server.

    * Report bug on forum www.l2jfrozen.com/forum

     

    http://www.l2jfrozen.com/forum/index.php?topic=20843.0

     

    Next rev will be about Grandboss rework. Please post all bugs about Grandboss on forum.

    * Rework of Queen Ant like L2OFF.

    * Fixed skills bug usage for Zaken.

    * Fixed Baium archangels bug and baium AI.

  7. REV 1000  ^-^

    [CORE][DP] Here we are... REV 1000 IS OUT!

    - Fixed it's not possible summon pet during combat like L2OFF. (Thanks WyPik for report)

    - Fixed heading calculation during an attack. (Thanks WyPik for report)

    - Fixed problem with exploit on hittask with hight atk speed. (Thanks WyPik for report)

    - Fixed L2Siegesummon can attack wall. (Thanks WyPik for report)

    - Fixed enchant message on pickup. (Thanks WyPik for report)

    - Implemented Cooltime reuse skills. (Thanks Shyla for fix)

    - Fixed skills Cannon Fodder and Big Bang. (Thanks WyPik for report)

    - Fixed Raid curse for hight level char casting on low level. (Thanks Kadoshi for report)

    - Refactor Blow skill success. (Thanks WyPik for report)

    - Refactor position that cause frontstab and other issue. (Thanks WyPik for report)

    - Implemented new method isSideTarget().

    - Little update on Hopzone script. (Thanks sahar for fix)

    - Fixed Backstab % chance, damage, and calculation of position.

    - Fixed it's not possible to block with shield if you are not in front with the target. (Thanks WyPik for report)

    - Fixed quest 622 load. (Thanks OnePaTuBHuK for fix)

    - Fixed .farm and .pvp command movment stop. (Thanks squallcs for fix)

    - Some Cleanup and Format.

     

    * Remember always to test new commit on your Test server.

    * Report bug on forum www.l2jfrozen.com/forum

     

    This rev got lot of fixes, please test them on your test servers with your players. You can test it also on our test server that is always online 24/24 h 7/7 d.

     

    http://www.l2jfrozen.com/forum/index.php?topic=20811.0

  8. :good sir:

    [CORE][DP]
     Thanks all for contributions!

    - Fixed pet summon casting. (Thanks WyPik for report)

    - Added floodprotector on petsummon. (Thanks WyPik for report)

    - Fixed Pagan Temple open doors by player quest. (Thanks TR1V1UM91 for report)

    - Removed auto open door 19160011 and 19160010 on server start.

    - Rework Potion.java (Thanks squallcs for fix)

    - Fixed bug with potion used on pet and don't disappear. (Thanks InTheEnd for report)

    - Fixed potion used on inventory of the pet, the effect is applied to the pet and not to the char.

    - Fixed skill Summon Nightshade must be enchanted.

    - Fixed bug with admin setclass, "exploit with class" after restart. (Thanks Dann for report)

    - Fixed like L2OFF it's not possible use skills while hitting with bow.(Thanks WyPik for report)

    - Fixed pagan zone teleport bug near Van Halter zone. (Thanks olo50 for report)

    - Fixed bug with consumable items destroyed and then dropped, stucked on ground. (Thanks WyPik for report)

    - Fixed typo error on database_installer. (Thanks Olympic for report)

    - Some NPE Fixed, format and Cleanup.

     

    * Remember always to test new commit on your Test server.

    * Report bug on forum www.l2jfrozen.com/forum

     

    http://www.l2jfrozen.com/forum/index.php?topic=20787.0

  9. :good sir:

    [CORE]
    [CONFIG] From 15 pages to 7 pages on Bug report in two weeks!

    - Fixed onAttack() NPE error. (Thanks Warfare for report)

    - Fixed NPE error on L2ClassMasterInstance. (Thanks squallcs for fix)

    - Fixed Duel system with player on same party like L2OFF. (Thanks 6o6uK for report)

    - Fixed Critical rate, accuracy and evasion calculation for pet. (Thanks bomj for report)

    - Fixed HEAL_OVER_TIME effect reuse. (Thanks squallcs for fix)

    - Added synchronized to storeEffect().

