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Fnatic

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Everything posted by Fnatic

  1. very thanks man,now its all normal ;)
  2. but what to do that heroic valor not decrease m atk,and c speed
  3. where do move properly found problem?
  4. my heroic valor stats, which decrease m atk,and c speed but why? <skill id="1374" levels="1" name="Heroic Valor"> <set name="mpConsume" val="289"/> <set name="itemConsumeId" val="3031"/> <set name="itemConsumeCount" val="80"/> <set name="hitTime" val="2500"/> <set name="reuseDelay" val="3600000"/> <set name="staticReuse" val="true"/> <set name="target" val="TARGET_ALLY"/> <set name="skillRadius" val="900"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="isMagic" val="true"/> <for> <effect count="1" name="Buff" time="14400" val="0" stackOrder="1" stackType="hero"> <add order="0x40" stat="pAtk" val="250"/> <add order="0x40" stat="pDef" val="500"/> <sub order="0x40" stat="cancelVuln" val="40" /> </effect> </for> </skill>
  5. I use l2 frozen pack what you mean from gp???
  6. When use heroic valor increase p def ant p atk,but why deacrease m atk,and casting speed???
  7. Am ok i understand now how change power, but me need more smaller power what to do ? table name="#power"> 111 118 124 132 139 147 155 163 172 181 190 199 209 219 229 240 251 262 273 284 296 308 320 332 344 357 369 382 394 407 420 432 445 >>>457<<in this number I set 111 but my critical p atk hit is 2,2 Me need,that critical atack willbe 1thounsand.
  8. show me an example with this <skill id="9" levels="34" name="Sonic Buster" enchantLevels1="30" enchantLevels2="30"> <table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table> <enchant1 name="magicLvl" val="#enchantMagicLvl"/> <enchant2 name="magicLvl" val="#enchantMagicLvl"/> <table name="#magicLvl">41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74</table> <set name="magicLvl" val="#magicLvl"/> <table name="#mpConsume">46 47 49 50 52 53 55 56 58 59 59 61 62 64 65 67 69 70 71 73 73 75 76 77 79 80 81 83 84 85 86 88 89 90</table> <table name="#ench2MpConsume">99 99 98 98 97 97 96 96 96 95 95 94 94 93 93 92 92 91 91 90 90 89 89 88 88 87 87 86 86 85</table> <table name="#power"> 111 118 124 132 139 147 155 163 172 181 190 199 209 219 229 240 251 262 273 284 296 308 320 332 344 357 369 382 394 407 420 432 445 457 </table> <table name="#ench1Power"> 461 465 469 474 478 482 486 490 494 498 502 506 511 515 519 523 527 531 535 539 543 548 552 556 560 564 568 572 576 581 </table> <set name="weaponsAllowed" val="18956"/> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="#power"/> <set name="SSBoost" val="2.0"/> <set name="target" val="TARGET_MULTIFACE"/> <set name="skillRadius" val="200"/> <set name="conditionValue" val="1"/> <set name="condition" val="128"/> <set name="reuseDelay" val="6000"/> <set name="hitTime" val="720"/> <set name="coolTime" val="280"/> <set name="skillType" val="CHARGEDAM"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="40"/> <set name="effectRange" val="500"/> <set name="baseCritRate" val="15"/> <enchant1 name="power" val="#ench1Power"/> <enchant2 name="mpConsume" val="#ench2MpConsume"/> <set name="itemConsumeId" val="5589"/> <set name="itemConsumeCount" val="3"/> <set name="num_charges" val="2"/> <set name="charge_skill_id" val="8"/> </skill>
  9. i understand,that my english language is not strong side.:) But if i write in this number. the skills all skills on my char is disable, maybe need wrote in this line? <set name="power" val="111"/> table name="111"> 111 118 124 132 139 147 155 163 172 181 190 199 209 219 229 240 251 262 273 284 296 308 320 332 344 357 369 382 394 407 420 432 445 457 </table>
  10. its looklike?? if minimum dmg <table name="111"> 111 118 124 132 139 147 155 163 172 181 190 199 209 219 229 240 251 262 273 284 296 308 320 332 344 357 369 382 394 407 420 432 445 457 </table> Each number = each lvl of the skill. Decrease enchanted table also.
