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silvar1997

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About silvar1997

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  1. Hi, I just wanted to share my code i wrote for fun and study purpose. I used l2j Server as plattform. Following stuff you can find in my custom package: Event Engine from l2 Athena - i have adopted it and implemented Groundhunting event and some others. L2j acis interlude Autobot - recoded in Java and imported to high five chronicle (working up to 80%) Custom Skin System with Community board UI Raid boss System like l2 Devil Rotating Pvp and Farming zones Bounty System ( I think there is one bug left) Custom Buffer inside Community Board And some other stuff inside Community Board Achievement System with UI editable by json file And some more hope someone can learn from it as i did. L2j Datapack: https://github.com/silvar97/l2j-server-datapack L2j Game Server :https://github.com/silvar97/l2j-server-gameserver Any Questions write me on Discord: Hallo#4976
  2. I debugged the whole code until SelectorThread where the packets arrive and its seems like the Client doesnt send the packet very fast In Community Board ( normal html window works perfectly). I tried modify the timers and buffers like the mmocore and floodprotection and still no success. I will try what you guys recommended. But am still not sure if this issue is server or client side. Okay the solution with reloading the htlm board seems to work fine. Thank you guys for everything. Cheers
  3. Hello everyone, Im currently developing a custom buffer system intergrated in Community Board. Everything seems to work fine but there is an issue i cant resolve and i dont know whether its from client or server side. If i click multiple buffs in row it doesnt work. I have to wait a different amount of time until i can click the next buff. The floodprotection system doesnt seem to be the problem because i turned it off. It seems like the client cant send multiple Bypasses in short amount of time. Any Suggestion would be helpful. L2j Mobius files L2 High five client
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