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Apache

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  1. The engine I guess you mean the class, doesnt provide knowlist modifications by itself, u need to edit all those cpackets one by one, but the problem is that its faster and easier to code them from scratch instead of searchind h5 sources and creating a patch, for me at least

     

    Yes, but when you consider all the interrelated objects, you get almost the same complexity. :)

     

    Also, doors bugged too.

  2. thats true, the summon thing is easily fixed at the doSummon code, just set its instance, the best way would be on the L2Summon constructor, setInstance(owner.getInstance);

     

    about the dropped items, you have to make a modification to its knowlist updater for the packet, and ofc on the doAutoloot of the guy who requests pickup to just cancel requests from different instances

     

    Easy way, take Instance engine from highest chronicle =)

  3. Need template as L2Website v1 - HTML - NO Brand v1 for SMF 2.0.5.

     

    Additional conditions:

    • Static is not a scrolling background;
    • Icons from the client Lineage 2 Kamael or higher;
    • Header fast profile avatar 50px x 50px;
    • Topic and profile avatar 120px x 120px;
    • Bottoms as in example theme;

    All other conditions are discussed in the PM.

     

    Prices write me a PM. Links to demo post in this topic. Screenshots are not interested.

  4. The problem was due to scoria not closing sleeping connections. When it reaches maximum connections, gameserver stops accepting new connections. How could this be fixed? I am using default scoria pack, no add-ons.

    This wait_timeout doesn't seem to close sleeping connections also.

     

    Any ideas? For now I increased the connection limit

     

    Also these processes don't have any 'state' & 'info'.

    Some of these connections time is: 3110

     

    Use L2jFrozen. Scoria it's 99% source code of L2jFrozen.

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