yto edw m bgazei // Same thing if the Character isn't a Noblesse Blessed L2PlayableInstance
else if (this instanceof L2Playable && ((L2Playable)this).isNoblesseBlessed())
{
((L2Playable)this).stopNoblesseBlessing(null);
if (((L2Playable)this).getCharmOfLuck()) //remove Lucky Charm if player have Nobless blessing buff
((L2Playable)this).stopCharmOfLuck(null);
}
else
if (!Config.REMOVE_BUFFS_ENABLED)
stopAllEffectsExceptThoseThatLastThroughDeath();
if (this instanceof L2PcInstance && ((L2PcInstance)this).getAgathionId() != 0)
((L2PcInstance)this).setAgathionId(0);
calculateRewards(killer);