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s0uLfire

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  1. no ! it was at the beggining ! but now i change it to xx.xxx...
  2. Hello to everyone ! I play in a net with 10 pcs . I used one of this 10 pcs to create a Hellbound Lan Server . The server runs and everything is ok but noone from my net cant connect .The 1st time I used as my server ip 127.0.0.1 but it didnt work ! Afterwards I used the lan ip from my pc but still noone can connect . Any suggestions m8s ?
  3. Hello m8s ! I use stefoulis15 pack and i cant get the gameserver up ! Changes i made : Changed password in loginserver config and gameserver config to "root" The Error i get : ========================================================================================== Starting L2JOneo Game Server. Visit oneodevteam.com for updates. loading gameserver config MLog clients using java 1.4+ standard logging. Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10] Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc rement -> 1, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou rceName -> 2yph0q7v1iyxvr316u3s1y|9f2a0b, debugUnreturnedConnectionStackTraces - > false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClass Location -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 2 yph0q7v1iyxvr316u3s1y|9f2a0b, idleConnectionTestPeriod -> 10800, initialPoolSize -> 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime -> 0, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, max PoolSize -> 50, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSi ze -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, pre ferredTestQuery -> null, properties -> {user=******, password=******}, propertyC ycle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ] ## L2JOneo GS REV ## : "1689" ## L2JOneo DP REV ## : "1685" Updated characters online status. Exception in thread "main" java.lang.NoSuchMethodError: java.util.concurrent.Thr eadPoolExecutor.allowCoreThreadTimeOut(Z)V at net.sf.l2j.gameserver.ThreadPoolManager.<init>(ThreadPoolManager.java :125) at net.sf.l2j.gameserver.ThreadPoolManager.getInstance(ThreadPoolManager .java:109) at net.sf.l2j.gameserver.idfactory.BitSetIDFactory.<init>(BitSetIDFactor y.java:68) at net.sf.l2j.gameserver.idfactory.IdFactory.<clinit>(IdFactory.java:59) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:321) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:729) GameServer Terminated Abnormaly, Please Verify Your Files. GameServer Terminated. Πιέστε ένα πλήκτρο για συνέχεια. . . ===============================================================================================
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