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zenko_218

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  1. Hello everyone, I would like to ask for a way to know when my pet/summon and pt members are attacked by mobs. I have trying to figure this out for days but still not get it. I tried to use engine.findenemy() but its didnt work with my pet/summon: uses SysUtils; var npc: TL2Npc; var pet: TL2Pet; Begin while engine.status = lsOnline do begin REPEAT Engine.UseSkill('Servitor Recharge'); if engine.findenemy(npc,pet,300) then Break; UNTIL User.MP > 95; end; end. Please help me solve this, and I am looking for a way to make it work with pt members too. Thank you so much!
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