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Shadin

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Everything posted by Shadin

  1. How can I increase the maximum slots for dwarven manufacture shops in l2j?, the config option only allows you to expand the slots of the buying or selling shops, but there is no option for the crating shops. I mean the personal stores a character can put. Thanks
  2. But I have many servers, wouldn't changing what you say change it for all of them? Anyway, thanks for the help...
  3. I don't know how to do that and find really easy to customize my server directly from these files...
  4. These are the folders I have and the project I use... couldn't find the folder you say u_u
  5. Yes in l2j, where can I find such file?
  6. How can I make available for all classes to do kamael subclasses and viceversa in High Five? Thanks in advance
  7. Hi!, is there a way to solve the animation cuts in High Five client?, what I mean is, to see the whole animation of a skill before seeing the next action... For example, if you cast a buff after another, the animation of the first one cuts to play the following one... another example, if you have a lot of casting and go cast magic nukes, for example Death Spike, you only see the red aura in your feets but there is no animation of the spike throwing from the character to the target... or if you are hitting melee a monster and use, for example, Deadly Blow, you don't see the character actually hit the target but starts hitting melee again... Is this a problem of the client or is it normal for High Five version to be like this?, I remember in old versions this didnt happen... Thanks in advance!
  8. I think I won't understand until I learn how to edit armorgrp and how it works... but thanks a lot for answering me
  9. It doesn't work on Salvation.......
  10. Is there any L2FileEditor to edit the system of latest versions like post Homunculus?
  11. Thank you but, wouldn't that change light armor textures for all races?
  12. Any nude mod for Salvation: Etina's Fate? I'm going to die soon if I can't see my ertheias natural bodies No kidding, there are no working mods out there...
  13. Thanks, but I want to learn, not to buy. Also, my servers are donations-free, what I get for free I share for free
  14. So the best way is to set an ertheia server and modify the data so it adapts to High Five... but then I would lose the Hi5 quest system and everything else, right?
  15. Is there any way of adding Ertheia race to High Five?, I mean server and client side. I'm willing to learn if anyone has a guide, please, it is something I really wish to have in my server...
  16. I tried to do that with other 1hs in rapier and bow for crossbow, but sadly it won't work... but no problem, since my server is just for friends (and whoever wants to play is welcome) we decided to leave that as it is. Making a lot of work only for this is as you say, not worth it. We did what we can just to have fun :) Thanks a lot again, you made an excellent guide for whoever wants to work with it. And thanks to you now everybody in my server will be able to wear dualdaggers :)
  17. What file should I edit to make kamaels be able to wear robe and heavy?, I removed the restriction in the item file but still they can't. Also, how to make them to not look grey?, I know there are no textures but, any way of making them to take the light-armor textures insted for example? Thanks in advance :)
  18. I open it but I can't edit it, also it only looks grey... or I have to edit only lineagewarrior.int? I made it, thanks a lot!!!, it was an error from L2 File Editor, I had to save it in "111" for it to work. Another question, do you know what I have to edit for the robe and heavy animations for kamaels? Animation for rapier won't work though :/ Neither for crossbow, it only works for dualdaggers u_u
  19. Thank you, I tried to do the changes but any change I make the characters just stands like crucified xd I guess I need to investigate more...
  20. Now I know a bit more, but still can't change it... would you mind telling me what change should I make?, I erased the fragment that says "AllowedClass" but with no success in-game... /* * Copyright © 2004-2020 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.gameserver.data.xml.impl.HennaData; import com.l2jserver.gameserver.model.PcCondOverride; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.L2Henna; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; import com.l2jserver.gameserver.util.Util; /** * @author Zoey76 */ public final class RequestHennaEquip extends L2GameClientPacket { private static final String _C__6F_REQUESTHENNAEQUIP = "[C] 6F RequestHennaEquip"; private int _symbolId; @Override protected void readImpl() { _symbolId = readD(); } @Override protected void runImpl() { final L2PcInstance activeChar = getActiveChar(); if (activeChar == null) { return; } if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("HennaEquip")) { return; } if (activeChar.getHennaEmptySlots() == 0) { activeChar.sendPacket(SystemMessageId.SYMBOLS_FULL); sendActionFailed(); return; } final L2Henna henna = HennaData.getInstance().getHenna(_symbolId); if (henna == null) { _log.warning(getClass().getName() + ": Invalid Henna Id: " + _symbolId + " from player " + activeChar); sendActionFailed(); return; } final long _count = activeChar.getInventory().getInventoryItemCount(henna.getDyeItemId(), -1); if (henna.isAllowedClass(activeChar.getClassId()) && (_count >= henna.getWearCount()) && (activeChar.getAdena() >= henna.getWearFee()) && activeChar.addHenna(henna)) { activeChar.destroyItemByItemId("Henna", henna.getDyeItemId(), henna.getWearCount(), activeChar, true); activeChar.getInventory().reduceAdena("Henna", henna.getWearFee(), activeChar, activeChar.getLastFolkNPC()); final InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(activeChar.getInventory().getAdenaInstance()); activeChar.sendPacket(iu); activeChar.sendPacket(SystemMessageId.SYMBOL_ADDED); } else { activeChar.sendPacket(SystemMessageId.CANT_DRAW_SYMBOL); if (!activeChar.canOverrideCond(PcCondOverride.ITEM_CONDITIONS) && !henna.isAllowedClass(activeChar.getClassId())) { Util.handleIllegalPlayerAction(activeChar, "Exploit attempt: Character " + activeChar.getName() + " of account " + activeChar.getAccountName() + " tried to add a forbidden henna."); } sendActionFailed(); } } @Override public String getType() { return _C__6F_REQUESTHENNAEQUIP; } }
  21. Your knowledge is astonishing, I hope that one day I can learn as much as you
  22. Many thanks!!, I will start trying
  23. I have a Hi5 multiskill server for friends and managed to make kamaels wear shields, heavy and robe... and to make all chars equip dualdaggers and kamael weapons. The problem is that they look awful. When you do it, they just stay like petrified xD sorry, I dunno how to explain it... I mean, you can move and attack, but you don't see the animation. Also the kamael with the shield looks good except for when you stop walking/running, they keep running in the same place xD Anyone knows how can I fix these issues?, as it is multiskills, I want to make all chars to be able to equip everything........ Thanks in advance!
  24. Wow that's really awesome. But what I was wondering is how can I get the textures from post awakening to work in Hi5. Can I take the textures from post awakening somehow?
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