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Posts posted by proGenitor
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On 9/25/2022 at 5:35 PM, hamoda said:
Hello guys , im selling my project using l2j eternity files , the 300 euros version with the last update (last version) i have special mods over over 200 euros and many custom dressme armor weapons etc
and because i dont have the time for the server im selling it for good price
Price for last version clean - 150 euro
Price for last version with all mods - 300 euro
Discrod : {DSG}#8290skype : l2storm98@hotmail.com
good luck all
Send msg to u on discord
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It's not my code and author shared the code in another RU forum days before I share it here, just to avoid peoples paying for shared codes.
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Trusted guy and best Essence files around.
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Wich script and for what project (L2Scripts or Mobius)?
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1 hour ago, ruffles said:
This does not work for a live server, the code is very bad, I made the db but the performance is terrible, I do not recommend it.
I imagine that it is a beta version of the person who programmed it.
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18 minutes ago, GsL said:
can u say what exacly is this that u share ?
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As title says...
https://gist.github.com/Hl4p3x/e71d5491a5fcbb071445bd9857f8e9bb/be4e2eea6c247cc888c5e6dcf9ee7e9528470580
Credits: Index/MrKirill-
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U have World Trade for L2Scripts Essence?
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Anyone can up the links again?
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4 hours ago, Kara said:
Why you afraid you won't have the latest source and you gonna miss the ultra super duper crazy features?
Silly people...
That's ok little boy or maybe a little pony, whatever...
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Is latest source or just R21 with clean up?
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1 hour ago, l2-scripts said:
Please do not write without a good budget, do not waste either your or our time.
150 euros is a decent price for your project, Mobius only charges 120 euros and delivers more and most importantly, It has a free project!
70%, maybe 80% or even more servers Essence online today, are run on Mobius files or use Mobius as source base...
I would like to make clear that I am not criticizing this, just clear the facts. GL with ur sales. -
35 minutes ago, Infch said:
By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users.
Check commits and revisions , l2jeternity has new fixes almost every month when l2jsunrise once a year.
Many 'skilled' devs will say that sunrise is better... What a shame!!
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Link updated!
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7 minutes ago, Nezuko said:
L2OFF Classic?
L2JMobius, maybe Scripts..
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Wrong place...
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Nice copy/paste from official Mobius Bitbucket project!!
U are an asshole and a piece of shit as human!
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Idh any info about. It's based on overworld h5 source and have good mods inside...
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Latest source code from 2016.
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11 minutes ago, haskovo said:
i made it and it works but i want when you press on ls you select weapon like scroll for enchant and then it augments it and if you dont like the augment you repeat
So, you must pay for that mod...
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/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package handlers.itemhandlers; import org.l2jmobius.gameserver.handler.IItemHandler; import org.l2jmobius.gameserver.model.actor.Playable; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.serverpackets.ExShowVariationMakeWindow; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; /** * @author proGenitor */ public class LifeStone implements IItemHandler { @Override public boolean useItem(Playable playable, ItemInstance item, boolean forceUse) { if (playable.isDead()) { final SystemMessage msg = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS); msg.addItemName(item); playable.sendPacket(msg); return false; } final PlayerInstance player = playable.getActingPlayer(); final int itemId = item.getId(); switch (itemId) { case 90012: case 90013: case 90014: { player.sendPacket(ExShowVariationMakeWindow.STATIC_PACKET); return true; } default: { LOGGER.warning("LifeStone Augment: Item with id: " + itemId + " is not handled"); } } return false; } }
It's for Mobius.. Adapt for your project!
L2JMobius Essence Vanguard 6.2
in Request Server Development Help [L2J]
Posted
It's not implemented on subscription version and you will never get supp about this.