  11. Hello all how decrease this skill power,Because this skill hit is very strong,i Want that this power willbe smaller,how do it? <skill id="9" levels="34" name="Sonic Buster" enchantLevels1="30" enchantLevels2="30"> <table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table> <enchant1 name="magicLvl" val="#enchantMagicLvl"/> <enchant2 name="magicLvl" val="#enchantMagicLvl"/> <table name="#magicLvl">41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74</table> <set name="magicLvl" val="#magicLvl"/> <table name="#mpConsume">46 47 49 50 52 53 55 56 58 59 59 61 62 64 65 67 69 70 71 73 73 75 76 77 79 80 81 83 84 85 86 88 89 90</table> <table name="#ench2MpConsume">99 99 98 98 97 97 96 96 96 95 95 94 94 93 93 92 92 91 91 90 90 89 89 88 88 87 87 86 86 85</table> <table name="#power"> 111 118 124 132 139 147 155 163 172 181 190 199 209 219 229 240 251 262 273 284 296 308 320 332 344 357 369 382 394 407 420 432 445 457 </table> <table name="#ench1Power"> 461 465 469 474 478 482 486 490 494 498 502 506 511 515 519 523 527 531 535 539 543 548 552 556 560 564 568 572 576 581 </table> <set name="weaponsAllowed" val="18956"/> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="#power"/> <set name="SSBoost" val="2.0"/> <set name="target" val="TARGET_MULTIFACE"/> <set name="skillRadius" val="200"/> <set name="conditionValue" val="1"/> <set name="condition" val="128"/> <set name="reuseDelay" val="6000"/> <set name="hitTime" val="720"/> <set name="coolTime" val="280"/> <set name="skillType" val="CHARGEDAM"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="40"/> <set name="effectRange" val="500"/> <set name="baseCritRate" val="15"/> <enchant1 name="power" val="#ench1Power"/> <enchant2 name="mpConsume" val="#ench2MpConsume"/> <set name="itemConsumeId" val="5589"/> <set name="itemConsumeCount" val="3"/> <set name="num_charges" val="2"/> <set name="charge_skill_id" val="8"/> </skill>
  12. how dissable it,because need that orfen can kill
  13. hello,why when i kill orfen rb and left half hp the orfen was dissable?
  14. there is bad configs? because i wait 2hour and not respawn antharas.. this is config for antharas # ----------------- # Antharas - # ----------------- # If true, the Interlude Script is used, meanwhile if you want new # script feature (different Antharas Instances since weak to strong # Antharas as for Freya) just set false AntharasOldScript = true # Time to close the entrance after the first teleport the player. # The value in seconds. AntharasClose = 1200 # Time to wait until Antharas despawn without fighting it. Value in minutes. AntharasDespawnTime=1 # Time Antharas respawn after the murder. Total time respawn shield as follows: # The first value + value in the range from 0 up to the second value. # Value in hours. AntharasRespFirst = 2 AntharasRespSecond = 0 # Wait minutes AntharasWaitTime = 1 # Antharas Power Multipler # Default 1.0=retail AntharasPowerMultiplier=1.0
  15. there is bad configs? because i wait 2hour and not respawn antharas.. this is config for antharas # ----------------- # Antharas - # ----------------- # If true, the Interlude Script is used, meanwhile if you want new # script feature (different Antharas Instances since weak to strong # Antharas as for Freya) just set false AntharasOldScript = true # Time to close the entrance after the first teleport the player. # The value in seconds. AntharasClose = 1200 # Time to wait until Antharas despawn without fighting it. Value in minutes. AntharasDespawnTime=1 # Time Antharas respawn after the murder. Total time respawn shield as follows: # The first value + value in the range from 0 up to the second value. # Value in hours. AntharasRespFirst = 2 AntharasRespSecond = 0 # Wait minutes AntharasWaitTime = 1 # Antharas Power Multipler # Default 1.0=retail AntharasPowerMultiplier=1.0
  16. hello i had problem with guard,If i get pk the guard not killme but if i spawn mob with agro the guard killed that mob.Why guard dont kill people with pk ?
