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Dreyko

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Posts posted by Dreyko

  1. I'm not the Owner of this server and i wanna refresh ads to bring new life to this server. the old ads was very poor so 1 made new one. If this is against rules i'm apologise for that and ask mod to move this to old topic and mayby upgrade old post 

     

    SERVER HAS STARTED IN OCTOBER 2016

     

     

    Banner2.jpg

    Web : http://www.l2polaris.com/

    Forum :  http://www.l2polaris.com/forum/index.php

     

    RATES:

    Exp: x7

    Sp: x7

    Adena: x7

    Drop: x7

    Quest exp: x5

    Quest sp: x5

    Quest adena: x7

    Quest drop: x3

    Spoil: x5

    Manor: x5

    Weight limit: x3

    Extract Fish: x1

    Server time +2 GTM

     

    ENCHANTS

     

    Safe Enchant +3

    Max. Enchant +16

    Normal Scroll chance 65%

    Blessed Scroll chance 75%

    Max donation enchant is +9

    Yogi event enchant rate is 45%

    Enchant Chance Crystal Armor Olf 65%

    Elemental Max. Level Level 7

    Elemental Stone chance 60%

    Elemental Crystal chance 55%

     

    SERVER CONFIGURATION:

    Server, Site and Forum Time GMT +2

    Buffs, Dances, Songs Duration 1 hours

    Subclass no quest

    Max subclass: 3

    Max subclass level: 82

    Auto loot

    Offline trade

    Auto learn skills

    Vitality system

    Olympiad 2 week

    Reduce the minimum number of players to join the Olympiads at 9

    Max olympiad enchant: +6

    NPC scheme buffer

    Buffs: 24 Slots

    Dances/songs: 12 Slots

    Vote system

    All instance/quest work 100%

    Max DualBox clients/pc: 3

    Olympiad clients/pc : 1

     

    EVENTS

     

    Team vs. Team

    Last Man Standing

    Treasure Hunt

    Korean Style

    Capture the Flag

    Lucky Creatures

     

    RAIDS RESPAWN TIME

     

    Valakas 7 days

    Antharas 7 days

    Baium 48 hours

    Baylor 24 hours

    Beleth 48 hours

     

    Comunity Alt B

    8rate.jpg

    Vote System

    image.jpg

     

    image.jpg

     

    Luxury Shop

    image.jpg

     

     

    image.jpg

    Buffer

    10buffer.jpg

     

    Administration:

    Admin

    Pacco

     

     

    Hello guys,

    We have news for you, by now every new player will receive a little incentive.

    For any new player that will create an account on this server we will give him equip b grade (armor and weapon) and level 52 to start (Only for one pg!).

    What do you waiting for ?

    Register and play with us :)

    Contact Gm in-game or trought the forum in order to get the incentive.

     

     

     
  2. Clan Freedom invites to server l2 Sphinx as well as the Clan Freedom 7 lvl

    Ch Goddard

    Castle schutgard

    ts3

    exp boost from 40 - 60

    exp boost from 60lvl-77 / rb / fortresses

     

    Clan screens

     

    Shot00046.jpg

     

    Shot00051.jpg

     

    Shot00062.jpg

     

    Shot00080.jpg

     

    Shot00087.jpg

     

    Shot00088.jpg

     

    Shot00089.jpg

     

    Shot00093.jpg

     

    Shot00094.jpg

     

    Shot00099.jpg

     

    Shot00103.jpg

     

    Shot00104.jpg

     

     

    Note Event for coming new Players

    Prediction new Vit does not reach the 40lvl

    you want to be a hero? he never been and want to hammer the server and fight for their

     

    Clan Invites Pl player or speaking Polish

     

    You do not play here? you do not want to play? do not engage and go yourself and keep yourself your digressions

  3. Admin is trying to do something for the improvement of the game and the longevity of the server. Have any evidence on sale? No. nonsense with her fingers to defame server because it has a ban

    good server .Faults are repaired.

     

    everyone will find their place

     

    Regards Dreyko of Freedom Clan

  4. fixed ....

    simply remove the 2 lines and change the end of one of ip

    gameserver address="no-ip address" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">
       <!-- Localhost here -->
       <define subnet="127.0.0.0/8" address="127.0.0.1" />
       <!-- Internalhosts here (LANs IPs) -->
       <define subnet="10.0.0.0/8" address="10.0.0.0" />
    	<define subnet="192.168.0.0/16" address="192.168.0.0" /> <!-- Delete this line -->
    	<define subnet="192.168.0.0/24" address="192.168.0.0" /> <!-- Delete this line -->
       <define subnet="172.16.0.0/19" address="172.16.0.0" />
       <define subnet="192.168.1.0/24" address="192.168.1.2" /> <!-- Change this line to your wew ip -->
    </gameserver>
    

    rest of files default 

     

    work for me cya

  5. wen i put GameserverHostname = no-ip adress gs crashed =com.l2jserver.gameserver.GameServer GameServer: Failed to open server socket! 

