Jump to content

l2alterkdos

Members
  • Posts

    35
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by l2alterkdos

  1. xdem i create 1 without errors but i dont know how i put the custom bosses for earthquake look! @Override public void onSpawn() { Earthquake eq = new Earthquake(getX(),getY(), getZ(), 100, 12); Broadcast.toAllOnlinePlayers(eq); super.onSpawn(); if(!this.getSpawn().is_customBossInstance()) GrandBossManager.getInstance().addBoss(this); in this? i writte the name or id or that? PD: I must delete this setisNoRndWalk(true) because have java error! symbol : method setIsNoRndWalk(boolean) [javac] location: class com.l2jfrozen.gameserver.model.actor.instance.L2GrandBossInstance [javac] setIsNoRndWalk(true); [javac] ^ [javac] 1 error
  2. i have 4 errors with the codes the final code in my grandbossintance.java is @Override public void onSpawn() { Earthquake eq = new Earthquake(player.getX(), player.getY(), player.getZ(), 14, 3); Broadcast.toAllOnlinePlayers(eq); setIsNoRndWalk(true); super.onSpawn(); if(!this.getSpawn().is_customBossInstance()) GrandBossManager.getInstance().addBoss(this); } + import com.l2jfrozen.gameserver.network.serverpackets.Earthquake; import com.l2jfrozen.gameserver.util.Broadcast; but base revision code is: @Override public void onSpawn() { super.onSpawn(); if(!this.getSpawn().is_customBossInstance()) GrandBossManager.getInstance().addBoss(this); } not @Override public void onSpawn() { setIsNoRndWalk(true); super.onSpawn(); } please help with is the final code thanks all!! the java errors that i have: symbol : variable player [javac] location: class com.l2jfrozen.gameserver.model.actor.instance.L2GrandBossInstance [javac] Earthquake eq = new Earthquake(player.getX(), player.getY(), player.getZ(), 100, 12); [javac] ^ [javac] C:\Users\Marc\workspace\L2Jfrozen rev 1004\gameserver\head-src\com\l2jfrozen\gameserver\model\actor\instance\L2GrandBossInstance.java:91: cannot find symbol [javac] symbol : variable player [javac] location: class com.l2jfrozen.gameserver.model.actor.instance.L2GrandBossInstance [javac] Earthquake eq = new Earthquake(player.getX(), player.getY(), player.getZ(), 100, 12); [javac] ^ [javac] C:\Users\Marc\workspace\L2Jfrozen rev 1004\gameserver\head-src\com\l2jfrozen\gameserver\model\actor\instance\L2GrandBossInstance.java:91: cannot find symbol [javac] symbol : variable player [javac] location: class com.l2jfrozen.gameserver.model.actor.instance.L2GrandBossInstance [javac] Earthquake eq = new Earthquake(player.getX(), player.getY(), player.getZ(), 100, 12); [javac] ^ [javac] C:\Users\Marc\workspace\L2Jfrozen rev 1004\gameserver\head-src\com\l2jfrozen\gameserver\model\actor\instance\L2GrandBossInstance.java:93: cannot find symbol [javac] symbol : method setIsNoRndWalk(boolean) [javac] location: class com.l2jfrozen.gameserver.model.actor.instance.L2GrandBossInstance [javac] setIsNoRndWalk(true); [javac] ^ [javac] 4 errors BUILD FAILED
  3. thanks for help i added this codes! but my question is that i only will earthquake work with bosses valakas antharas baium and frintezza i need change some? thanks!
  4. but how i say to code only for bosses frintezza baium valakas and antharas for do earthquake? zaken core and queen ant no want do earthquake
  5. ok later i will test the codes but epic bosses have 4 status when do earthquake? in status 0-1-2 if 3 is dead? thanks
  6. Hi all, please i need a code for make possible when spawn valakas antharas frintezza and baium do all server earthquake please help
  7. www.l2alterkdos.com Server Rates XP: x30 SP: x30 Party XP and SP: x1.50 Adena Drop rate: x40 Drop Items rate: x10 Drop SealStones rate: x1 Spoil rate: x10 Drop Manor rate: x1 Drop Quest rate: x10 Quests Reward rate: x5 DropRaidBoss: oficial. Enchant Rates Enchant Max: +16 Enchant Safe: +3 Simple Enchant Rates: 60% Blessed Enchant Rates: 70% Basic things Full working skill and quests, on the global balance. Working Fortress, Clan Hall and Castle siege Full fixed all Raid / Grand Boss (Zaken, Frintezza, Sepulchers, etc.). Working cursed weapons system. Class Auto at (20,40,76 LvL table). Augmentation full working. Subclass without quest. Auto Learn Skills till 80LvL. Full Working Wedings. Geodata, fully working. Additional Npc buffer (2h buff time) 28+6 Buff slot. Scheme buffer. GK Global. GM-shop till weapon B grade/ armor B grade and jewel B grade. Noblesse with Caradine letter lvl 65 &75 in GM Shop. Offline shop working Announce RaidBoss Spawn Epic Boss Antharas spawn 180+24 Hours Valakas 192+44 Hours Baium 112+16 Hours Zaken 60+8 Hours Ant Queen 20+8 Hours Orfen 40+8 Hours Core 48+4 Hours Frintezza 48+8 Hours Barakiel 6 +2 Hours Grand Olympiad Olympiad system Every 1 Weeks (Full Working), Retail Olympiad. Olympiad start 18:00 and end 24:00 Validation period 12h
×
×
  • Create New...