Jump to content

CTGavesT

Members
  • Posts

    424
  • Credits

  • Joined

  • Last visited

  • Days Won

    1
  • Feedback

    0%

Posts posted by CTGavesT

  1. Guys Auto to problima to exo kai egw exw ena 8io pou einai kai ginonas mou  kai einai h doulia tou na ftiaxni site apla exi poli doulia exo di sto forum kati telia site to 8ema einai to katebazw ella pos to pernaw den exi kanena guide mpori to paidi na 8eli to idio me mena den 3ero... 'Baggos' Esu pou 3eris sigoura gt eisai kalos apo ti exw di :D Mporis na Kanis ena guide Ama ei3era egw 8a ekana :D Thnx Pantos :D

  2. Gia Sas Kai Pali Efta3a Code Gia To Vitality Effect Se l2jfrozen 8elo na mou pite ama ta 3erete fisika pia einai ta files tou Vitality Sto client Gt Den Mou Enfanizi To Effect

    /** The Constant ABNORMAL_EFFECT_Vitality. */
    public static final int ABNORMAL_EFFECT_Vitality = 0x10000000;
  3. 2 gameserver ani3a tou pano server kai tou allou me new pack frozen kai auto

     

    Config Gameserver2.properties location C:\L2jfrozen server\gameserver2\config\network

    # ===================================#
    #   Game Server Settings             #
    # ===================================#
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # -----------------------------------------------------------------------------------------------------------------------------------------------------------------
    # Networking
    # -----------------------------------------------------------------------------------------------------------------------------------------------------------------
    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    # Common settings...
    # 127.0.0.1 - If you are playing alone on a test server
    # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
    # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
    # If this IP is resolvable by the Login Server, just leave *.
    # ----------------------------------------------------------------------------------------
    
    # Enter here (ip) address of your game server, or use the symbol *
    GameserverHostname = *
    GameserverPort = 7778
    
    # Configure your external ip
    ExternalHostname = I no ip mou
    
    # Configure your internal ip
    InternalHostname =  127.0.0.1
    
    # Bunch ID and game server. It is better not to change.
    LoginPort = 9014
    LoginHost = 127.0.0.1
    
    # Database Pool Type
    # Possible Values: c3p0 or BoneCP
    # c3p0: more stable
    # BoneCP: more performance
    DatabasePoolType = c3p0
    
    # Parameters Databases - MYSQL
    Driver = com.mysql.jdbc.Driver
    URL = jdbc:mysql://LocalHost/l2jdb2
    
    # Database name
    GameserverDB = 
    LoginserverDB = 
    
    # Login - Mysql's user
    Login = To login mou
    # Password - Mysql's Password
    Password = To pass mou
    # Attention: lazy init connections disabled!
    # Please, set only real values for your database
    # Default: 100
    MaximumDbConnections = 50
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # The timeout before a new connection to the database (in ms)
    # 0 - to remove restrictions
    TimeOutConDb = 0
    
    # The timeout before the single connection must be closed (in ms)
    # if a connection life is more then this timeout, a Runtime Exception
    # is rised up. Post the exception on forum (www.l2jfrozen.com) to solve
    # it.
    SingleConnectionTimeOutDb = 200000
    
    # Sets number of partitions to use.- BoneCP
    # In order to reduce lock contention and thus improve performance, 
    # each incoming connection request picks off a connection from a pool that has thread-affinity, 
    # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case 
    # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start 
    # to have a negative effect on performance (and only for the case when connections on a partition start running out).
    PartitionCount = 3
    
    # Setting emulation off the kernel (package SendStatus)
    RemoteWhoLog = True
    RemoteWhoSendTrash = True
    RemoteWhoMaxOnline = 329
    RemoteOnlineIncrement = 50
    RemoteWhoForceInc = 50
    RemotePrivStoreFactor = 12
    
    # Datapack folder
    # To exacute the server under debugger with eclipse use:
    # DatapackRoot = ../L2jFrozen_DataPack
    # or point the folder directly to your server.
    DatapackRoot = .
    
  4. ekana auta ta vimata ekana coppy to gamaserver ton fakelo ton onomasta gameserver2 alla3a GameserverPort = 7778 auto meta ekana database me name l2jdb2 tin ekana install meta ekana hexid to perasa sto gameserver/config kai meta anigo 2 gameserver kai ena login kai mou petaei to error auto ala3a kai auto

     

    # Parameters Databases - MYSQL

    Driver = com.mysql.jdbc.Driver
    URL = jdbc:mysql://LocalHost/l2jdb2

     

    Error creating geoeditor listener!
    java.net.BindException: Address already in use: JVM_Bind
            at java.net.DualStackPlainSocketImpl.bind0(Native Method)
            at java.net.DualStackPlainSocketImpl.socketBind(Unknown Source)
            at java.net.AbstractPlainSocketImpl.bind(Unknown Source)
            at java.net.PlainSocketImpl.bind(Unknown Source)
            at java.net.ServerSocket.bind(Unknown Source)
            at java.net.ServerSocket.<init>(Unknown Source)
            at java.net.ServerSocket.<init>(Unknown Source)
            at com.l2jfrozen.gameserver.geo.geoeditorcon.GeoEditorListener.<init>(Ge
    oEditorListener.java:53)
            at com.l2jfrozen.gameserver.geo.geoeditorcon.GeoEditorListener$Singleton
    Holder.<clinit>(GeoEditorListener.java:38)
            at com.l2jfrozen.gameserver.geo.geoeditorcon.GeoEditorListener.getInstan
    ce(GeoEditorListener.java:43)
            at com.l2jfrozen.gameserver.GameServer.main(GameServer.java:376)

    Server terminated abnormally
    Send you bug to : http://www.l2jfrozen.com

    server terminated
    Send you bug to : http://www.l2jfrozen.com

    Restart® or Quit(q)

  5. dokimase na miliseis sto hero monument (thn kolona dipla ston oly manager)

    nai to eftia3a :D alla eimai hero apla sta Racking sto saggi den eimai protos den bgazi kan to name mou :/ eno stin kolona dipla leei oti eimai hero

     

    pos mporo na ri8miso pote na bgenoun h heroes?

     

    apo edw?

     

    # You can decide if enable custom period setting feature. Once enabled,

    # Alt Oly period: MONTH/DAY/WEEK

    # es. 2weeks-->AltOlyPeriod=WEEK and AltOlyPeriodMultiplier=2

    AltOlyUseCustomPeriodSettings= True

    AltOlyPeriod = WEEK

    AltOlyPeriodMultiplier = 2

×
×
  • Create New...