SA:MP Coder
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proton min kaneis duble post , deuteron pia ip exeis ala3ei ?>
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[Dev] new dark thunder website for l2
SA:MP Coder replied to SA:MP Coder's topic in Server Development Discussion [Greek]
DRAKOI EINAI ;) -
[Dev] new dark thunder website for l2
SA:MP Coder replied to SA:MP Coder's topic in Server Development Discussion [Greek]
LOL twra eida to website tou mafia l2 , kamia sxesi me to diko mou , tou mafia l2 einai katarxas forum XD -
ama 8es kane , alla twra etimazw kati kalhtero , pio e3eligmeno web + flash head image !!!! :)
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Geia se olous simera ekana mia prospa8ia kai ekana mia nea isosellida gia L2 , nomizw 8a sas aresh !!!! ti Onomasa Throzen Skull Website !!! Image : Download : http://rapidshare.com/files/120939500/Throzen_Skull_Website.rar.html Menu Work 100%
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mono tis eikones pira XD dld eleoc oute 3erw pia einai h selida tis mafia , tis eikones stis pira apo to photobucket.
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NAI SIGOURA ESU TO EKANES NOOB ^^^^
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ok to ekana twra se zip oxi winrrar dokimase !!.
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dokimaste twra na katebasete 2anaekana upload XD
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W8 LIGO
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AFOU DEN EBALA PASSWORD , POS EINAI DYNATON NA ZITAEI PASSWORD
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den exei kodiko !!!
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ok link and image added :)
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[Help]Npc's Delete
SA:MP Coder replied to ^_Twistaki_^'s question in Request Server Development Help [Greek]
ama den 3ereis ta commands lol :) This is a GM Commands list for Newbies :) GM Commands These are the available GM commands in game. //admin Brings up the admin menu. //gmchat Sends a global message that only GMs can see. Usage: //gmchat Type message here //gm Turns on or off your GM status. //invul Makes you invulnerable. //delete Used to remove a targetted Mob. Mob will not respawn. //kill Used to kill a targetted Mob. Mob will respawn. //invis to hide your character //invisible to hide your character Character will still show to the player who uses the command, however an "Invisible" Title indicates you are invisible. //vis to unhide your character //visible to unhide your character //earthquake <Intensity> <Duration> Creates an earthquake //para_all Paralyzes all players}} //unpara_all Unparalyze all players //para Paralyze Target //unpara Unparalyze Target //bighead Gives target a big head //shrinkhead Returns targets head to normal size //test These //test commands are for the universe mapping feature (developmental) //test uni flush //test hash <number> //test uni //res //mammon_find Lists the current location (if any) of the Mammon NPCs //mammon_respawn Lists the current respawn times (if any) of the Mammon NPCs //list_spawns <npcId> Lists all the spawns for the specified NPC ID. If teleIndex is specified, player targets to the location of that spawn. //list_spawns <npcId> <teleIndex> Teleports to the player based on the given spawn index (from using //list_spawns <npcId>). //gmliston (To add Gm from gmlist) //gmlistoff (To remove GM from gmlist) //silence (To enable/disable private message mode) //diet Current status of diet mode for player. //diet on Enables diet mode. //diet off Disables diet mode. //tradeoff Current status of trading for player. //tradeoff on Enables trading with other players. //tradeoff off Disables trading with other players. /block <name> /unblock <name> /blocklist /allblock /allunblock //spawn mob_name|mob_id [quantity] [respawn_time_secs] //spawn kaboo_orc //heal heals yourself //heal (with a character selected) - heals selected character //heal <radius> - heals all characters within <radius> //heal <name> - heals character with the name <name>. Does not have to be targeted. //give_all_skills it will give your target all the skills he can learn at his level with his class /friendlist //openall opens all doors //closeall closes all doors //unspawnall remove all npcs from world //respawnall reload npc data //reload skill Reloads skill data. //reload multisell Reloads multisell data. //atmosphere <signsky> <dawn|dusk> Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal. //atmosphere <sky> <day|night> Sets current sky to either day or night. //cache_htm_rebuild Rebuilds and reloads the HTML cache. //cache_htm_reload Reloads the HTML cache. //cache_crest_rebuild Rebuilds the cache of pledge crests. //cache_crest_fix Fixes problems with incorrect displaying of pledge crests. //target Used to target a Mob or player. Usage: //target kadar //buy Opens the GMShop. //gmshop Opens the GMShop. //announce_menu Opens the announce menu. //list_announcements Lists the current announcements. //reload_announcements