  17. L2-Euphoria opening in 2013-06-07 in time 12.00h web page http://l2euphoria.us.lt/ Rate: All rate: x5000 Enchant rate: Simple enchant scroll: max +16, 70% chance Blessed enchant scroll: max +16, 85% chance Crystal enchant scroll: max +20, 50% chance Augmentation rate: No Grade Life stone skill chance: 10% Mid Grade Life stone skill chance: 10% High Grade Life stone skill chance: 15% Top Grade Life stone skill chance: 18% Other: Anti-heavy system Anti-light system Raidboss manager Buff time - 4h PvP color system PK system Reward system Raidboss info: All Epic Raidboss A few custom Raidboss
  18. Am,ok I try it go to kill rb ant wait 1hour:)
  19. if i want to respawn for 1h rb after murder set like this? QueenAntRespFirst = 1 QueenAntRespSecond = 1
  20. please show me how this is config put in 1hour. if works..:) #=========================================# # Bosses Configuration # #=========================================# # Pack: l2jfrozen Site: www.l2jfrozen.com # #=========================================# # If True: Player can heal RB # If False: Player can't heal RB # Default: True PlayersCanHealRb = True # Return GrandBosses/RaidBosses to spawnpoint # ATTENTION: if specific boss lock rage is defined, it has # major priority then this one. # Default: 5000 RBlockRage = 5000 # Return Specific RB to spawnpoint. In order to define specific # ranges, it's necessary to define a string as BossId,Range;BossId,Range; # Optionally, it's possible to disable the range check with value -1. # Example: RaidBossesSpecificLockRage = 29028,10000;29019,-1; to have # Valakas 10k as range and no range check for Interlude Antharas. RaidBossesSpecificLockRage = 29028,-1;29019,-1;29020,-1;29022,-1;29014,-1;29045,-1;29046,-1;29047,-1; # Raid boss stats (PAtk,Pdef,etc..) based just on Database Values # and without STR,WIT,CON,MEN,INT,DEX influences. # ATTENTION: enabling this option, raids could be simple to kill, # check your database to increase their stats.. # # True: All RaidBoss and Grandboss haven't the Bonus of Stats. (Easy to kill) # False: All RaidBoss and Grandboss have the Bonus of Stats. (Hard to kill) # Default: False AltRaidsStatsBonus = false # Allow Direct Teleport To Boss Rooms # If you put true the player can go on BOSS_ZONE without Quests # If you put false the player will teleported on near town # Default: False AllowDirectTeleportToBossRoom= False # Grand Boss Info is a NPCthat shows respawnTime of RB # First you must import Custom NPC sql/custom/added_custom_npc.sql # ID NPC: 93000 # Raid Info IDs showed RaidInfoIDs=29001,29006,29014,29019,29020,29022,29028,29045 # ----------------- # Antharas - # ----------------- # If true, the Interlude Script is used, meanwhile if you want new # script feature (different Antharas Instances since weak to strong # Antharas as for Freya) just set false AntharasOldScript = true # Time to close the entrance after the first teleport the player. # The value in seconds. AntharasClose = 1200 # Time to wait until Antharas despawn without fighting it. Value in minutes. AntharasDespawnTime=240 # Time Antharas respawn after the murder. Total time respawn shield as follows: # The first value + value in the range from 0 up to the second value. # Value in hours. AntharasRespFirst = 180 AntharasRespSecond = 24 # Wait minutes AntharasWaitTime = 30 # Antharas Power Multipler # Default 1.0=retail AntharasPowerMultiplier=1.0 # -------------- # Baium - # -------------- # Time left Baium into hibernation after the last attack on him. # The value in seconds. BaiumSleep = 1800 # Time respawn Bayoumi after the murder. Total time respawn shield as follows: # The first value + value in the range from 0 up to the second value. # Value in hours. BaiumRespFirst = 112 BaiumRespSecond = 16 # Baium Power Multipler # Default 1.0=retail BaiumPowerMultiplier=1.0 # ----------- # Core - # ----------- # Time minion respawn after their murder. # The value in seconds. CoreRespMinion = 60 # Time respawn core after the murder. Total time respawn shield as follows: # The first value + value in the range from 0 