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TheDarknessFear

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Everything posted by TheDarknessFear

  1. Delivered in minutes after payment. Didn't ask for something heavily customed, though. Answered fast, answered all of my questions with ease, product has a guide so even someone dumb can use, friendly guy. Thank you @Ave
  2. Good luck with your project! Seems promising!
  3. Both of the problems are solved, therefore topic is locked.
  4. abnormal_type=life_force This line needs to change in order for your server to allow both of the items to work in the same time.
  5. Please, paste the lines here so I can see. Copy all lines you edited from MP pot and add the HP pot ones.
  6. Well, I hope everything turns out for the best in the end. Best of luck.
  7. Whatever it is, you can ask for help always. Keep in mind, that ready solutions won't make you learn anything. We'll be happy to provide help, but you're going to need to start learning too. Give me an example of MP pots to see if I can help.
  8. As you said, you will create 1 skill with 2 levels in your skilldata txt file, lv. 1 with lower stats and lv. 2 with higher stats and you will create 2 items. Ring of Baium1 will have the skill you created but lv. 1 and Ring of Baium2 will have the skill you created but lv. 2. Example follows Skills: skill_begin skill_name = [s_ring_of_baium1] /* [???? ??] */ skill_id = 3561 level = 1 operate_type = P magic_level = 75 effect = {{p_defence_attribute;attr_poison;-80};{p_defence_attribute;attr_hold;-60};{p_hit;{all};2;diff};{p_critical_damage;15;per};{p_attack_speed;{all};4;per};{p_magic_speed;{all};4;per}} skill_end skill_begin skill_name = [s_ring_of_baium2] /* [???? ??] */ skill_id = 3561 level = 2 operate_type = P magic_level = 75 effect = {{p_defence_attribute;attr_poison;-80};{p_defence_attribute;attr_hold;-60};{p_hit;{all};2;diff};{p_critical_damage;15;per};{p_attack_speed;{all};4;per};{p_magic_speed;{all};4;per}} skill_end Items: item_begin accessary 6658 [ring_of_baium1] item_type=accessary slot_bit_type={rfinger;lfinger} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=150 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=0 spiritshot_count=0 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=17300 item_skill=[s_ring_of_baium1] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=gold crystal_type=s crystal_count=86 is_trade=1 is_drop=1 is_destruct=1 physical_damage=0 random_damage=0 weapon_type=none can_penetrate=0 critical=0 hit_modify=0 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=0 damage_range={} attack_speed=0 reuse_delay=0 mp_consume=0 magical_damage=0 durability=95 damaged=0 physical_defense=0 magical_defense=48 mp_bonus=21 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=1 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end item_begin accessary 6659 [ring_of_baium2] item_type=accessary slot_bit_type={rfinger;lfinger} armor_type=none etcitem_type=none recipe_id=0 blessed=0 weight=150 default_action=action_equip consume_type=consume_type_normal initial_count=1 maximum_count=1 soulshot_count=0 spiritshot_count=0 reduced_soulshot={} reduced_spiritshot={} reduced_mp_consume={} immediate_effect=1 price=0 default_price=17300 item_skill=[s_ring_of_baium2] critical_attack_skill=[none] attack_skill=[none] magic_skill=[none] item_skill_enchanted_four=[none] material_type=gold crystal_type=s crystal_count=86 is_trade=1 is_drop=1 is_destruct=1 physical_damage=0 random_damage=0 weapon_type=none can_penetrate=0 critical=0 hit_modify=0 avoid_modify=0 dual_fhit_rate=0 shield_defense=0 shield_defense_rate=0 attack_range=0 damage_range={} attack_speed=0 reuse_delay=0 mp_consume=0 magical_damage=0 durability=95 damaged=0 physical_defense=0 magical_defense=48 mp_bonus=21 category={} enchanted=0 html=[item_default.htm] equip_pet={0} magic_weapon=0 enchant_enable=1 can_equip_sex=-1 can_equip_race={} can_equip_change_class=-1 can_equip_class={} can_equip_agit=-1 can_equip_castle=-1 can_equip_castle_num={} can_equip_clan_leader=-1 can_equip_clan_level=-1 can_equip_hero=-1 can_equip_nobless=-1 can_equip_chaotic=-1 item_end
