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Everything posted by ZumbuL
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So far so good. Needs more people for decent all-the-time pvp. Easy farm for 2nd best armor, harder solo farm/party farm for the top armor. Donations are extremely low and focused on gaming advantage rather than money.
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Just take existing similar weapons found in your weapon.sql, put them in a new notepad document, rename them, adjust their values to what is in the client value (damage wise). Rename the txt file to a .sql file, right click your database, execute batch, locate the new file extract. If its giving you errors post them here. Take weapon xmls similar to those weapons, copy paste change, and you have custom weapons... It really isn't that complicated, and it is doable if you are willing to learn. There are a TON of guides here, just search...
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Looking for a full time developer(s). Programming Requirements: - Java (PHP recommended but not required) Language Requirements: - English Technical Requirements: - Ventrilo/Skype (with a Microphone) - A valid PayPal account/or a suggested low fee transfer method for payment Confidentiality appreciated when developing for AoG. Work Description: - Fixing any immediate issues implying to the server security/stability - PvP/Achievement Reward Engine (already designed need to get it implemented) - Innovative Events (can build on existing TvT/KoTH/CTF) - Creating an entirely new class (from lvl 1 - 85) (client modding experience recommended but not required) Payment Schedule will be drafted when the decision to hire has been made. Payments will go through PayPal (or MoneyGram/WesternUnion/ or a suggested method for payment). Payments will be made monthly. Please reply here and/or PM me. Thank you ZumbuL
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Does anyone know how to do it, or does anyone have any guides/tutorials on doing it? I tried with multiple IPs there is something messed up in the setup at the DC so at this time I am resolved to editing the client. I believe I read somewhere its in the engine.dll? Any help appreciated. Thanks
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Looking for part time developer(s). Programming Requirements: - Java (PHP recommended but not required) Language Requirements: - English Technical Requirements: - Ventrilo (with a microphone obviously) - A valid PayPal account - Skype (with a webcam recommended) Confidentiality appreciated when developing for AoG. Work Description: - Fixing any immediate issues implying to the server security/stability - Bi-weekly patching of the server - PvP/Achievement Reward Engine - Innovative Events (can build on existing TvT/KoTH/CTF) - Creating an entirely new class (from lvl 1 - 85) (client modding experience recommended but not required) - Class balancing experience recommended I will need a valid photo ID (Passport) scanned and sent to my e-mail. This is not one of those servers where 12 year old kids get together and host it on their mom's computer. I have a dedicated box that I pay for monthly in a co-lo data-center. Payment Schedule will be drafted when the decision to hire has been made. Payments will go through PayPal (or MoneyGram/WesternUnion) Payments will be made monthly, and per project. Please reply here and/or PM me. Thank you ZumbuL
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Guys do you know how to change the login port the client looks for by default, 2106? Reason for asking is because I want to put two login servers on 1 box, without using my other IPs. (IF YOU SAY "USE SEARCH" I WILL DEKARMA YOU, SEARCH DOES NOT WORK) Thanks
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OMG Noobs DP = Daeva Points. And yes stigma shards are a slow to start with but a great payoff way to make money. And instead of wasting time looking for cheats, do something more productive...
