= PvP Name Colors/Skills =
PvP Skills
500 - PvP Music - Regen you and your party members HP. Last 20 seconds.
3000 - PvP Blessed Body - boosts base HP by 15% and heals self and pets for 12%. Last for 10 minutes.
4000 - PvP Skill Recharge - Recharges a party member's MP by 1700.
6000 - PvP Skill Focus - Increases your base crit and magic crit rate by 30% and gives 100% lose target resistance. Last 30 seconds.
8000 - PvP Debuff Death Whisper - Debuffs one target; Drastically reducing heal amount, damage absorption, and resuse delays.
9500 - PvP Skill Might - Increase your P.ATK Last 5 minutes.
9500 - PvP Skill Empower - Increase your M.ATK Last 5 minutes.
13500 - PvP Skill Berserker Spirit - Reduces P.DEF, M.DEF, and increase P.ATK, M.ATK, A.SPD, Casting SPD, and Run Speed. Last 30 seconds.
17000 - PvP Resurrection - Bring a target back to life.
21000 - PvP Skill Wind Walk - Boosts run speed. Last 30 seconds.
Lineage 2 Evolution Reworked Attribute System – Complete Guide
4 OPTIONS Allow - REMOVED DARK-HOLY
Fire - Water - Wind - Earth
You can cultivate each attribute within designated farm zones at L2 Evolution. In these zones, you will encounter monsters from various elemental categories, including Earth, Fire, Wind, and Water. Engaging with these creatures allows you to gain experience for your spirits.
Alternatively, you have the option to acquire them from our item shops
You can find information about attributes and additional related actions in the Character window (Alt+T).
Attribute window
As soon as the attribute is chosen you can see an attribute icon on the sidebar in the right part of your screen.
Hover the mouse over the icon to see the level and XP of your active Spirit.
To switch an attribute choose one of the four icons. You can do it in the character window. You can switch attributes once per 10 seconds.
important to remember that Water is stronger than Fire, Fire is stronger than Earth, Earth is stronger than Wind, and Wind is stronger than Water. If you do so there should be no mistake which of your spirits is going to get XP.
Fire (XP for Water Spirit)
Water (XP for Wind Spirit)
Wind (XP for Earth Spirit)
Earth (XP for Fire Spirit)
Spirit's Characteristics
On the Characteristics tab, you can find general information about the character's Spirits.
Spirit's stats: Attack, Defense, Critical Rate, and Critical Damage of the corresponding attribute, and their values. These stats increase with each Spirit’s level.
Absorption
On the Absorption tab you can level up your Spirit by using Attribute Stones.
Max spirit level is 10.
To increase the level set a number of required Attribute Stones. At the bottom of the screen, you will see how much XP is obtained from it. The Attribute Stone must be in your inventory.
Use triangular arrows for setting a desired number of Stones for absorption.
The Auto Registration button sets the number of Attribute Stone required to reach the max level (i.e. Lv. 10 and 100% of XP). If XP obtained from the stone exceeds the amount required for reaching the maximum level, it will be highlighted in red.
Press Cancel to reset the changes.
Buffer
Mages and Dagger classes have 26 buff slots and fighters have 28. You can increase these by 2 buff slots via the divine inspiration manuals, which can be bought for a fair price in the Item Shop.
Custom Farming Zones
"In the Land of Wind, our focus is on catering to new players. As part of this commitment, we have transitioned the entire Land of Wind into a future S80 zone. While the majority of these creatures can be tackled individually, it's worth noting that a few formidable monsters and Advanced Player Characters (APCs) reside within, necessitating a party for successful encounters."
"Antharas Lair Outside is classified as a Trio zone, with a design philosophy that accommodates both solo and party gameplay. The majority of creatures within this zone are deliberately tailored for solo adventurers. A noteworthy feature implemented in DVC ensures that once a player engages a mob, that mob becomes exclusively 'theirs,' and no other player may initiate an attack on it, unless they belong to the same clan or party."
Antharas Lair Inside Cave is a designated party farming zone. While there are a few soloable creatures scattered throughout the area, the primary focus is on challenging group encounters. As you delve deeper into the cave, the difficulty level increases significantly, offering a diverse array of formidable monsters to contend with.