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EEmanuel

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Posts posted by EEmanuel

  1. Thx. MORE:

    Ok this server have allot of commands, i`ve searching the dll with ida and i`ve found more commands:

     

    // for cursed weapons

    CursedWeaponPkPenalty=1

    // for marriage

    CmdMarryBuilderLvl=0

    CmdDivorceBuilderLvl=0

     

    HOW TO FIX THE WATER BUG , ( when you `die` in water your server is down :) )

    Open script/areadata.txt and delete all area_data entrys with water.

    This will disable the water and the fishing. ( for a pvp server is good but for a low rate... )

     

  2.  

    The server have herb system but is not 100% finish. How to put herbs on this server:

    Add this event on your eventdata.ini ( need to be the first to work )

    [event]
    eventname=herb
    
    eventnpcname=herb
    
    flagsettingtime=50000
    
    event_doing=1
    
    dropitem_count=15
    
    		dropitem0=herb_of_life2 4
    		dropitem1=greater_herb_of_life1 1
    		dropitem2=superior_herb_of_life1 1
    		dropitem3=herb_of_mana2 4
    		dropitem4=greater_herb_of_mana1 1
    		dropitem5=superior_herb_of_mana1 1
    		dropitem6=herb_of_power2 2
    		dropitem7=herb_of_magic2 2
    		dropitem8=herb_of_atk_spd1 2
    		dropitem9=herb_of_casting_spd1 2
    		dropitem10=herb_of_critical_attack1 2
    		dropitem11=herb_of_speed1 2
    		dropitem12=herb_of_the_warrior1 2
    		dropitem13=herb_of_the_mystic1 2
    		dropitem14=herb_of_recovery1 1
    
    droptime_count=1
    		droptime0= 2007/10/16-6:00 ~ 2008/10/23-23:59
    
    npctime_count=0
    
    timevariable_count=0

     

    Now edit your configuration file: script/botcheck.ini

     

    // ------ HERB SYSTEM --------
    // Enable Herb system
    Herbs=1
    // Drop time period for each group
    HerbsGroup1DropTime=3000
    HerbsGroup2DropTime=3000
    HerbsGroup3DropTime=3000
    HerbsGroup4DropTime=3000
    // Amount for item drop. Where {xxx;yyy} xxx- item for drop (must be have herb_item type), yyy - amount in drop
    HerbsGroup1Items={8154;5};{8155;5}
    HerbsGroup2Items={8154;5};{8155;5}
    HerbsGroup3Items={8154;5};{8155;5}
    HerbsGroup4Items={8154;5};{8155;5}
    // Level checking for player and mob
    HerbsDropDiffLevel=5

     

    You will have herbs on your server, works like on l2j .

     

     

     

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