    - Source format and cleanup.

    * Remember always to test new commit on your Test server.

    * Report bug on forum www.l2jfrozen.com/forum

     

    http://www.l2jfrozen.com/forum/index.php?topic=20771.0

  10. :you serious?:

    [CORE][DP][CONFIG]
     Rev 1000 is coming...continuing cleanup of Bug report.

    - Fixed startEffectTask NPE. (Thanks Warfare for report)

    - Fixed infite spawn of varka/quest questable boss. (Thanks despekt for report)

    - Rework Quest 621 Egg Delivery. (Thanks OnePaTuBHuK for fix)

    - Rework quest 622 Specialty Liquor Delivery. (Thanks OnePaTuBHuK for fix)

    - Implemented SkillsDebug, Log to debug skills with formula calculation.

    - Fixed bug with AutoSaveManager that reset skills countdown.

    - Rework method storeeffect.

    - Rework Quest 610_MagicalPowerOfWaterPart2.

    - Request Quest 616_MagicalPowerOfFirePart2.

    - Fixed radius, heigh, level of raidboss Master Anays. (Thanks instal51 for report)

    - Fixed radius, heigh, level of minion Splendor Disciple and Splendor Worshiper.

    - Fixed correct spoil % for mob Mirror. (Thanks Xvad for report)

    - Source format and cleanup.

    * Remember always to test new commit on your Test server.

    * Report bug on forum www.l2jfrozen.com/forum

     

    http://www.l2jfrozen.com/forum/index.php?topic=20766.0

  11. [CORE] Hotfix for auto skill learn.

    - Like L2OFF when a player do to village must stand up when he is in town. (Thanks Alteran for report)

    - Fixed problem with autoskilllearn. (Thanks L2Gamers and Mircom5 for report)

    - Added usefull log on server shutdown.

    - Fixed impossible to heal siege flags. (Thanks squallcs for fix)

    - Fixed front issue formula calculation. (thanks Warfare for report)

    - Fixed stopEffect NPE. (thanks Warfare for report)

     

    * Remember always to test new commit on your Test server.

    * Report bug on forum www.l2jfrozen.com/forum

     

    http://www.l2jfrozen.com/forum/index.php?topic=20756.0

  12. [CORE] DeathMatch event refactor

    - Fixed problem with magic skill cast.

    - Fixed problem with movment during magic skill.

    - Little refactor for DeathMatch (DM) event.

    - Fixed ConcurrentModificationException.

    - Added some log for NPE trace.

     

    * Remember always to test new commit on your Test server.

    * Report bug on forum www.l2jfrozen.com/forum

     

    http://www.l2jfrozen.com/forum/index.php?topic=20751.msg65981;topicseen#new

  13. :poker face:

    [CORE] Thanks to all the community for reports/help.

    - Fixed archer kite bug. (Thanks Wypik for report)

    - Fixed Seal of Ruler (Thanks squallcs for fix)

    - Fixed party members get flaged with pole (Thanks evilgh0st for report)

    - Fixed movetask bug during atack with BOW.

    - Fixed attack with CTRL like L2OFF. (Thanks K-I-A-N-N-Z-E-L-L for report)

    - Fixed issue with MoveBackwardToLocation.

    - Fixed echanted skills learn. (Thanks L2Gamers for report)

    - Fixed bug with Expertise penality using auto learn skills. (Thanks Iridin for report)

    - Some format and Cleanup.

     

    * Remember always to test new commit on your Test server.

    * Report bug on forum www.l2jfrozen.com/forum

     

    http://www.l2jfrozen.com/forum/index.php?topic=20750.0

  14. :not bad:

    [CORE][DP]

     Remember to test always new revs on your test server!

    - Fixed acumen npc buffer. (thanks solton57010)

    - Added Siren dance on scheme buffer. (thanks .i.)

    - Fixed Crystal S ID on gmshop. (thanks .i.)

    - Fixed location for npc id 31853.

    - Corrected McritMulDif on M crit calculation.

    - Fixed flag player hitting with pole Mobs/players.