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[share] L2 Updater for Freya server [ct2.5]
ZumbuL replied to darren's topic in Client Development Discussion
For all the hurt eyes out there here it is: Darren I am trying out your updater, I will let you know if I got any problems. Been looking for something as simple as this for a while... -
[Request] Automated PC AiO Buffer Creator
ZumbuL posted a question in Request Server Development Help [L2J]
Hey everyone, I was searching the forum and came accross http://www.maxcheaters.com/forum/index.php?topic=50065.0 Unfortunately the link is dead, I was wondering if anyone has the link for it, or a possible suggestion (and by a suggestions I don't mean telling me, "DO IT YOURSELF" suggestions). Basically what I need is some sort of a command to execute, that I could preconfigure, that would give the targeted (or named) char AiO Status, give him preconfigured skills their highest level, and that would sort of... lock the character from getting any other skills (if possible) Let me know ;) -
[Guide]Problem About Virtual Memory
ZumbuL replied to EdenEternal's topic in Server Development Discussion [L2J]
No, that is not good advice. Take the amount of Available RAM you have, multiply it by 1.5 and put down the value. For example: 2048 MB RAM * 1.5 = 3072. That should be your MINIMUM AND MAXIMUM VM. The guide is good at explaining where to change the memory, but not the end effect. -
[Job Offer] AoG Lineage2 Project Hiring Developers
ZumbuL replied to ZumbuL's question in Request Server Development Help [L2J]
Vote-point system is all that is needed now. Thank you everyone that worked on the other projects. Vote-Point system is given a high priority, so $70 for a vote-point system that is l2jserver Gracia Final Compatible. -
[Job Offer] AoG Lineage2 Project Hiring Developers
ZumbuL replied to ZumbuL's question in Request Server Development Help [L2J]
Bump -
[Job Offer] AoG Lineage2 Project Hiring Developers
ZumbuL replied to ZumbuL's question in Request Server Development Help [L2J]
Again, just to clarify, I need the engines to work on the l2jserver's Gracia Final. Sorry if there was any misunderstanding on the first topic. -
[Job Offer] AoG Lineage2 Project Hiring Developers
ZumbuL replied to ZumbuL's question in Request Server Development Help [L2J]
Can you please move it to the correct area then? Thank you -
[Job Offer] AoG Lineage2 Project Hiring Developers
ZumbuL replied to ZumbuL's question in Request Server Development Help [L2J]
Well I don't take anything from people without repaying them somehow. I need the above mentioned engines, to run automated or manually, on a l2jserver, Gracia Final. -
[Job Offer] AoG Lineage2 Project Hiring Developers
ZumbuL replied to ZumbuL's question in Request Server Development Help [L2J]
I don't understand how this is a wrong section. I couldn't find any [General] Request area. Only Mod Request area. If you can do those in 30 minutes and they work you will get the money just as fast as you demonstrated they work. I would recommend Money Gram over any other delivery method. -
AoG Lineage2 Project is hiring developers. Will pay $70 for a Vote-Point engine for l2jserver Gracia Final. This is not a spam message, nor is it a fake topic, I respect the MxC Community, that is why I am posting it here. Please no spam messages or any other junk. You can reply to this topic or e-mail me at AoG-L2@live.com If you are unclear about getting the money here is how the procedure will go. 1. You apply your patch. 2. You compile the l2jserver core and dp. 3. You send it to me over msn/e-mail/upload. 4. I install the server pack you send me. 5. I launch it and we both get on the test server to try out the patch. 6. If it works you get your money, if it needs fixes, we fix it, and then you get the money at your preferred delivery MoneyGram/Western Union/PayPal.
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OMFG... All his 'fixes' are fake... Geodata for Gracia Part 2 is around 1.9 GBs. THERE IS NONE FOR FINAL. The 'debugs' you just delete the conditions from the xml files... Then again... why waste time and explain... This post should be locked... and same with all those other "GOOD" Packs... You know which one is a good pack? The one that you put time and effort in, and not just change stupid things like xml files... wtfever
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[Guide + Share] Flame Icon and Spirit of Phoenix
ZumbuL replied to ZumbuL's topic in Server Development Discussion [L2J]
Well the trigger lvl growth would involve a team of people working it rather than just 1person. The contribution I made comes as close to retail as I know, without any core modding. Ill contribute my whole pack of skills that are working just fine without the core modding however they are not made so its just 1 click and boom angelic icon for the whole party lol. Anyways thanks for the feedback sorry for letting it out on you I'm just tired of people saying Ooh Great job when its completley off when compared to retail. -
