Jump to content

puccalino

Members
  • Posts

    5
  • Joined

  • Last visited

  • Feedback

    0%

About puccalino

Profile Information

  • Gender
    Male
  • Country
    Bulgaria

puccalino's Achievements

Rookie

Rookie (2/16)

  • Dedicated Rare
  • Conversation Starter Rare
  • First Post Rare
  • Week One Done Rare
  • One Month Later Rare

Recent Badges

0

Reputation

  1. sorry, for my inexperienced response but here's how far i've got. in my source i found the following things: 1 > source code file location package: net.sf.l2j.gameserver.model.actor.instance; > Player.class, but honestly i have no idea how/what type of code should i put in the source in order to make it parse multiple classIDs in order to make it follow .xml file with the conditions necessary for not allowing X class to use X armor.
  2. it's Interlude client forgot to mention
  3. Hello, folks i'm working on my own concept of armors with custom skills specified only for certain class. i've made the armors for each class but i am having issues figuring out how i can lock them for certain class only. Such example would be Light Draconic Armor of Archer to be worn only by archer type classes (sagi, moon sent, ph ranger) before drawing a dye they're already preset to classes="id" I am using aCis pack.
  4. Would you kind Sir, share the archive password?
  5. Hello, i'm looking for someone who can help me or show me how to make new dwarven recipe in game. I hope im posting this into the right section, i was looking for such a guide/tips/posts but i could not find any. Thank you in advance.
×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..