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BloodyWarrior

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Posts posted by BloodyWarrior

  1.  

    Effects List Name Effect

    Acumen Magic casting speed increases with a fixed percentage.

    Anger Enhances P. Atk. while decreasing maximum HP by 15%.

    Back Blow Increases critical attack rate when attacking the enemy from behind.

    Cheap Shot When launching a general attack, MP consumption is reduced.

    Critical Anger Decreases players HP while causing damage to target during critical attack.

    Critical Bleed Percent Chance that target will bleed during critical attack.

    Critical Damage Inflicts extra damage to target when critical attack is launched.

    Critical Drain User absorbs HP from target during critical attack.

    Critical Poison Percent chance that target will be poisoned during critical attack.

    Critical Stun Percent chance of stun effect during critical attack.

    Empower  Increases magic power.

    Evasion  Increases evasion by 2 points.

    Focus  Increases critical attack rate.

    Guidance  Increases accuracy.

    Haste  Percentage increases in attack speed.

    Health  Increases maximum HP by 25%.

    Light  Reduces a weapon's weight by 70%.

    Long Blow  Increases attack range.

    Magic Bless the Body  15% chance to cast Bless the Body magic upon the target when using good magic.

    Magic Chaos  Percent chance to cast Chaos (effect 3) magic upon the target when using bad magic.

    Magic Damage  When using harmful magic on a target, it delivers additional magic damage with a fixed percentage.

    Magic Focus  7% chance to cast Focus (effect 3) magic upon the target when using good magic.

    Magic Hold  5% chance to cast Dryad Root (effect 1) magic upon the target when using bad magic.

    Magic Mental Shield  15% chance to cast Mental Shield magic upon the target when using good magic.

    Magic Paralyze  When using harmful magic on a target, it will paralyze the target with a fixed percentage.

    Magic Poison  Percent chance to cast Poison (effect 7) magic upon the target when using bad magic.

    Magic Power  When attacking with magic, the amount of MP used increases with a fixed percentage and magic power also increases.

    Magic Regeneration  3% chance to cast Regeneration (effect 2) magic upon the target when using good magic.

    Magic Silence  When using harmful magic on a target, it will silence the target with a fixed percentage.

    Magic Weakness  5% chance to cast Weakness (effect 3) magic upon the target when using bad magic.

    Mana Up  Increases maximum MP by 30%.

    Might Mortal  Increases the success rate of Mortal Blow and Deadly Blow.

    (Removed shortly before C3. Any weapons previously enhanced with this SA still have it and are considered very rare.)

    Miser  Has a percentage chance to reduce soulshot consumption by 0-4 per attack.

    Quick Recovery  Reduces re-use delay by a percentage.

    Risk  Evasion  Increases Evasion when HP becomes 60% or lower.

    Risk  Focus  Increases critical attack rate when HP becomes 60% or lower.

    Risk  Haste  Increases Atk. Spd. when HP becomes 60% or lower.

    Up-Down  The maximum MP is increased with a fixed percentage and the maximum HP is decreased with  

     

     

     

     

     

     

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