[Guide + Share] Flame Icon and Spirit of Phoenix
ZumbuL replied to ZumbuL's topic in Server Development Discussion [L2J]
Do you have any confirmation that upon primary use of the skill you get absolutely nothing? Because Primary Effect is lesser than the triggered effect. If you do have confirmation of values and such, please share them I will be more than glad to modify it here, as well as on my server. I do not have a quarrel with anyone, but when someone pisses me off, I make sure I return the favor tenfold. Please feel free pming or posting values, and retail findings... -
[Guide + Share] Flame Icon and Spirit of Phoenix
ZumbuL replied to ZumbuL's topic in Server Development Discussion [L2J]
Did you even look at the Code Intrepid? ??? I did create the above mentioned. And KingStyle did manage to piss me off. Look at his stupid ass code, and look at mine. Completely differ from each other. You can't let the 'level grow' BECAUSE in l2jserver IT IS NOT DONE YET! Found on Official Lineage 2 Website I was merely making fun of him for submitting such a stupid share. Try out his share see what happens. And Like it is mentioned in the freaking Code <!-- Not Confirmed with Retail --> Or you were too busy typing a reply to see that... GG -
Alright Kingstyle locked his topic, because he realized his share was another failure. The correct way of doing Flame Icon, with the requirement of Spirit of Phoenix level 1. It is actually level 3, but due to overwhelmed work given to the l2jserver developers, increasing level on skills such as these has to wait. HOWEVER this might make your server a bit more balanced and a bit more interesting. - I am only doing this because Kingstyle was stupid enough to call me out on a developmental challenge... He can't do his shit right so has to talk shit to people that criticize him... and what does he do... locks the topic... Lock this topic, I'll donate to MxC and I'll make sure your topics go bye bye dickwad. Back to Sharing the knowledge and the Guide of the right way to use Spirit of Phoenix, and Flame Icon: 2 files will be modified and shared here. ...gameserver/data/stats/skills: 0700-0799.xml and 5500-5599.xml Insert the following in your 0700-799.xml <!-- Done by ZumbuL not verified with Retail on values --> <skill id="784" levels="1" name="Spirit of Phoenix"> <set name="hitTime" val="4000"/> <set name="magicLvl" val="79"/> <set name="mpConsume" val="43"/> <set name="operateType" val="OP_ACTIVE"/> <set name="reuseDelay" val="150000"/> <set name="skillType" val="BUFF"/> <set name="target" val="TARGET_SELF"/> <for> <effect name="ChanceSkillTrigger" time="20" val="0" triggeredId="5562" chanceType="ON_ATTACKED" activationChance="20"> <!-- Guessed Value on time --> <mul order="0x30" stat="pDef" val="1.05"/> <!-- Guessed Value on pDef --> <add order="0x40" stat="fireRes" val="20"/> <!-- Guessed Value on fireRes --> <add order="0x40" stat="darkRes" val="20"/> <!-- Guessed Value on darkRes --> </effect> </for> </skill> <!-- Done by DJ MELERIX --> <!-- Modified by ZumbuL to fit current Core Development --> <skill id="785" levels="1" name="Flame Icon"> <set name="hitTime" val="1800"/> <set name="operateType" val="OP_ACTIVE"/> <set name="reuseDelay" val="15000"/> <set name="skillType" val="BUFF"/> <set name="skillRadius" val="1000"/> <set name="target" val="TARGET_PARTY"/> <cond msgId="113" addName="1"> <target active_effect_id_lvl="5562,1"/> <!-- Needs Core Support for lvl 3 --> </cond> <for> <effect name="Buff" time="60" val="0" stackOrder="1" stackType="icon_buff"> <mul order="0x30" stat="debuffVuln" val="0.6"/> <mul order="0x30" stat="pDef" val="1.5"/> <mul order="0x30" stat="mDef" val="1.5"/> <add order="0x40" stat="accCombat" val="6"> <using kind="Sword,Big Sword,Blunt,Big Blunt"/> </add> <add order="0x40" stat="runSpd" val="30"/> <mul order="0x30" stat="pAtkSpd" val="1.3"> <using kind="Sword,Big Sword,Blunt,Big Blunt"/> </mul> <add order="0x40" stat="rCrit" val="33"> <using kind="Sword,Big Sword"/> </add> <mul order="0x30" stat="cAtk" val="1.33"> <using kind="Blunt,Big Blunt"/> </mul> <mul order="0x30" stat="cancelVuln" val="0.6"/> <mul order="0x30" stat="gainHp" val="0.2"/> </effect> </for> </skill> And in file 5500-5599.xml Copy over the existing skill with the following. <!-- Done by ZumbuL not verified with Retail on values --> <skill id="5562" levels="1" name="Spirit of Phoenix"> <set name="operateType" val="OP_ACTIVE"/> <set name="skillType" val="BUFF"/> <set name="target" val="TARGET_SELF"/> <for> <effect name="Buff" time="30" val="0"> <mul order="0x30" stat="pDef" val="1.10"> <add order="0x40" stat="fireRes" val="30"/> <add order="0x40" stat="darkRes" val="30"/> </mul> </effect> </for> </skill> Credits go to l2jserver Dev Team, [glow=red,2,300]ZumbuL[/glow], and Kingstyle (for being a dumbass) [glow=red,2,300]PASSWORD IS[/glow] www.l2gf.com If you are getting syntax errors that is because you inserted the skills wrong, so here are the retail skill files, copy paste them in your ..gameserver/data/stats/skills Folder. DOWNLOAD HERE