Reloads the announcement list. //announce_announcements Posts all announcements in list. //add_announcement Adds an announcement. Usage: //add_announcement Your announcement here //del_announcement Deletes an announcement. Usage: //del_announcement Your announcement here //announce Posts an announcement. Usage: //announce Your announcement here //itemcreate Opens the item creation menu. //create_item Creates an item. Usage: //create_item item_id //server_shutdown Starts the shutdown process. Usage: //server_shutdown Number of seconds //server_restart Starts the restart process. Usage: //server_restart Number of seconds //server_abort Stops the server shutdown. //show_spawns Opens spawn menu. //spawn Spawns a Mob on current target. Usage: //spawn npc_id //spawn_monster Spawns a Mob on current target. Usage: //spawn_monster npc_id //spawn_index Shows menu for monsters with respective level. Usage: //spawn_index level //show_skills Lists targetted players skills. //remove_skills Removes the targetted players skills. //skill_list Opens skill menu. //skill_index Opens skill menu according to players stats. //add_skill Adds a skill to a targetted player. Usage: //add_skill Skill_id level //remove_skill Removes a skill from a targetted player. Usage: //remove_skill Skill_id //get_skills Temporarily gives you the skills of a targetted player. //reset_skills Restores your skills from before the get_skills command. //add_exp_sp_to_character Opens the xp sp menu of the targetted player. //add_exp_sp Adds xp sp to targetted player. Usage: //add_exp_sp xp_number sp_number //edit_character Opens menu to edit targetted player. //current_player Opens character list. //character_list Opens list of online players. //show_characters Opens list of online players. //find_character Opens the find player menu. //save_modifications Saves the edits done to the targetted player. //show_moves Opens the teleport menu. //show_moves_other Opens the teleport menu named other. //show_teleport Opens the teleport menu. //teleport_to_character Teleports you to the named player. Usage: //teleport_to_character kadar //teleportto Teleports you to the named player. Usage: //teleport_to_character kadar //move_to Teleports you to coordinates given. Usage: //move_to 11111 22222 3333 //teleport_character Teleports targetted player to coordinates given. Usage: //move_to 11111 22222r 3333 //recall Summons a named player to you. Usage: //recall kadar //restore Restores a broken player info. //repair Repairs a broken player info. //changelvl Changes a targetted players access level. Usage: //changelvl Access_level_number //ban Used to kick and ban a named players account. Usage: //ban kadar //unban Used to unban a named players account. Usage: //unban kadar //kick Used to disconnect named player. Usage: //kick kadar //ride_wyvern Command used to summon and ride a wyvern. //unride_wyvern Command to dismount and unsummon a wyvern. //mons Used to start the Monster Races. //edit_npc Used to edit a NPCs stats. Usage: //edit_npc npc_id //save_npc Saves the editted NPC info. //recall_npc Teleports targetted NPC to you. //show_droplist Shows the named NPCs drop list. Usage: //show_droplist npc_id //edit_drop Edits the named NPCs droplist. Usage: //edit_drop npc_id item_id [min max sweep chance] //add_drop Adds a drop to the named NPCs droplist. Usage: //add_drop npc_id item_id [min max sweep chance] //del_drop Deletes a drop to the named NPCs droplist. Usage: //del_drop npc_id item_id //showShop Shows a targetted vendors shoplist. //showShopList Shows a targetted vendors shoplist. //addShopItem Adds an item to a vendors shop. Usage: //addShopItem Shop_ID item_id Price //delShopItem Deletes an item from a vendors shoplist. Usage: //delShopItem Shop_ID item_id //editShopItem Edits an item in a vendors shoplist. Usage: //editShopItem Shop_ID item_id Price //gonorth //gosouth //goeast //gowest //goup //godown See SIEGES For the following siege commands: //setcastle //clean_up_siege //spawn_doors //move_defenders //startsiege //endsiege //list_siege_clans //add_defender //add_attacker //clear_siege_list //sgspawn <npc_id> <group> //siege Castle names: gludio, giran, dion, oren //box_access with box targetted, shows access list //box_access char1 char2 to add players to box Usage: //box_access kadar LadyPain? //box_access no char1 removes player from box access Usage: //box_access LadyPain no kadar //fight_calculator //fight_calculator_show //fcs //play_sounds //nokarma removes karma from target player //setkarma value sets karma of target player to value //setew value sets enchantment of target player currently equipped weapon to value Usage: //setew 9999 //banchat mutes a player Usage: //banchat kadar //unbanchat unmutes a player Usage: //unbanchat kadar //polymorph character npc id //polymorph item id to poly target into id| //polyself <npc id> Used to polymorph yourself into a mob //unpolyself Returns you to the normal state //polymorph item <itemid> Polymorphs an item -
Provlima me clan hall stou TheMental HELP!!!
