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SaTaNa

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  1. i have a very big problem wen i want to edit some custom like icarus weapons for il ... dinasty and epic ...

     

     

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    OS: Windows XP 5.1 (Build: 2600)

    CPU: AuthenticAMD Unknown processor @ 1802 MHz with 2047MB RAM

    Video: NVIDIA GeForce FX 5200 (7519)

     

    Texture ct2lineageweaponstex.icarus_wand.icarus_wand_mk: Serial size mismatch: Got 48, Expected 87594

     

    History: LoadObject <- (Texture ct2lineageweaponstex.icarus_wand.icarus_wand_mk 2109==2109/2511980 2061 87594) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Documents and Settings\xXVaRcoPKXx\Desktop\UTX\l2decrypt\ct2lineageweaponstex.unreal.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Documents and Settings\xXVaRcoPKXx\Desktop\UTX\l2decrypt\ct2lineageweaponstex.unreal.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Documents and Settings\xXVaRcoPKXx\Desktop\UTX\l2decrypt\ct2).. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

     

     

    Anyone can help me ?

  2. hello all i have some problems wen i want to edit some custom weapons & armors like ..jade armor or icarus weapons & more etc please help me

     

    No Label

     

    OS: Windows XP 5.1 (Build: 2600)

    CPU: AuthenticAMD Unknown processor @ 1802 MHz with 2047MB RAM

    Video: NVIDIA GeForce FX 5200 (7519)

     

    Texture ct2lineageweaponstex.icarus_wand.icarus_wand_mk: Serial size mismatch: Got 48, Expected 87594

     

    History: LoadObject <- (Texture ct2lineageweaponstex.icarus_wand.icarus_wand_mk 2109==2109/2511980 2061 87594) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Documents and Settings\xXVaRcoPKXx\Desktop\UTX\l2decrypt\ct2lineageweaponstex.unreal.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Documents and Settings\xXVaRcoPKXx\Desktop\UTX\l2decrypt\ct2lineageweaponstex.unreal.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Documents and Settings\xXVaRcoPKXx\Desktop\UTX\l2decrypt\ct2).. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

     

     

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