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LeLeZin

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Everything posted by LeLeZin

  1. Hi i have Interlude Frozen and I'm a big doubt My server came with a pre-configured. with fake players. and they speak in Russian I would change the sentences. thank you see pic.
  2. I can not do it ingame? how to change the names or titles of the players?
  3. People. how can I change the title of a private buy / sell / create?? example .. one player creates a sale / purchase with the X title as I switch to Y title .. something .. Thank You very
  4. how to change the conversations of fake players? thank you
  5. sorry ... not a gun .. is a weapon !!! i changed the xml and database ... and I do not weapownName .. sorry my bad Ingles !!
  6. How do I change the number of P.atack from a gun? (client Side)???
  7. summarizing? is error in java? am with pre-configured .. can no longer resolve this error??
  8. I did not say about my problem? this crazy? just do not know write in English. My problem in this post.
  9. Gracia Final .. whith errors. SpecialSkillTreeTable: Loaded 3 special skills [Fatal Error] 19999-20000.xml:26:9: XML document structures must start and end w ithin the same entity. Error loading file C:\Users\Lele\Desktop\Server\GameServer\data\stats\skills\199 99-20000.xml org.xml.sax.SAXParseException: XML document structures must start and end within the same entity. at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(Unknown So urce) at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(Unk nown Source) at javax.xml.parsers.DocumentBuilder.parse(Unknown Source) at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:84) at net.sf.l2j.gameserver.skills.SkillsEngine.loadSkills(SkillsEngine.jav a:89) at net.sf.l2j.gameserver.skills.SkillsEngine.loadAllSkills(SkillsEngine. java:98) at net.sf.l2j.gameserver.datatables.SkillTable.<init>(SkillTable.java:42 ) at net.sf.l2j.gameserver.datatables.SkillTable.<init>(SkillTable.java:29 ) at net.sf.l2j.gameserver.datatables.SkillTable$SingletonHolder.<clinit>( SkillTable.java:130) at net.sf.l2j.gameserver.datatables.SkillTable.getInstance(SkillTable.ja va:37) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:212) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:553) xml .... <?xml version="1.0" encoding="UTF-8"?> <list> <skill id="19999" levels="1" name="Bowehpraacher"> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <set name="castRange" val="-1"/> <for> <mul order="0x50" stat="pAtk" val="2.50"> <using kind="Bow"/> </mul> <mul order="0x40" stat="accCombat" val="2.50"> <using kind="Bow"/> </mul> <mul order="0x30" stat="pAtkSpd" val="1.100"> <using kind="Bow"/> </mul> <mul order="0x30" stat="rCrit" val="2.50"> <using kind="Bow"/> </mul> <mul order="0x30" stat="atkReuse" val="1.2"> <using kind="Bow"/> </mul> </for> </skill> ---------------------------------------------- Initializing FortManager Exception: loadFortData(): null java.lang.NullPointerException at net.sf.l2j.gameserver.model.entity.Fort.load(Fort.java:604) at net.sf.l2j.gameserver.model.entity.Fort.<init>(Fort.java:270) at net.sf.l2j.gameserver.instancemanager.FortManager.loadInstances(FortM anager.java:171) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:297) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:553) Exception: loadFortData(): null java.lang.NullPointerException at net.sf.l2j.gameserver.model.entity.Fort.load(Fort.java:604) at net.sf.l2j.gameserver.model.entity.Fort.<init>(Fort.java:270) at net.sf.l2j.gameserver.instancemanager.FortManager.loadInstances(FortM anager.java:171) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:297) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:553) Exception: loadFortData(): null java.lang.NullPointerException at net.sf.l2j.gameserver.model.entity.Fort.load(Fort.java:604) at net.sf.l2j.gameserver.model.entity.Fort.<init>(Fort.java:270) at net.sf.l2j.gameserver.instancemanager.FortManager.loadInstances(FortM anager.java:171) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:297) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:553) Loaded: 21 fortress Tks !!
  10. not. you do not understand. look at the response of cl1ch3
  11. teotian!!! Perfect !!! this same!! anyone?
  12. I want my set of jewelry so that the bonus when they are together
  13. Hi Like to know how to put a set of jewels to the bonus only when full.? Thank you! Sorry my bad ingles =( Tks.
  14. Hi, would like to create a wyvern customized for my server. how? not want to get the original. What code to use Java? Excuse my English. Tks...
  15. Wave! use to rev l2free gracia! and must reduce or damage skill! Danger area <skill id="4268" levels="1" name="Danger Area"> <!-- This Skill Is Only For Description In The Client --> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="PASSIVE" /> <set name="operateType" val="OP_PASSIVE" /> <set name="castRange" val="-1" /> <set name="effectRange" val="-1" /> <for></> <set name="effectRange" val="-0.1" ?????? tks
  16. you can put all the files to work? He works in which rev? thanks Excuse my English!
  17. Yes, yes I would like to transform an NPC that looks like character !!! in rev l2jfree Gracia!!!! Tks
  18. Yes but I would like to know the structure of the pet! I need to work? java, xml, sql? Thank you Excuse my English
  19. hi people want to know how a NPC just with the char! I use CT2 gracia l2free tks
  20. Hi! I wonder how I make a pet as the strider or wivern! I have the textures of them! but i want to know how i summon it ! Tks !! ;) sorry my bad english
  21. Hi Good Night! I would like to know how I make a NPC only with the textures! I am no have npcgrp and npcname I only have the textures! Tks! ;) sorry my bad english =/
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