jorvus
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Posts posted by jorvus
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Hi,
i want to dual box L2 and run one on high settings and the other on low.
I use two shortcuts which use different l2.ini and user.ini files. Now my question is how to use different option.ini files.
...\system\L2.exe -INI=myL2low.ini -USERINI=myUserlow.ini -OPTION=myOptionlow.in
This example sadly does not work. Every hint is appreciated.
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adr.bot u are awesome as alway. Works perfect thank you. This makes PvP a lot less frustrating :)
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Hi,
is it possible to use hotkeys in scripts?
I'd like to start the following script only if i hit a hotkey, lets say "B".
Edit: I tried Script.Suspend and Script.Resume but i dont know how to assign a hotkey.
var i:integer; begin for i := 0 to CharList.Count - 1 do begin if Charlist.items(i).attackable and ((User.DistTo(Charlist.Items(i)) < 400)) and not Charlist.items(i).dead then begin engine.settarget(Charlist.items(i)); end; end; end.
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maybe this help
if inventory.user.byid(123, item) and (item.enchantlevel = 0) then begin
engine.useitem(item);
end;First thanks for your fast reply, your great!
The problem is, i do have enchanted items in my inventory and as i understand, this code checks if there are ANY enchanted items of the same ID and if yes then it does not use the item.
What i want is, to enchant lets say 20 items in a row to +7. If the first item is +7 then use an unenchanted item.
Any help is appreciated , meanwhile ill sleep over it, maybe that helps^^
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Hi,
im working on an enchant script and i try to equip an unenchanted item even if i have some already enchanted in my inventory.
How can i equip an unenchanted item instead of the first item in my inventory?
I tried this:
Engine.UseItem ('Elegia Leather Breastplate', Item.EnchantLevel=0);//if item is not equiped do equip unenchanted
but this does not work.
can someone help?
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Reupload pix plz.
Does not work with H5 for me client disconnects me at server choice.
Use Different Option.ini
in Request Support [English]
Posted
Hi, thanks for your reply.
I had ini it was just an copy and paste fail ^^
Thank you for mentioning to make system1... idk why i didnt do that in the first place. I did now and it works as intended.