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TheOlympus

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  1. # # Created by Gigiikun on 2009.06.01. import sys from net.sf.l2j.gameserver.datatables import CharTemplateTable from net.sf.l2j.gameserver.model.base import ClassType from net.sf.l2j.gameserver.model.base import Race from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest from net.sf.l2j.gameserver.network import SystemMessageId from net.sf.l2j.gameserver.network.serverpackets import SystemMessage qn = "9002_SubClassCertification" NPC=[30026,30031,30037,30066,30070,30109,30115,30120,30154,30174,30175,30176,30187, \ 30191,30195,30288,30289,30290,30297,30358,30373,30462,30474,30498,30499,30500, \ 30503,30504,30505,30508,30511,30512,30513,30520,30525,30565,30594,30595,30676, \ 30677,30681,30685,30687,30689,30694,30699,30704,30845,30847,30849,30854,30857, \ 30862,30865,30894,30897,30900,30905,30910,30913,31269,31272,31276,31279,31285, \ 31288,31314,31317,31321,31324,31326,31328,31331,31334,31336,31755,31958,31961, \ 31965,31968,31974,31977,31996,32092,32093,32094,32095,32096,32097,32098,32145, \ 32146,32147,32150,32153,32154,32157,32158,32160,32171,32193,32199,32202,32213, \ 32214,32221,32222,32229,32230,32233,32234] WARRIORCLASSES=[3,88,2,89,46,48,113,114,55,117,56,118,127,131,128,129,132,133] ROGUECLASSES=[9,92,24,102,37,109,130,134,8,93,23,101,36,108] KNIGHTCLASSES=[5,90,6,91,20,99,33,106] SUMMONERCLASSES=[14,96,28,104,41,111] WIZARDCLASSES=[12,94,13,95,27,103,40,110] HEALERCLASSES=[16,97,30,105,43,112] ENCHANTERCLASSES=[17,98,21,100,34,107,51,115,52,116,135,136] COMMONITEM=10280 ENHANCEDITEM=10612 CLASSITEMS={ 0:10281, # Warriors 1:10282, # Knights 2:10283, # Rogues 3:10287, # Enchanters 4:10284, # Wizards 5:10286, # Summoners 6:10285 # Healers } TRANSFORMITEMS={ 0:10289, # Warriors 1:10288, # Knights 2:10290, # Rogues 3:10293, # Enchanters 4:10292, # Wizards 5:10294, # Summoners 6:10291 # Healers } def isCorrectMaster(npc, player): return True def getClassIndex(player): if player.getClassId().getId() in WARRIORCLASSES: return 0 if player.getClassId().getId() in KNIGHTCLASSES: return 1 if player.getClassId().getId() in ROGUECLASSES: return 2 if player.getClassId().getId() in ENCHANTERCLASSES: return 3 if player.getClassId().getId() in WIZARDCLASSES: return 4 if player.getClassId().getId() in SUMMONERCLASSES: return 5 if player.getClassId().getId() in HEALERCLASSES: return 6 return -1 def getCertified(player, itemId, var): st = player.getQuestState(qn) qvar = st.getGlobalQuestVar(var) if qvar != "" and qvar != "0" : return "" item = player.getInventory().addItem("Quest", itemId, 1, player, player.getTarget()) st.saveGlobalQuestVar(var,str(item.getObjectId())) smsg = SystemMessage(SystemMessageId.EARNED_ITEM) smsg.addItemName(item) player.sendPacket(smsg) return class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onAdvEvent (self, event, npc, player) : st = player.getQuestState(qn) htmltext = event if event == "GetCertified": if player.isSubClassActive(): if isCorrectMaster(npc, player): if player.getLevel() >= 90: return "CertificationList.htm" else: return "9002-08.htm" else: return "9002-04.htm" else: return "9002-03.htm" elif event == "Obtain90": html = "<html><body>Subclass Skill Certification:<br>You are trying to obtain level %level% certification of %class%, %skilltype%. Remember that once this subclass is certified, it cannot be re-certified -- even if you delete this class and develop another one -- without a special and expensive cancellation process.<br>Do you still want to be certified?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">Obtain certification.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">Do not obtain certification.</a></body></html>
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