SA:MP Coder replied to pankirt's question in Request Server Development Help [Greek]
katati diki mou gnomi , to pack auto den einai kalo ka8olou 8elei polu douleia gia ftia3imo !!! -
8elw na aniksw C6 Server :(((
SA:MP Coder replied to Fergie's question in Request Server Development Help [Greek]
throzen@windowslive.com kane me add ;) -
8elw na aniksw C6 Server :(((
SA:MP Coder replied to Fergie's question in Request Server Development Help [Greek]
malon ports den anoi3e -
[Help] Pack_by_lightmagik problem cant connect
SA:MP Coder replied to SA:MP Coder's question in Request Server Development Help [Greek]
omos oi aloi pos 8a mpoune ? -
[Help] Pack_by_lightmagik problem cant connect
SA:MP Coder replied to SA:MP Coder's question in Request Server Development Help [Greek]
Koita3te edw to image se pio simio den me bazei !!!!!!!!!!!!!! kai sorry gia duble post !!!!!!!!!!!!!! -
pira auta ta image apo alou den einai dika mou :P
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paidia etsi opos ta aexw ta setting einai kala h oxi ? #============================================================= # WARNING WARNING #============================================================= # Those settings can modify the behaviour of your server. # Your server will NOT be as retail servers. # # Those settings are usefull if you own some special server # or really small server. #============================================================= #------------------------------------------------------------- # Server config #------------------------------------------------------------- # AutoLoot enable... True to enable, False to disable AutoLoot = True # If False herbs will drop on ground even if AutoLoot is enabled AutoLootHerbs = False # If XP loss (and deleveling) is enabled, default is 'true' Delevel = True # If disabled, magic dmg has always 100% chance of success, default is 'true' MagicFailures = True # Alternative cancel of attack (bow, cast, all) AltGameCancelByHit = cast # Alternative rules for shields - if they block, the damage is powerAtk-shieldDef, # otherwice it's powerAttak / (shieldDef + powerDef) AltShieldBlocks = False # Alternative Rate Value for Perfect Shield Block Rate. AltPerfectShieldBlockRate = 30 # Alternative AltGameMobAttackAI, like C1 AltGameMobAttackAI = False # Alternative Freight mode. If true, freights can be withdrawed from any place. # Also, possibility to change Freight price (in adena) for each item slot in freight. # NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the # player will actually get charged for the value set in here. AltGameFreights = True AltGameFreightPrice = 30 # Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef), # A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3." # diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1 # diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2 # diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17 # diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16 AltGameExponentXp = 0 AltGameExponentSp = 0 # Use tiredness (instead of combat points) AltGameTiredness = False # Disable Raidboss Petrification DisableRaidBossPetrification = False # Own Stat Point Distribution AltStatPointDistribution = False # Critical Cap AltCriticalCap = 500 #------------------------------------------------------------- # Alternative settings against player with karma #------------------------------------------------------------- AltKarmaPlayerCanBeKilledInPeaceZone = False AltKarmaPlayerCanShop = True # Can the player use Scroll of Escape or Return skill? AltKarmaPlayerCanTeleport = True # Can the player use gatekeepers (GK)? AltKarmaPlayerCanUseGK = False AltKarmaPlayerCanTrade = True AltKarmaPlayerCanUseWareHouse = True # Protect Player till level of PVP ( he also cant attack other players) 0 = disabled AltPlayerProtectionLevel = 0 # Allow free teleportation around the world. AltFreeTeleporting = False #Set true for disallow recommend character twice or more a day AltRecommend = False # Allows to spawn siege guard when castle siege start # Disable will reduce lag when castle siege SpawnSiegeGuard = True # Limit attack speed (0 = disable) MaxPAtkSpeed=99999 MaxMAtkSpeed=99999 # Damage Multipliers for Characters. AltPDamageMages = 1.0 AltMDamageMages = 1.0 AltPDamageFighters = 1.0 AltMDamageFighters = 1.0 # Damage Multipliers for pets and summons. AltPDamagePets = 1.0 AltMDamagePets = 1.0 # Damage Multipliers for NPCs (mobs). AltPDamageNpc = 1.0 AltMDamageNpc = 1.0 # Attack Speed config,decrease the delay before next hit. # for example 0.90 will decrease delay time for 10% AltAttackDelay = 1.00 # Allows grade penalty GradePenalty = True # Allows Players to Shift-click Mobs and view their Stats and Droplist AltGameViewNpc = False # If True Hero Weapons can be only eq by Heros cant be traded sold etc.. StrictHeroSystem = True StrictSevenSigns = True # Hate of mobs on Buffers/Healers - higher value lower hate BufferHate = 1 # No EXP/SP cutoff, if mob is too high level for player, no EXP/SP # Make sure is a negative value # -10 = If mob is 10+ levels higher than player, player gets no EXP/SP # Deprecated, don't use it # MobPCExpCutoff = -10 #Alchemist Mixing Urn temp fail UrnTempFail = 10 # All new characters of the same account are newbies, not only first one AltNewCharAlwaysIsNewbie = True #SoulCrystal Chance ChanceToBreak = 10 ChanceToLevel = 32 # feature that fails in FakeDeath(true = Failure) FailFakeDeath = False # Wyvern enable flying in siege. AltFlyingWyvernInSiege = False #------------------------------------------------------------- # Crafting config #------------------------------------------------------------- # Crafting enabled/disabled. On by default CraftingEnabled = True #Limits for recipes (defal: 50 - for dwarf , 50 - for common) DwarfRecipeLimit = 50 CommonRecipeLimit = 50 # Alternative crafting rules: # - crafting takes time # - players get EXP/SP for crafting AltGameCreation = False # time multiplier - bigger number ===> slower crafting but more XP/SP AltGameCreationSpeed = 1 # Additional XP/SP rate multiplier (for increased XP/SP) default = 1 AltGameCreationRateXp = 1 AltGameCreationRateSp = 1 #------------------------------------------------------------- # Wyvern Manager #------------------------------------------------------------- # Elite Pet Trainer in Castle that can train strider to wyver # for castle lord for 10 B-grade Crystalls SpawnWyvernManager = True #------------------------------------------------------------- # Class Master #------------------------------------------------------------- # Config for special Class Master npc that can change players occupation # If you need change occupation only use quest then set this to False (Default) # Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number... # Examples: # # ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)] # 1st occupation change for 100.000 Adena (item id 57) # 2nd occupation change for 1.000.0000 Adena (item id 57) # 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575) # on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622) # # ConfigClassMaster=1;[];[];2;[];[];3;[];[] # 1st, 2nd, 3rd occupation change for free, without rewards ConfigClassMaster = 1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)];[6622(1)] # Spawn Class Master npc if you have any in spawnlist. Default = False SpawnClassMaster = True # Allows Strider Update ClassMasterUpdateStrider = False #------------------------------------------------------------- # Skills config #------------------------------------------------------------- # Spell Book needed to learn skills SpBookNeeded = False # Alternative skill learn rules: # - all classes can learn all skills # - skills of another class costs x2 SP # - skills of another race costs x2 SP # - skills of fighters/mages costs x3 SP AltGameSkillLearn = False # Allow player sub-class addition without checking for unique quest items. AltSubClassWithoutQuests = True # Alternative success rate formulas for skills such Sleep/Root/Stun ones, # 'none' or 'false' for standart, 'alt' - for alternative and AltGameSkillFormulas = none # Alternative success rate formulas for skills like dagger/critical skills, # 'true' to use this formula , 'false' to use the original based on rCrit (c3 like) AltGameDaggerFormula = false # Alternative success rate for skills like dagger/critical skills # MUST be setted above to AltGameDaggerFormula = true # Rate of success is based on the position of the char,to this is added/subed some percent # if the char is behind or is in Front of the target. # FailRate is the chance of a skill critical attack to fail. max value 100 (100% fail) # Successrate is the chance of a skill critical attack. max value 100 (100% critical) # Do some tests before changing the values. AltSuccessRate= 0 AltFailRate= 30 AltSuccessRateBehind = 15 AltSuccessRateFront = 10 #Dagger Skill Damage VS heavy,light,robe. #Use value 1.0 to disable this option.Higher value equal to lower damage. DaggerVSRobe= 1.8 DaggerVSHeavy = 2.5 DaggerVSLight = 2.0 #Instant Kill Effect lvl 2 (no change on CP,HP reduced to 1hp , no kill on char) #Value In Percent % ,higher value,higher chance,max value = 100%. InstantKillEffect2 = 2.0 # Skill Hit Time multiplier AltGameSkillHitRate = 1. # Buff time rate AltBuffTime = 1 AltDanceTime = 1 AltSeedTime = 1 # Buff Max Number - 24 retail like. AltNbCumulatedBuff = 24 # Enable auto learn skills for players AutoLearnSkills= True # summon penalty rate, the final penalty will be : expPenalty (define in xml) * ratePenalty (define here) # set to 0 if you want to completely disable summon penalty or let 1.0 to keep it like before AltSummonPenaltyRate=1.0 #----------------------------------------------------------------- #Olympiad Config #----------------------------------------------------------------- # Olympiad Start Time in Military hours Default 8pm (20) AltOlyStartTime = 20 # Olympiad Start Time for Min's, Default 00 so at the start of the hour. AltOlyMin = 00 # Olympiad Compeition Period, Default 3 hours 55 minutes. AltOlyPeriod = 13800000 # Olympiad Battle Period, Default 3 minutes. AltOlyBattle = 180000 # Olympiad Battle Wait, Default 10 Minutes AltOlyBWait = 600000 # Olympiad Inital Wait Period, Default 5 minutes AltOlyPwait = 300000 # Olympiad Weekly Period, Default 1 week AltOlyWperiod = 604800000 # Olympiad Validation Period, Default 24 Hours. AltOlyVperiod = 86400000 #------------------------------------------------------------- # Npc Crafter #------------------------------------------------------------- # Can craft manager create items for players using dwarven skills CraftManagerDwarvenCraft=False # Can craft manager create items for players using common craft skills CraftManagerCommonCraft=False # Can craft manager break items to crystals CraftManagerCrystallize=False # Quota of product price for craft and crystallize CraftManagerPriceMultiplier=0.1 # Default price, if refference price is zero CraftManagerDefaultPrice=50000 #------------------------------------------------------------- # Misc config #------------------------------------------------------------- # Time when a door opens of "The room of a great pirate captain (Zaken)". # Value range 0-23. (0=00:00:00 AM) TimeInADayOfOpenADoor = 0 # Time that the door of "The room of a great pirate captain (Zaken)" is opening. # Value is minute. Range 5-30. TimeOfOpeningADoor = 5 # Activity time of bosses # Value is minute. Range 120-720 ActivityTimeOfBoss = 120 # time of NurseAnt's re-spawn # Value is second. Range 15-120 NurseAntRespawnDelay = 15
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nai
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Geia se olous , epitelous exw teliosh to website pou to eftiaxna ex8es oloi hmera , kai telika nomizw bgike kalo. Olo to web einai ftiagmeno apo html codes kai merika php codes * HOME * FORUM * REGISTER * DOWNLOADS * PLAYERS ONLINE * ADMIN LIST * BANNED LIST * DONATE * VIDEOS * SCREENSHOTS Work 100% all Kai ena megalo euxaristo ston Hax0r pou me boi8ise , kai mou edose to code gia to register !!!! Download Link :http://rapidshare.de/files/39645252/L2_Website_by_throzen.zip.html Image :
