Well let me explain how i did do it so far With the new horse i tried to make
i took LineageMonsters4.ukx from the Animation in L2 system map
i used umodel to get the MeshAnimation - gray_horse_anim.psa
SkeletalMesh - gray_horse_m00.psk
then i used this guide: http://maxcheaters.com/forum/index.php?topic=198920.0
and maked me a new ukx file GrayHorse.ukx and put it in the Animation map
before i did that i have maked grayhorse.ukx With l2encdec to work on the linage to system
Animation i changed the sql from grayhorse and maked a new sql file Npc Grayhorse
Like this
INSERT INTO `npc` VALUES ('13318', '13318', 'Npc Gray Horse', '0', '', '0', 'Grayhorse.gray_horse', '31.00', '32.50', '55', 'female', 'L2Npc', '40', '1673.054730000000000', '889.800000000000000', '0.000000000000000', '0.900000000000000', '40', '43', '30', '21', '20', '25', '0', '0', '8.47458', '60000.00000', '5.78704', '200000.00000', '253', '1', '333', '0', '0', '0', '41.00000', '180.00000', '1', '1', '0', '1');
then i changed the Npcgrp.dat copy grayhorse and change it to
13311 GrayHorse.gray_horse Grayhorse.gray_horse_m00 3 Grayhorse.whitegray_horse_t00 Grayhorse.whitegray_horse_t01 Grayhorse.whitegray_horse_t02 0 1 0 1.05882359 0 1 4 MonSound.Hit_Shell_1 MonSound.Hit_normal_3 MonSound.Hit_Wood_3 MonSound.Hit_normal_12 3 MonSound.unicorn_b_dmg_1 MonSound.unicorn_b_dmg_2 MonSound.unicorn_b_dmg_3 0 1 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 0 0 0
so i start lineage 2 then i summon the new npc 13311 the name is coming up in the msg system
Summoned a Grayhorse on the code ..... buth i look everywhere and no npc to be found
so thats the problem this is just testing how it works before i do some other stuffs ltr i gone try to put the new horses
from Goddes of destruction in the server of mine i like those horses buth first i need to understand why it does not work so i hope you can help me ty for all the help so far