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Stantons

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  1. hi my friends i see someone want for the way to import model to lineageii

    so i put the post

     

    note:

     

    OAUKX_C6.exe V1.0_beta3 version only for C6 ( Interlude )

    OAUKX_C7.exe V1.0_beta1 version only for C7 ( Kamael )

     

    it can compile a obj to a ukx that include only one independent static mesh

     

    make your *.obj file by 3dsmax or maya etc.

     

    draw the obj file onto OAUKX_Cx.exe and the ukx will be made

     

    the program only catch the top point index so the value of the face index

    must be the same,or maybe the coordinates crash

     

    for example this combination is error

     

    face  1/2/1  2/1/2  3/3/3

     

    first value in each group 1 2 3 is the V's index that the face component by 1 2 3

    second value in each group 2 1 3 is the VT's index that the face component by 2 1 3

     

    third value in each group 1 2 3 is the VN's index that the face component by 1 2 3

     

     

     

     

    btw. the bone animations in the ukx can not be recognise and edit so the model can not have

    a animations yet, it need research deeply the ue2 engine of l2

     

    Program for view and extract object

    http://rapidshare.com/files/88243822/L2UKX.rar

     

    Program for encrypt ur UKX files [C6]

    http://rapidshare.com/files/88244032/OAUKX_C6_V1_1_.0_beta3.rar

     

    Program for encrypt ur UKX files [C7]

    http://rapidshare.com/files/88244221/OAUKX_C7_V1_1_.0_beta1.rar

     

    Tutorial Video

    http://www.lb118.cn/ukx/ukx.avi

     

    All credits by Yanshi

     

    You can reupload the video in other server

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