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*real*savormix

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  1. *real*savormix's post in L2J Free was marked as the answer   
    https://github.com/l2jfree/svn
  2. *real*savormix's post in Offlike Tvt Event Implementation ! was marked as the answer   
    EventMatch
     
    Ever since mid C3.
     
    The dialog OP is concerned about is opened with "//eventmatch gm".
     
    The UI is simply delegating to builder bypasses, nothing special about it (no client packets).
  3. *real*savormix's post in A Good Explanation About It! was marked as the answer   
    Effect of type 'p_magical_defence' has three parameters:
    1. Types of armor required (all = heavy, light, robe)
    2. Modifier value
    3. Modifier type (per = skillMDefendPer, diff = skillMDefendDiff). In this case, 'per' will multiply the base MDefend value by 1 + (modifier value / 100), while 'diff' would add the modifier value after all calculations have been performed.
     
    You must always know the parameters an effect type expects, otherwise L2Server will simply fail to load skilldata once it encounters the first invalid entry, which in your case should be tatto_hp (at least on a clean GF server).
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