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ValmurWeismann

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Everything posted by ValmurWeismann

  1. Thank you very much, it work. Case closed xD
  2. Hi, in system folder, the 2 file largefont-e.gly and smallfont-e.gly I want to edit those file to make some character in my language appear. Does anyone know which tool to make those file readable? I'm using Interlude client.
  3. Hi, i just created a custom pet in L2OFF Interlude version. In client side, i make a copy of hatching of the star for npcname-e.dat and npcgrp.dat In server side, i also make a copy in npcdata.txt, petdata.txt and already rebuild pch. I also edit AI of pet manager to bind the pet with summon item. Everything is fine, except on the original pet, in action menu, it have 2 button for cast skill. But it doesn't appear in my custom pet. Does anyone know which file control those button? I also check in AI section and decomplied this class 1 pet_wizard_use_2skill : default_npc { parameter: int DDMagic = 1024257; int Heal = 1031169; handler: EventHandler CREATED() { myself::AddPetDefaultDesire_Follow(20.000000); } EventHandler NO_DESIRE() { myself::AddPetDefaultDesire_Follow(20.000000); } EventHandler MENU_SELECTED(talker,ask,reply,action_id,i0,c0,so0) { select(action_id) { case 1005: if( myself.sm.level < 70 ) { i0 = ( myself.sm.level / 10 ); if( i0 < 0 ) { i0 = 1; } } else { i0 = ( 7 + ( ( myself.sm.level - 70 ) / 5 ) ); } if( i0 > 12 ) { i0 = 12; } i0 = ( i0 + DDMagic ); if( myself::Skill_GetConsumeMP(i0) < myself.sm.mp && myself::Skill_GetConsumeHP(i0) < myself.sm.hp && myself::Skill_InReuseDelay(i0) == 0 ) { RemoveAllAttackDesire(); myself::AddUseSkillDesireEx(myself.master.target_id,i0,0,reply,ask,1000000,0); myself::AddAttackDesireEx(myself.master.target_id,1,0,50000); } break; case 1006: if( myself.sm.level < 70 ) { i0 = ( myself.sm.level / 10 ); if( i0 < 0 ) { i0 = 1; } } else { i0 = ( 7 + ( ( myself.sm.level - 70 ) / 5 ) ); } if( i0 > 12 ) { i0 = 12; } i0 = ( i0 + Heal ); if( myself::Skill_GetConsumeMP(i0) < myself.sm.mp && myself::Skill_GetConsumeHP(i0) < myself.sm.hp && myself::Skill_InReuseDelay(i0) == 0 ) { myself::AddUseSkillDesireEx(myself.sm.id,i0,0,reply,ask,1000000,0); } break; } } EventHandler USE_SKILL_FINISHED(target,skill_name_id,i0,reply,ask) { if( myself.sm.level < 70 ) { i0 = ( myself.sm.level / 10 ); if( i0 < 0 ) { i0 = 1; } } else { i0 = ( 7 + ( ( myself.sm.level - 70 ) / 5 ) ); } if( i0 > 12 ) { i0 = 12; } i0 = ( i0 + Heal ); if( skill_name_id == i0 ) { if( myself::Skill_GetConsumeMP(i0) < myself.sm.c_ai3 && myself::Skill_GetConsumeHP(i0) < myself.sm.c_ai2 && myself::Skill_InReuseDelay(i0) == 0 ) { RemoveAllAttackDesire(); myself::AddUseSkillDesireEx(myself.master.target_id,i0,0,reply,ask,1000000,0); myself::AddAttackDesireEx(myself.master.target_id,1,0,50000); } } } } There two acton ID 1005 and 1006 make the pet cast skill, it must be something send from client. i already check HTML folder in server, and didn't found anything related to pet. Can anyone help me?
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