    - Fixed if target is not auto attackable you give only one hit. (like L2OFF)

    - Fixed augmentation, it's possible to use low level stone on hight level items. (like L2OFF)

    - Fixed all augmentations Item skill: Paralyze.

    - Implemented Zone type "NoStoreZone".

    - Implemented getCurrentPetSkill().

    - Fixed default value for Gameserver and Loginserver startup.

    - Fixed backstab issue.

    - Fixed onAttack update heading position.

    - Corrected inFront() method position.

     

    (Report bug on forum www.l2jfrozen.com/forum)

    http://www.l2jfrozen.com/forum/index.php?topic=20729.0

  15. I dont have time to test, but as far as I know you can use lvl 40 lifestone on S grade weapon, then only thing that matters is player level which must be more than the lifestone level

     

    I'm sure that is like that on Gracia++ but i'm not sure about Interlude, if you have time please test on L2OFF and give feedback.

     

    Thank you! :)

  16. Hello Mxc community, i need an information about lifestones usage.

     

    Chronicle INTERLUDE

     

    Is it possible to augument items with low level lifestones? For example use lifestone liv 70 on weapon liv 76.

     

    Who know or who can test this on L2OFF and give feedback can give me a favour.

     

    Thank you for help

  17. :poker face:

    [CORE][DP] Remember to test new revs first on your Test Server!

    - Null pointer vulnerabilities fixes. (Thanks to Zoey76)

    - Cleanup of unnecessary code. (Thanks to Zoey76)

    - Minor fixes. (Thanks to Zoey76)

    - Added method isSittingTaskLunched().

    - Removed kick from antibot on GM chars.

    - Fixed bug with Manufactures change prices.

    - Fixed bug on situp with sell/buy/manufacture shop.

    - Fixed bug with "Transaction already in progress".

    - Added nextActionAttack on backstab skill.

    - Fixed augumentation Silence change.

    - Fixed augumentation Doom change.

    - Fixed command .offline_trade like /offline_trade.

    - Fixed offline shop bug with no item on sell/buy. (thanks evilgh0st for report)

    - Fixed bug on hitting task on Archangels.

    - Format and cleanup.

     

    http://www.l2jfrozen.com/forum/index.php?topic=20711.0

  18. :not bad:

    [CORE][CONFIG][DP] First to update your main server remember always to test new commit on your test server!

    (Thank to user Iridin for tests)

    - Fixed Baium's archangel are aggressive and the start attack Baium.

    - Fixed Frintezza cancelQuestTimers to avoid sql interruptions.

    - Fixed Queen ant Nurse must heal each others.

    - Fixed Orfen NPE onAdvEvent.

    - Fixed Orfen bug with null spawn.

    - Format Orfen.java.

    - Fixed time of Orfen's skills.

    - Fixed Admin ban, now target is disconnected and not crashed.

    - Fixed Admin command change nick, now target doesn't lost clan.

    - It's possible to take two CW, the second one level up by 1 your actual CW.

    - Fixed CW when dropped haven't Drop Protection.

    - Fixed NPE about cubics.

    - Added logs for siege start/end.

    - Fixed SIGNET skills range.

    - Fixed monster are teleported to spawn if bugged on Geodata. (config)

    - Fixed it's not possible to heal purple people without CTRL.

    - L2SkillChargeDmg critical are now influence by STR and BaseCritRate. (and not critical rate)

    - L2SkillChargeDmg formula now is not influeced by critical damage buffs, the critical is only damage*2.

    - Format Pdam.java and L2SkillChargeDmg.java.

    - Fixed fear bug when char die.

    - Fixed duel might pvp dmg bonus.

    - Fixed status update on target select.

    - Removed UpdateUserinfo if player is observer to avoid possible critical error.

    - Fixed purify skill, remove also effect types.

    - Fixed angel_slayer__crt._damage double pvp damage bonus.

    - Command id 99 /siegestatus to be implemented.

    - Fixed skill Banish Undead TARGET_UNDEAD.

    http://www.l2jfrozen.com/forum/index.php?topic=20676.msg65454;topicseen#new

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