  9. Gl και προσοχή στους συνεργάτες! Δαγκώνουν!
  10. L2Gold didn't start from c4, fyi.
  11. On the bright side, a bit of "drama" is always good because community engages in topics! /discuss
  12. AI will replace l2botting stuff? Could be this the beginning of AI domination over Lineage 2 era?
  13. Topic locked upon author's request.
  14. Topic locked upon author's request.
  15. I overall think that certain individuals' opinion is stuck on 2015 that Java files was actual piece of crap in so many perspectives. L2OFF dynasty will certainly fall at some point. That's almost what I meant when I said "With a bit of tuning". Of course, you can manipulate java to do whatever you want. The key here is that a Java is actually an emulator. If you calibrate the emulator correctly, you can achieve wonders. I bet you wouldn't say that 10 years ago. Because Java has come a long way since then. Ain't it?
  16. Kindly asking for a lock here. Thank you!
  17. The hunt is over! Well, it is for months now I just forgot to update the post. Kindly asking to lock this.
  18. Well, totally get that. For acis I believe that they're a bunch of guys that's doing it on their free time. It's proven, over the years, that they're taking their sweet time about it. Meanwhile, is anyone else trying approaching L2OFF, that close, that isn't closed source? Overall, I don't get the hatred that you've shown over the topic, it sure is bitter. Also, to stay in topic, L2Gold doesn't need 100% OFF implementations in over to run properly, so Java will do just fine with a bit of tuning. Is that a proposition of some kind? I mean, good for you, mate! I hope you're doing good in business. PS: Spreading such negativity over java projects is not helpful for sales, by the way. As you said, not everything was as good as they're now. The positive thing is that you have the know-how on fixing stuff, and that I can say with confidence. Lots of gray area in terms of popularity and how it happened-happening, but the client upgrades alone, was innovative enough. Keep up the good work, but let the comparison for the community. Also, to use your own words, I too mean no disrespect.
  19. Owner of gold.in I respect that but why to promote such "hate" for java? lmao
  20. I wouldn't expect something less, since you work with Psadek (or I maybe mistake you with NightW0lf from itopz, in that case soz) Let's throw rocks at Java Golds and elevate "original L2OFF Golds", no?
  21. It seems like L2Elite got away from copies. No? L2Gold.cc has years of experience, and it's publicly known that those files are stable and reliable. Over the years it developed a bad branding, tho.
  22. As far as I know, L2Gold stated (unofficially) that closed for legal reasons. Although, my estimation is that it had reached such low popularity (believe me I know, I played till the last day), so they closed it because of that. As for "other" copies or w/e. I believe that everyone has the right to do what they think is best. I have to say, I find your claims a bit exaggerating. Many servers have done a good job at recreating such a server. There are actually leaked files of C4 L2Gold (L2OFF) so many owners started working from there (L2Gold.cc (old Avellan), L2Gold.in, L2Gold.co etc.) There are other owners that took the idea 1 step further, adapting L2Gold in higher Chronicles and started working on a brand-new style with old features along. @Trance @Brado @To4kA (those are some of the owners that I can think of right now). I think you should re-think your opinions and don't judge them all together. Many of the servers you've mentioned has actually done a decent job and tried to take the brand, one step further. The argument here is that everyone should do what they want. Community will judge if it's good or bad.
  23. It depends on which ones you're referring. Many of the projects that are out there aren't half-completed or w/e. Depends on who created such projects, how invested and their know-how of each aspect of the game, development (client, game). There are plenty of good projects out there that has positive feedback and community respect. On the other hand, there are also "projects" with 0 know-how that found 2013 shared files, and they declare their server as "Gold". Which one are you referring to?
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