     

    wen i put * or wew ip gs will start but i cant connect to game . stops on the server selection 

     

    both Tests using ipconfig.xml

     

    if i use GameserverHostname = * and ipconfig and rename to general. i can log in but other people get stuck on the server selection

     

    as if there was no communication between servers feedback

  6. LoginServer.properties

    # Login Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    
    # Enables automatic port mapping for login server.
    # If you have a router login server will request for port forwarding.
    # Default: True
    EnableUPnP = True
    
    
    # Bind ip of the LoginServer, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    LoginserverHostname = *
    
    
    # Default: 2106
    LoginserverPort = 2106
    
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: 127.0.0.1
    LoginHostname = 127.0.0.1
    
    
    # The port on which login will listen for GameServers
    # Default: 9014
    LoginPort = 9014
    
     

    Server.properties

    # ---------------------------------------------------------------------------
    # Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    # Enables automatic port mapping for game server.
    # If you have a router game server will request for port forwarding.
    # Default: True
    EnableUPnP = True
    
    # Where's the Login server this gameserver should connect to
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: 127.0.0.1 
    LoginHost = 192.168.1.6
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    # Bind address for gameserver. You should not need to change it in most cases.
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)*
    GameserverHostname = *
    
    # Default: 7777
    GameserverPort = 7777
    
    

    ipconfig.xml - no in use so general-ipconfig.xml

    <?xml version="1.0" encoding="UTF-8"?>
    <!-- Note: If file is named "ipconfig.xml" this data will be used as network configuration, otherwise server will configure it automatically! -->
    <!-- Externalhost here (Internet IP) or Localhost IP for local test -->
    <gameserver address="nameserv.ddns.net" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">
    	<!-- Localhost here -->
    	<define subnet="127.0.0.0/8" address="127.0.0.1" />
    	<!-- Internalhosts here (LANs IPs) -->
    	<define subnet="10.0.0.0/8" address="10.0.0.0" />
    	<define subnet="172.16.0.0/19" address="172.16.0.0" />
    	<define subnet="192.168.0.0/16" address="192.168.0.0" />
    	<define subnet="192.168.0.0/24" address="192.168.0.0" />
    	<define subnet="192.168.1.0/24" address="192.168.1.0" />
    </gameserver>
    

    when i use the ipconfig even I can not log in.

     

    when it considered internal ip instead of * crashes login and gameserver - GameserverHostname = * > GameserverHostname = router ip 192.168.1.10 or no-ip GS has crashed or

     

    LoginHostname = 127.0.0.1 LoginserverHostname = * paset 192.168.1.6 or no-ip adress crashed

     

    i don't have static external ip

    lip 16, 2016 12:24:40 PM com.l2jserver.loginserver.L2LoginServer <init>
    SEVERE: FATAL: Failed to start the Game Server Listener. Reason: Cannot assign requested address: JVM_Bind
    java.net.BindException: Cannot assign requested address: JVM_Bind
    	at java.net.DualStackPlainSocketImpl.bind0(Native Method)
    	at java.net.DualStackPlainSocketImpl.socketBind(Unknown Source)
    	at java.net.AbstractPlainSocketImpl.bind(Unknown Source)
    	at java.net.PlainSocketImpl.bind(Unknown Source)
    	at java.net.ServerSocket.bind(Unknown Source)
    	at java.net.ServerSocket.<init>(Unknown Source)
    	at com.l2jserver.loginserver.FloodProtectedListener.<init>(FloodProtectedListener.java:49)
    	at com.l2jserver.loginserver.GameServerListener.<init>(GameServerListener.java:37)
    	at com.l2jserver.loginserver.L2LoginServer.<init>(L2LoginServer.java:151)
    	at com.l2jserver.loginserver.L2LoginServer.main(L2LoginServer.java:61)
    
    
    lip 18, 2016 6:39:03 PM com.l2jserver.gameserver.GameServer <init>
    SEVERE: GameServer: Failed to open server socket!
    java.net.BindException: Cannot assign requested address: bind
    	at sun.nio.ch.Net.bind0(Native Method)
    	at sun.nio.ch.Net.bind(Unknown Source)
    	at sun.nio.ch.Net.bind(Unknown Source)
    	at sun.nio.ch.ServerSocketChannelImpl.bind(Unknown Source)
    	at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source)
    	at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source)
    	at com.l2jserver.mmocore.SelectorThread.openServerSocket(SelectorThread.java:117)
    	at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:416)
    	at com.l2jserver.gameserver.GameServer.main(GameServer.java:453)
    
    
  7. Hi, I'm fighting for a few days with the problem of combining login <=> game server.

    Potential testers reach only a selection of server, referred to as the game gets stuck. the whole is mounted on 2 "home made" Servers. by the lack of permanent IP using the no ip address without - because it kind of makes problems. servie at No. 1 is the SQL database and Login to 2 GS is faster machine. within the network you can log in without a problem and even play. all is possible without using ipconfig.xml.

    short info

    ipserv wen ip4 192.168.1.6 - login and sql (with it do not have any problems so you can get around)

    Router funbox .... Orange. UPUP off. assigned fixed IP addresses. open ports 7777,9014,2106,80. as the main serv gracefully from the network (this option in the router) and serv with sql login and for it installed no-ip. every servie in the internal firewall enabled required ports

    MainGS serv is 192.168.1.10 and it is GS

    Sample no-ip name servah5.ddns.net

    could someone explain to me here or at what anything else communicator how to eliminate my problem, how to properly fill ipconfig.xml because editing 2 files in the login and GS is unnecessary, according to the new settings l2j only now that I can play and test yourself ..

     

    so sorry for txt i use dam google translator . pls help

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