http://i026.radikal.ru/0812/15/f2a1b54a29aa.jpg[/img]
UMODEL
Unreal Model Viewer
List of supported games:
~~~~~~~~~~~~~~~~~~~~~~~~
Unreal Engine 1:
Unreal 1, Unreal Tournament 1
The Wheel of Time
Modified Unreal Engine 1:
DeusEx, Rune
Unreal Engine 2:
Unreal Tournament 2003/2004
Postal 2
Modified Unreal Engine 2:
Splinter Cell 1,2
Lineage 2
Unreal Engine 2.5:
UE2Runtime
Harry Potter and the Prisoner of Azkaban
Modified Unreal Engine 2.5
Tribes: Vengeance
List of games with limited support:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Using "-noanim" option (unsupported animation format):
Harry Potter (UE1)
Devastation
For command line information run 'umodel' without arguments.
Keyboard: press <H> for help, <ESC> for exit.
Changes:
~~~~~~~~
14.11.2008
- implemented support for UE2Runtime mesh animation format
13.11.2008
- detecting UT2 (UT2003/2004) packages, separated UT2 support and generic UE2 support
10.11.2008
- updated Lineage 2 support (for latest Lineage 2 Gracia)
09.11.2008
- implemented support for unicode strings (sometimes used in Lineage 2 packages)
07.11.2008
- implemented serializers for most UE2 materials
- long texts on screen may be scrolled now with Ctrl+PgUp/Ctrl+PgDn keys
06.11.2008
- implemented material outline viewer (key 'M')
05.11.2008
- implemented quick support for Shader material (does works in most cases)
02.11.2008
- implemented Lineage 2 texture and MeshAnimation support
01.11.2008
- implemented Lineage 2 package and SkeletalMesh support
30.10.2008
- added "-noanim" command line option to prevent MeshAnimation (UE2) / Animation
(UE1) class loading in a case of unsupported data format
23.10.2008
- implemented Harry Potter and the Prisoner of Azkaban support
22.10.2008
- implemented Tribes: Vengeance support
09.10.2008
- implemented support for Unreal Engine 1 UMesh class
- improved UE1 LodMesh support
08.10.2008
- linux: workaround for SDL bug caused undesired mesh rotation when pressing left
mouse button
06.10.2008
- implemented Rune mesh support
01.10.2008
- implemented VertMesh export into Unreal's .3d format
- fixed wrong orientation of VertMesh in viewer
- "dump" command now displays object properties
30.09.2008
- displaying of texture information in material viewer
28.09.2008
- implemented DeusEx VertMesh support
23.06.2008
- fixed error in compressed TGA export, caused format incompatibility with some
image viewer/editor software
15.06.2008
- skeleton dump has been moved to Ctrl+B key (previously was automatically
made on mesh selection)
- fixed crash when handling broken object imports (import object from package,
which does not hold it)
- implemented UT1 SkeletalMesh support
11.06.2008
- added Unreal1 and UT VertMesh support
06.06.2008
- added Splinter Cell 2 support
- fixed "default" material loss when window is resized
03.06.2008
- added Splinter Cell support
14.05.2008
- added texture export
26.03.2008
- exporting whole package with a single command
20.03.2008
- advanced usage information
18.03.2008
- added support for Unreal1 paletted textures
Download
http://depositfiles.com/files/iefaq50ru
http://rapidshare.de/files/41063368/Unreal_Model_Viewer.rar.html