up to the second value. # Value in hours. CoreRespFirst = 33 CoreRespSecond = 8 #Default 0=retail CoreLevel = 0 CoreRingChance = 0 # Core Power Multipler # Default 1.0=retail CorePowerMultiplier=1.0 # ----------- # Zaken - # ----------- # Time respawn core after the murder. Total time respawn shield as follows: # The first value + value in the range from 0 up to the second value. # Value in hours. ZakenRespFirst = 60 ZakenRespSecond = 8 # Default 0=retail ZakenLevel = 0 ZakenEarringChance = 0 # Zaken Power Multipler # Default 1.0=retail ZakenPowerMultiplier=1.0 # ----------- # Orfen - # ----------- # Time respawn core after the murder. Total time respawn shield as follows: # The first value + value in the range from 0 up to the second value. # Value in hours. OrfenRespFirst = 20 OrfenRespSecond = 8 # Default 0=retail OrfenLevel = 0 OrfenEarringChance = 0 # Orfen Power Multipler # Default 1.0=retail OrfenPowerMultiplier=1.0 # ----------- # Valakas - # ----------- # Time respawn valakas after the murder. Total time respawn shield as follows: # The first value + value in the range from 0 up to the second value. # Value in hours. ValakasRespFirst = 192 ValakasRespSecond = 44 # Time to wait into Valakas lair until his spawn once entered with quest. Value in minutes. ValakasWaitTime=30 # Time to wait until Valakas despawn without fighting it. Value in minutes. ValakasDespawnTime=240 ValakasPowerMultiplier=1.0 # -------------------- # Queen Ant - # ------------------- # Time minion respawn after their murder. # The value in seconds. # Nurses QueenAntRespNurse = 60 # Royal Guard QueenAntRespRoyal = 120 # QA respawn time after the murder. Total time respawn shield as follows: # The first value + value in the range from 0 up to the second value. # Value in hours. QueenAntRespFirst = 20 QueenAntRespSecond = 8 # Default 0=retail QALevel = 0 QARingChance = 0 # QA Power Multipler # Default 1.0=retail QueenAntPowerMultiplier=1.0 # -------------------- # Frintezza - # ------------------- # Frintezza respawn time after the murder. Total time respawn shield as follows: # The first value + value in the range from 0 up to the second value. # Value in hours. FrintezzaRespFirst = 48 FrintezzaRespSecond = 8 # Frintezza Power Multipler # Default 1.0=retail FrintezzaPowerMultiplier=1.0 # Minimum Parties Number to enter into Frintezza FrintezzaMinParties=4 # Maximum Parties Number to enter into Frintezza FrintezzaMaxParties=5 # Bypass Frintezza Enter Parties checks BypassPartiesCheck=false # Raid Bosses minions will increase them power based on this multiplier # in this mode: power = retail_power * ((level_diff/10)*LevelDiffMultiplier) LevelDiffMultiplierMinion = 0.5 # -------------------------------------- # High Priest van Halter - # -------------------------------------- # Time for the High Priest van Halter. # Value in seconds. Interval 300-864000 # The time taken from random FixIntervalOfVanHalter before FixIntervalOfVanHalter + RandomIntervalOfVanHalter. FixIntervalOfHalter = 172800 RandomIntervalOfHalter = 86400 # Delay before the High Priest van Halter. # The value in seconds in the interval 5-60 AppTimeOfHalter = 20 # Time Activity High Priest van Halter. # The value in seconds in the interval 7200-86400 ActivityTimeOfHalter = 21600 # Battle with High Priest van Halter. # The value in seconds in the interval 7200-21600 FightTimeOfHalter = 7200 # Of spawn Royal Guard Helper calling. # The value in the interval 1-6 CallRoyalGuardHelperCount = 6 # The value in seconds in the interval 1-60 CallRoyalGuardHelperInterval = 10 # Interval opening / closing the doors of the altar. # The value in seconds in the interval 60-5400 IntervalOfDoorOfAlter = 5400 # Time of closing the doors of the altar after some one zashol. # The value in seconds in the interval 60-600 TimeOfLockUpDoorOfAltar = 180
  21. I use frozen pack.How change grandboss respawn time.In game i kill rb ant to my navicat console wilbe respawn number 21222544 but i change to 3600 after restart respawn time is .... 212225444
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